Commit Graph

7522 Commits

Author SHA1 Message Date
auria
5ae58258df Add specular highlights to the trophy shader. Something is not 100% right since the highlights move around, nonetheless the effect is reaosnably good
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10860 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-16 02:44:02 +00:00
auria
c6a2cecc05 Add my own sphere mapping shader, since irrlicht's one is buggy when the model moves around. Bonus, mine uses pixel shading instead of vertex shading, which makes the shadows much smoother
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10859 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-16 02:25:52 +00:00
auria
49d190defe Work on little cutscene where you earn a trophy
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10858 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-16 00:41:45 +00:00
auria
c92df26ea6 Show which challenges have been solved in the dialog
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10849 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-15 02:21:23 +00:00
auria
2d926bbfcd massive update : more work to support several challenge difficulties; remove a huge lot of code that is no more needed thanks to the new points system; start work on the challenge-solved cutscene
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10848 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-15 01:58:24 +00:00
auria
b6e898876a Tweak a challenge
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10847 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-15 01:24:17 +00:00
auria
c54a651ce9 When failing to load a track object, don't leave a malformed TrackObject instance in the track_object_manager
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10842 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-13 23:40:27 +00:00
auria
43ba4c4c25 Fix another unitialized variable
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10841 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-13 23:32:15 +00:00
auria
418aaf84e7 Fix use of unintialized pointer and improve error reporting
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10840 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-13 23:23:10 +00:00
auria
5b6e31639c Potential crash fix
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10839 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-13 15:35:42 +00:00
auria
e21f040919 When LOD is used incorrectly, give error message instead of crashing
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10838 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-13 01:13:18 +00:00
mbjornstk
58f7048732 Applied Curves in GIMP (raised 0,0 to 0,31) as test to reduce extreme darkness.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10836 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-12 01:46:00 +00:00
mbjornstk
9b414764df Remove useless executable property from data files.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10835 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-11 21:07:54 +00:00
auria
34692ddf0b Update samuncle's Mansion track. Say hello to our first use of lightmaps :) Perhaps a bit too dark though
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10833 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-11 16:50:16 +00:00
hikerstk
5535564467 Consider the 'sideway' speed with which karts hit each other: this makes
it possible to intentionally push karts off track by crashing into them
sideways. This is experimental ;)
Also renamed some variables to better describe what they are.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10830 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-09 05:41:13 +00:00
auria
8cfe69333f Port track info dialog to XML
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10829 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-09 03:08:32 +00:00
auria
5e6b42933b Add missing info from license.txt
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10828 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-08 23:03:19 +00:00
hikerstk
90e6a02193 Improved collision handling to better detect left/right side
collisions. Made collisions more bouncy than before (but I am
still tuning).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10827 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-08 20:22:00 +00:00
auria
9ba9aa5794 Add trophy models for cutscene
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10825 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-08 16:34:24 +00:00
auria
da25bc6105 Fix entering garage in a cleaner way
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10817 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-07 01:25:56 +00:00
auria
38a626e921 Improve version of overworld without splatting
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10815 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-07 01:10:54 +00:00
auria
5fc90518c9 fix the small bushes in scotland that had become white quads
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10813 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-07 00:31:44 +00:00
auria
a8dd687071 Revert change I did that introduced bug
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10811 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-06 02:55:41 +00:00
auria
65b4eed110 Implement going in the garage to change kart
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10807 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-05 19:32:17 +00:00
auria
7711bab285 Add the necessary code to trigger location-specific action; for now there is a placeholder in the location of the overworld garage
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10803 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-05 01:32:35 +00:00
auria
547fd78d6d use the kart selected by the player in story mode
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10801 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-05 00:23:31 +00:00
magned
0e1335e560 One texture was missing
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10796 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-03 01:04:05 +00:00
magned
8d6a608a49 Water shader moves now at an acceptable speed, and in a more logical direction
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10794 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-03 01:01:24 +00:00
magned
97777877aa Adding water shader to Scotland. Note: water moving way too fast currently
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10793 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-02 23:37:21 +00:00
auria
6dcc313611 Make water speed customizable
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10791 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-02 16:37:30 +00:00
auria
1032f9654d Update CMake build system to check for irrlicht version
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10790 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-02 16:15:28 +00:00
auria
737d931a76 Fix minor warning
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10789 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-02 14:49:39 +00:00
hikerstk
613173ff3d Set the world kart id in the constructor of karts, and not
later in a separate call.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10788 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-02 05:21:14 +00:00
hikerstk
8dd5b8461c Make sure that --history (and other options that immediately cause
a race to start) work properly without having to specify -N.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10787 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-02 05:18:59 +00:00
magned
a44bee360d Retry adding water shader to Shifting Sands
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10786 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-02 02:22:10 +00:00
magned
d01a271093 Added water shader to Shifting Sands river
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10784 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-02 01:58:05 +00:00
magned
4c29734935 Added water shader to Amazonian Journey river
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10781 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-02 00:45:16 +00:00
magned
659a928438 Added water shader to Lighthouse water
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10779 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-01 23:14:17 +00:00
hikerstk
4a6a7d86ed Fixed typo and potential crash in particle effects for karts.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10778 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-01 21:02:19 +00:00
auria
82a503637c Use new water on island track
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10777 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-01 01:44:20 +00:00
auria
fb442f3a1e Fixed fish that was impaled in grass
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10776 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-01 00:40:31 +00:00
hikerstk
9d5485a9e3 1) Moved attachment handling from physics to attachment.
2) Split Kart::crashed into two public functions for collisions with
   kart and collisions with track, and one private function with code
   common to both collisions.
3) Removed #include of attachment.hpp from kart.hpp to reduce compile
   time.
Sorry for not splitting this up into three parts.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10775 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-31 12:02:10 +00:00
auria
27360fbe93 Fix leak by introducing code to free meshes that are not associated to any scene node
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10774 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-31 02:24:10 +00:00
auria
b950d4a7bc Work around crashes when visting overworld twice. However I'm pretty sure this 'fix' causes a leak
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10773 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-31 01:23:50 +00:00
auria
19dd91da8f All very minor changes
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10772 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-31 01:17:39 +00:00
auria
449c24ed47 Fix starting backwards on overworld (Thanks Joerg for the script fix)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10770 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-31 01:12:24 +00:00
auria
6cc19c39d0 Improve challenge selection screen
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10768 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-31 00:28:17 +00:00
hikerstk
c7083edba3 Moved terrain particle effectrs from kart into kart_gfx.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10766 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-30 22:20:31 +00:00
auria
9e99055545 Split overworld trees in subnodes to help irrlicht do proper Z sorting
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10765 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-30 22:14:34 +00:00
magned
5ab305771c Added particles for 2.5 sec skidding and 3.5+ sec skidding. Feel free to improve.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10764 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-01-30 07:35:04 +00:00