Benau
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d932451295
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Don't out a interpolated color change
It will should be determined by colorization mask in fragment shader
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2016-12-23 11:38:32 +08:00 |
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Benau
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9e8fb63dc4
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Fix AZDO with colorization
Also re-arrange texture layer
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2016-11-30 13:52:06 +08:00 |
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Benau
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45c5b0ffd6
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Improved colorization in instanced rendering
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2016-11-28 13:08:27 +08:00 |
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Benau
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8408a7c158
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Merge remote-tracking branch 'origin/master' into colorful_track_object
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2016-07-15 09:27:59 +08:00 |
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Benau
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53374176ad
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First try to support colorization texture mask
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2016-07-15 00:53:22 +08:00 |
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Deve
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886382bb54
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Merge remote-tracking branch 'origin/master' into gles
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2016-07-11 23:43:10 +02:00 |
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Benau
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22e5c0909c
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Allow setting color without copying the mesh
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2016-06-28 14:55:48 +08:00 |
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deve
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d5e30ee41e
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Port also other shaders to use #stk_include
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2016-06-27 13:11:27 +02:00 |
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Benau
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892bc490f7
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Make shaders run as efficient as possible
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2016-06-27 13:49:27 +08:00 |
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Benau
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8bae12e080
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Fix potential warning
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2016-06-26 15:52:47 +08:00 |
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Benau
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416050a923
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Use a more simple way to render red/blue karts
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2016-06-26 07:14:11 +08:00 |
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Vincent Lejeune
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c4e5a720f7
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Do not undefine builtin macros.
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2014-12-18 22:09:14 +01:00 |
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samuncle
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91736e1941
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Add the support for emit map. For the moment it's only for solid objects
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2014-11-22 15:59:22 +01:00 |
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Vincent Lejeune
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0db951f374
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Try to emulate enery conservation
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2014-10-05 21:53:06 +02:00 |
|
Vincent Lejeune
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0121ae8db6
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Use specmap value
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2014-10-05 02:30:01 +02:00 |
|
Vincent Lejeune
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88954a5d88
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Prepare shader for specmap value
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2014-10-05 02:12:04 +02:00 |
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vlj
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5878cb35ec
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Implement runtime detection of srgb bindless fix
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2014-08-28 22:02:12 +02:00 |
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Vincent Lejeune
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7bff68870c
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Read sampler from attributes.
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2014-08-24 21:50:59 +02:00 |
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