Commit Graph

216 Commits

Author SHA1 Message Date
Benau
e61eb3415a Remove hardcoded max 1024 bones for skinning 2017-10-20 17:10:08 +08:00
hiker
92aec928a1 Tweaked physics so that wheel raycasts happen from inside the collision shape
(fixes karts getting stuck at borders), use a longer less bevelled collision
shape better kart stability), and reduce angular factor to make it less
likely that karts can drive on walls.
2017-09-06 09:06:04 +10:00
Benau
3031fabcf9 Add spm loader 2017-08-16 13:48:27 +08:00
hiker
f55c39b3b1 Support setting of friction for karts, moveable and track in stk_config.xml
and kart_characteristics.xml (for now no changed settings, all are at
tbe default of 0.5).
2017-03-22 19:52:03 +11:00
Arthur-D
70511c5348 Lower terrain-impulse. It should keep its intended function of avoiding getting stuck when driving perpendicular to walls, but should be less forceful and look less artificial as a result. 2017-02-17 23:13:39 +01:00
Alayan-stk-2
0293dabfd3 New GP point system (#2765)
* Change grand-prix node for the new GP point system

* New GP point system

* Typo fix
2017-02-07 19:31:53 -05:00
Benau
a339975df6 Clean skidmark earlier if there are many karts 2016-12-23 10:08:12 +08:00
Benau
744a4705b6 Auto embolden glyph of bold face, without fallback font 2016-07-21 12:26:19 +08:00
Benau
a72f67015c Remove 36MB CJK fonts, use the previous font instead 2016-07-20 09:49:10 +08:00
Benau
89f06ed8d3 Fix crash with fixed pipeline 2016-07-18 23:56:14 +08:00
Benau
05419cd555 Initial work on new font rendering engine 2016-07-18 16:03:11 +08:00
Benau
19acdad9b4 Replace Ubuntu font with a really free font 2016-07-11 15:52:16 +08:00
auria.mg
f90703beb6 Move hardcoded cutscene FOV to a config file 2016-06-23 19:10:56 -04:00
hiker
d90dc8ea37 Removed unused entry. 2016-04-27 17:58:28 +10:00
Flakebi
ffa85d2206 Merge remote-tracking branch 'upstream/master' into kart-properties 2015-11-21 23:03:58 +01:00
Benau
7cf4d662ee Allow configurable fonts file names in stk-config 2015-11-13 02:25:52 +08:00
hiker
43c12c1a1e Fixed slightly outdated documentation. 2015-08-05 20:57:27 +10:00
hiker
b44f0605dc Try to bring karts quicker back on the ground when the kart is
on its side, without overcompensating (and therefore shaking)
when the kart is only slightly non-parallel to the ground
when flying.
2015-08-05 17:00:40 +10:00
Flakebi
5d36b95c95 Merge remote-tracking branch 'upstream/master' into kart-properties
Conflicts:
	data/stk_config.xml
	sources.cmake
	src/karts/kart.cpp
	src/karts/kart.hpp
	src/karts/kart_properties.cpp
	src/karts/kart_properties.hpp
	src/tracks/track.cpp
2015-07-29 02:48:43 +02:00
samuncle
1ec0c18d5a Change the fov (hiker you can still tweak or make an option 2015-07-26 01:49:29 +02:00
hiker
2f51406e3d Made field-of-view configurable in the config file. 2015-07-22 08:12:44 +10:00
hiker
802d4897fe Removed unused kart properties settings. 2015-07-18 12:24:56 +10:00
Flakebi
2620a77dc1 Adjust and remove properties 2015-07-13 00:23:05 +02:00
Flakebi
db13a1fae6 Remove data from stk_config.xml 2015-07-11 19:33:13 +02:00
hiker
93282f8abf Completely removed the usage of a physical wheel radius in the physics, it was
never really necessary, the phsyics are basically the same). Wheel rotation is
was refactored to be completely done in KartModel now.
