Benau
baff519a21
Use the correct vertex color for rubber band
2018-02-01 11:28:38 +08:00
Benau
e06fabde96
Clean up alpha test and unlit shader
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Remove 1 wrong line in alpha test shader
2018-02-01 11:26:58 +08:00
Benau
4dd6f75998
Rename wrong profiler item
2018-01-31 10:31:25 +08:00
Deve
50ad5eed33
Try to fix VS build
2018-01-30 23:44:55 +01:00
Deve
4529189048
Upgrade enet
2018-01-30 23:10:30 +01:00
Deve
fc15a33a39
Add an option to use system enet.
...
Atm. use it only on linux, because there is no need to spam with cmake warnings on other platforms.
Also fallback to built-in enet if system enet is not found.
2018-01-30 22:57:40 +01:00
Igor Gnatenko
810df68f9c
Unbundle ENet
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Signed-off-by: Igor Gnatenko <ignatenko@redhat.com>
2018-01-30 22:29:38 +01:00
leper
47dc4bdbaa
Remove enet modifications. Fixes #21 .
2018-01-30 22:06:07 +01:00
Benau
154ad8d0db
Fix skybox blending with light scatter
2018-01-31 01:31:12 +08:00
Benau
af6b075450
Clear stencil buffer when possible
2018-01-30 14:49:26 +08:00
Benau
9399db6eba
Split glow to avoid re-bind color framebuffer
2018-01-30 14:25:50 +08:00
Benau
9e57bfb73f
Split point light scatter so it can be combined together
2018-01-30 13:42:50 +08:00
Deve
853084e75a
Fixed mingw compilation
2018-01-29 22:14:43 +01:00
Deve
3345fa6e51
Try to fix travis.
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It reverts commit:
https://sourceforge.net/p/angelscript/code/2278/
It looks that it's impossible to detect "real" clang version using compiler definitions, so that we can't check if std::is_trivially_default_constructible is available.
I mean that clang 4.0 on my machine is "newer" than clang 5.0 on travis, because it tries to use gcc 4.8 headers:
/usr/lib/gcc/*x86_64-linux-gnu/4.8*/../../../../include/c++/4.8/type_traits:1211:12:
note: 'has_trivial_default_constructor' declared here
struct has_trivial_default_constructor
At this stage we can just disable AS_CAN_USE_CPP11 for clang. It was disabled for clang before our angelscript upgrade, so that it's not worse than before.
Note that I don't use clang and I don't really know what are our requirements (for example for Mac OS build). Feel free to revert it after travis upgrade.
2018-01-29 20:48:15 +01:00
Magne Djupvik
748a65c013
Made Old Mine Expert challenge a bit more challenging.
2018-01-29 18:51:43 +01:00
Magne Djupvik
6ac36f8117
Merge branch 'master' of https://github.com/supertuxkart/stk-code
2018-01-29 16:53:26 +01:00
Magne Djupvik
b5d2ce4850
Added back 5 seconds to challenges after feedback.
2018-01-29 16:52:18 +01:00
Benau
9ebcdc5af3
Set DeviceManager assign more to ASSIGN in network kart selection
...
Because input manager use this to determine backspace functionality
(for rescue in game or leave a screen)
This will be reset to NO_ASSIGN when you go back to main menu screen
2018-01-29 14:50:29 +08:00
Deve
1979298b06
Use pkgconfig only on linux
2018-01-28 21:39:21 +01:00
Benau
f0c03b317e
Use std::make_tuple instead of list initialization
2018-01-29 00:08:28 +08:00
Magne Djupvik
ad2665c641
Made Northern Resort and Blackhill Mansion Expert challenges more difficult.
2018-01-28 15:17:27 +01:00
Benau
11f9b74e13
Don't use out variable in vertex shader
2018-01-28 15:28:20 +08:00
Benau
9737c2f950
Further clean up framebuffer
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Avoid using hdr framebuffer in displace and glow
Also remove stencil test in mlaa (in the pass no stencil buffer
exists in FBO_MLAA* anyway)
2018-01-28 15:10:17 +08:00
Benau
ccc83a28f2
Clean up rtts and framebuffers
...
