Implement going in the garage to change kart
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10807 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -248,6 +248,7 @@ void AbstractStateManager::resetAndGoToScreen(Screen* screen)
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if (m_game_mode != GAME) getCurrentScreen()->tearDown();
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m_menu_stack.clear();
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if (!screen->isLoaded()) screen->loadFromFile();
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m_menu_stack.push_back(name);
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setGameState(MENU);
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@ -20,15 +20,57 @@
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#include "input/input.hpp"
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#include "input/input_manager.hpp"
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#include "karts/kart.hpp"
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#include "karts/kart_properties_manager.hpp"
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#include "modes/overworld.hpp"
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#include "network/network_manager.hpp"
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#include "states_screens/dialogs/select_challenge.hpp"
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#include "states_screens/kart_selection.hpp"
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#include "states_screens/race_gui_overworld.hpp"
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#include "tracks/track.hpp"
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//-----------------------------------------------------------------------------
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/** Function to simplify the start process */
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void OverWorld::enterOverWorld()
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{
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race_manager->setNumLocalPlayers(1);
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race_manager->setMajorMode (RaceManager::MAJOR_MODE_SINGLE);
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race_manager->setMinorMode (RaceManager::MINOR_MODE_OVERWORLD);
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race_manager->setNumKarts( 1 );
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race_manager->setTrack( "overworld" );
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race_manager->setDifficulty(RaceManager::RD_HARD);
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// Use keyboard 0 by default (FIXME: let player choose?)
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InputDevice* device = input_manager->getDeviceList()->getKeyboard(0);
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// Create player and associate player with keyboard
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StateManager::get()->createActivePlayer(
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UserConfigParams::m_all_players.get(0), device );
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if (kart_properties_manager->getKart(UserConfigParams::m_default_kart) == NULL)
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{
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fprintf(stderr, "[MainMenuScreen] WARNING: cannot find kart '%s', will revert to default\n",
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UserConfigParams::m_default_kart.c_str());
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UserConfigParams::m_default_kart.revertToDefaults();
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}
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race_manager->setLocalKartInfo(0, UserConfigParams::m_default_kart);
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// ASSIGN should make sure that only input from assigned devices
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// is read.
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input_manager->getDeviceList()->setAssignMode(ASSIGN);
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input_manager->getDeviceList()
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->setSinglePlayer( StateManager::get()->getActivePlayer(0) );
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StateManager::get()->enterGameState();
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network_manager->setupPlayerKartInfo();
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race_manager->startNew();
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}
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//-----------------------------------------------------------------------------
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OverWorld::OverWorld() : LinearWorld()
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{
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m_return_to_garage = false;
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}
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// ----------------------------------------------------------------------------
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@ -61,6 +103,16 @@ void OverWorld::update(float dt)
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{
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m_karts[n]->setEnergy(100.0f);
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}
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if (m_return_to_garage)
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{
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m_return_to_garage = false;
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race_manager->exitRace();
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KartSelectionScreen* s = KartSelectionScreen::getInstance();
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s->setMultiplayer(false);
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s->setFromOverworld(true);
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StateManager::get()->resetAndGoToScreen(s);
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}
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} // update
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//-----------------------------------------------------------------------------
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@ -38,6 +38,8 @@ protected:
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/** Override from base class */
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virtual void createRaceGUI();
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bool m_return_to_garage;
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public:
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OverWorld();
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/** call just after instanciating. can't be moved to the contructor as child
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@ -46,6 +48,8 @@ public:
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virtual void init();
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virtual ~OverWorld();
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static void enterOverWorld();
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virtual void update(float delta);
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// ------------------------------------------------------------------------
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@ -69,6 +73,8 @@ public:
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// ------------------------------------------------------------------------
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/** Override settings from base class */
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virtual bool computeChecklineRequirements() const { return false; }
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// ------------------------------------------------------------------------
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void scheduleReturnToGarage() { m_return_to_garage = true; }
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};
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#endif
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@ -594,12 +594,14 @@ void World::updateWorld(float dt)
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m_phase == IN_GAME_MENU_PHASE )
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return;
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update(dt);
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if( (!isFinishPhase()) && isRaceOver())
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{
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enterRaceOverState();
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}
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else
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{
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update(dt);
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}
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} // updateWorld
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#define MEASURE_FPS 0
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@ -36,6 +36,7 @@
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#include "items/item_manager.hpp"
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#include "io/file_manager.hpp"
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#include "karts/kart_properties_manager.hpp"
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#include "modes/overworld.hpp"
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#include "states_screens/race_setup_screen.hpp"
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#include "states_screens/state_manager.hpp"
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#include "utils/translation.hpp"
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@ -1597,8 +1598,16 @@ void KartSelectionScreen::eventCallback(Widget* widget,
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playerConfirm(playerID);
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}
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else if (name == "back")
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{
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StateManager::get()->escapePressed();
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{
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if (m_from_overworld)
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{
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m_from_overworld = false; // valid once
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OverWorld::enterOverWorld();
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}
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else
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{
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StateManager::get()->escapePressed();