2015-07-09 23:59:53 +10:00
hiker
5d573832e1 Oops - forgot to change the actual value of 'travel' from cm to m. 2015-07-09 09:15:34 +10:00
hiker
3b9e85af0b Converted bullet's TravelCM (i.e. in cm) into Travel (i.e. in m). 2015-07-09 00:06:19 +10:00
Marianne Gagnon
7e63566087 Upgrade minimum track version requirement 2015-03-12 19:50:09 -04:00
hiker
198d6470d7 Let medium kart accelerate a bit less. 2015-02-17 08:33:32 +11:00
hiker
f9bb17384c Try to balande the different kart physics better. 2015-02-17 08:14:31 +11:00
hiker
020c129691 Specify the replay buffer size as time value (i.e. how many seconds),
not how many frames.
2014-11-27 16:15:53 +11:00
hiker
8dff64644a Fixed #1687 (time too long when using many karts in ftl)> 2014-11-10 16:49:13 +11:00
hiker
5401e7f3b7 First try to prevent #1566: kart chassis appears inside of terrain. 2014-11-08 11:43:06 +11:00
Flakebi
690e632e1b Move handicap to ui options and to the player name spinner 2014-10-26 16:56:50 +01:00
Flakebi
dc78c35b50 Merge remote-tracking branch 'upstream/master' into perPlayerDifficulties
Conflicts:
	data/gui/user_screen.stkgui
	data/gui/user_screen_tab.stkgui
	src/karts/kart.cpp
2014-10-05 12:10:39 +02:00
samuncle
97772ba1ae set the downard impulse to 5 + a more easy to use backward camera 2014-10-02 13:53:59 +02:00
Flakebi
e2089fcea6 Switch per player difficulty to player config 2014-09-02 01:18:58 +02:00
Flakebi
8c40f279cd Add break_time_increase to perPlayerDifficulty 2014-09-01 11:31:39 +02:00
Flakebi
dc4a30202f Merge remote-tracking branch 'upstream/master' into perPlayerDifficulties 2014-09-01 11:31:26 +02:00
hiker
c6f7448911 Use sqrt(speed) to scale the collision impulse, which results in
weaker impulses when hitting the terrain.
2014-08-21 22:34:51 +10:00
hiker
15cccf9301 Make the graphical y offset configurable (and basically disable
it for now by setting it to 0).
2014-08-21 17:28:06 +10:00
hiker
8c525ab2d4 Make the physics settings configurable, but default to use the old
settings for now.
2014-08-16 10:20:24 +10:00
hiker
42453325c4 Increased impule to keep kart parallel a bit more, changed the bevel shape
to be slighlty longer.
2014-08-11 09:02:45 +10:00
hiker
a8189eccfc Increase impulse to keep the kart parallel (to avoid the kart being
90 degrees on its side and not being able to get straight again).
2014-08-11 08:10:04 +10:00
hiker
4d1d4492b1 Removed support for non-bevelled shapes (has not been used in years).
Fixed position of physical (raycast) wheels to be in (or on the edge)
of the collision body, not outside. Removed support for defining
kart-specific physical kart position (was never used).
2014-08-10 21:54:18 +10:00
Marianne Gagnon
30c11ad6d4 tweak braking config value 2014-08-05 20:10:46 -04:00
hiker
03160e3b7b Increase the brake force the longer the brake key is pressed (before it
took ~1.6 seconds for a kart to stop, now 0.5; while hardly any change to
short brakes to slow down the kart a bit only). Also made the impulse to
keep karts parallel to the ground configurable.
2014-08-06 07:52:02 +10:00
hiker
c4928ceb7f Modify suspension parameters and visual positioning of the kart to
test less bumpiness.
2014-08-04 13:54:43 +10:00
Flakebi
a84094e55e Add difficulty to karts 2014-07-29 22:54:42 +02:00
Flakebi
71f8766cb1 Add per-player difficulty 2014-07-28 18:32:39 +02:00