Use rgba framebuffer for tonemap and later, don't create
unnecessary rtts.
2018-01-28 14:07:03 +08:00
Ben Krajancic
f6f051e85b
Consistent split screen ( #3105 )
...
* Splitscreen positions are now consistent across rounds
* Fix tabs
* Remove unnecessary comments
2018-01-27 19:27:17 -05:00
Deve
0003b39d31
Install appdata file in correct directory.
...
As reported on Debian:
https://lintian.debian.org/tags/appstream-metadata-in-legacy-location.html
2018-01-26 22:33:37 +01:00
Deve
8cd6f61e44
Restore information about license
2018-01-26 22:18:22 +01:00
Deve
0532a41ab3
Convert tabs to spaces
2018-01-26 22:03:04 +01:00
Deve
5aaf3a9c39
Comment out unused wayland code to avoid compilation errors with clang
2018-01-26 21:41:39 +01:00
Deve
4802c4d11c
Avoid cmake warning
2018-01-26 21:20:33 +01:00
Igor Gnatenko
aec7ca0ce9
libs: update angelscript to 2.32.0
...
Fixes: https://github.com/supertuxkart/stk-code/issues/2528
Signed-off-by: Igor Gnatenko <i.gnatenko.brain@gmail.com>
2018-01-26 21:19:01 +01:00
Sam
c4b42c1852
Add layer of abstraction to output pbrData
2018-01-26 20:16:16 +01:00
Sam
f5a0e6477e
put the correct convention
2018-01-26 11:10:16 +01:00
Sam
e75f1cb799
Merge branch 'master' of https://github.com/supertuxkart/stk-code
2018-01-26 10:52:23 +01:00
Sam
a1c9ad107f
Add the possibility to disable an object for shadow pass
2018-01-26 10:51:42 +01:00
Benau
a10b62b894
Use SPTextureManager to get displace.png
...
This will allow using texture compression for it
2018-01-26 16:02:51 +08:00
Benau
97fd634ed8
Allow auto-add usable uniforms to shader
2018-01-26 16:02:31 +08:00
Benau
9e2d649b55
Warn for failed shader compile or link in GUI when artist debug mode
2018-01-26 16:02:00 +08:00
Deve
313661ad07
Merge pull request #3107 from andy5995/spelling
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README.md:correct spelling of 2 words [skip ci]
2018-01-26 06:11:12 +01:00
andy5995
cf6b3a2640
README.md:correct spelling of 2 words [skip ci]
...
Corrections:
* Dependencies
* aforementioned
2018-01-25 21:04:58 -06:00
Deve
74af810d50
Fixed compilation error.
...
It was failing with "'this' was not captured for this lambda function"
2018-01-25 21:43:19 +01:00
Benau
9041649a39
Don't check for reference counting in shader mananger
...
It will not be 1 if there are fallback shaders
2018-01-25 15:51:28 +08:00
Benau
297c66bf04
Remove unused cpp and hpp files
2018-01-25 15:41:30 +08:00
Benau
2448b10cd4
Fix correct spelling of deferred
2018-01-25 15:38:10 +08:00
Benau
ff38cb6423
Clean up advanced pipeline off code
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Don't use RTT at all in game when it's off
2018-01-25 15:36:34 +08:00
Sam
37a6f464b9
Merge branch 'master' of https://github.com/supertuxkart/stk-code
2018-01-24 21:51:11 +01:00
Benau
5b4be274fb
Some more fallback for legacy pipeline
2018-01-25 01:51:10 +08:00
Benau
6bcee60a1c
Merge remote-tracking branch 'origin/master' into game_protocol
2018-01-24 10:20:06 +08:00
hiker
e9f9302c2f
Added simple script to extract only the data rendered on the client.
2018-01-24 12:38:54 +11:00
hiker
226ff0cea2
Added simple script to extract useful data from a client
...
and server run.
2018-01-24 12:38:26 +11:00