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}
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}
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else
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{
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@ -1625,6 +1634,22 @@ void KartSelectionScreen::setMultiplayer(bool multiplayer)
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// ----------------------------------------------------------------------------
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bool KartSelectionScreen::onEscapePressed()
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{
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if (m_from_overworld)
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{
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m_from_overworld = false; // valid once
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OverWorld::enterOverWorld();
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return false;
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}
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else
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{
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return true;
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}
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}
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// ----------------------------------------------------------------------------
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#if 0
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#pragma mark -
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#pragma mark KartSelectionScreen (private)
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@ -1747,7 +1772,16 @@ void KartSelectionScreen::allPlayersDone()
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input_manager->getDeviceList()->setSinglePlayer( NULL );
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}
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StateManager::get()->pushScreen( RaceSetupScreen::getInstance() );
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// ---- Go to next screen or return to overworld
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if (m_from_overworld)
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{
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m_from_overworld = false; // valid once
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OverWorld::enterOverWorld();
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}
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else
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{
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StateManager::get()->pushScreen( RaceSetupScreen::getInstance() );
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}
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} // allPlayersDone
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// ----------------------------------------------------------------------------
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@ -51,6 +51,9 @@ class KartSelectionScreen : public GUIEngine::Screen,
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bool m_multiplayer;
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/** Whether this screen is being visited from overworld or not */
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bool m_from_overworld;
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KartSelectionScreen();
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/** Stores whether any player confirmed their choice; then, some things
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@ -93,6 +96,9 @@ public:
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void setMultiplayer(bool multiplayer);
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/** \brief Set whether this screen is being visited from overworld or not */
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void setFromOverworld(bool from_overworld) { m_from_overworld = from_overworld; }
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/** \brief Called when a player hits 'fire'/'select' on his device to
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* join the game */
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bool playerJoin(InputDevice* device, bool firstPlayer);
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@ -122,4 +128,8 @@ public:
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/** \brief implement optional callback from parent
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* class GUIEngine::Screen */
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virtual void unloaded();
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/** \brief implement optional callback from parent
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* class GUIEngine::Screen */
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virtual bool onEscapePressed();
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};
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@ -256,6 +256,7 @@ void MainMenuScreen::eventCallback(Widget* widget, const std::string& name,
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{
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KartSelectionScreen* s = KartSelectionScreen::getInstance();
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s->setMultiplayer(false);
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s->setFromOverworld(false);
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StateManager::get()->pushScreen( s );
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}
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else if (selection == "multiplayer")
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@ -283,41 +284,7 @@ void MainMenuScreen::eventCallback(Widget* widget, const std::string& name,
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}
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else if (selection == "story")
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{
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/*
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StateManager::get()->pushScreen(ChallengesScreen::getInstance());
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*/
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race_manager->setNumLocalPlayers(1);
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race_manager->setMajorMode (RaceManager::MAJOR_MODE_SINGLE);
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race_manager->setMinorMode (RaceManager::MINOR_MODE_OVERWORLD);
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race_manager->setNumKarts( 1 );
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race_manager->setTrack( "overworld" );
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race_manager->setDifficulty(RaceManager::RD_HARD);
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// Use keyboard 0 by default (FIXME: let player choose?)
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InputDevice* device = input_manager->getDeviceList()->getKeyboard(0);
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// Create player and associate player with keyboard
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StateManager::get()->createActivePlayer(
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UserConfigParams::m_all_players.get(0), device );
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if (kart_properties_manager->getKart(UserConfigParams::m_default_kart) == NULL)
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{
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fprintf(stderr, "[MainMenuScreen] WARNING: cannot find kart '%s', will revert to default\n",
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UserConfigParams::m_default_kart.c_str());
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UserConfigParams::m_default_kart.revertToDefaults();
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}
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race_manager->setLocalKartInfo(0, UserConfigParams::m_default_kart);
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// ASSIGN should make sure that only input from assigned devices
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// is read.
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input_manager->getDeviceList()->setAssignMode(ASSIGN);
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input_manager->getDeviceList()
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->setSinglePlayer( StateManager::get()->getActivePlayer(0) );
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StateManager::get()->enterGameState();
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network_manager->setupPlayerKartInfo();
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race_manager->startNew();
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OverWorld::enterOverWorld();
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}
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else if (selection == "tutorial")
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{
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@ -25,6 +25,7 @@
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#include "io/file_manager.hpp"
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#include "io/xml_node.hpp"
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#include "items/item_manager.hpp"
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#include "modes/overworld.hpp"
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#include "modes/world.hpp"
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#include "tracks/track.hpp"
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@ -310,6 +311,15 @@ void TrackObject::onTriggerItemApproached(Item* who)
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}
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else if (m_action.size() > 0)
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{
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printf("Action %s\n", m_action.c_str());
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if (m_action == "garage")
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{
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World::getWorld()->schedulePause(World::IN_GAME_MENU_PHASE);
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dynamic_cast<OverWorld*>(World::getWorld())->scheduleReturnToGarage();
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}
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else
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{
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fprintf(stderr, "[TrackObject] WARNING: unknown action <%s>\n",
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m_action.c_str());
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}
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}
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}
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