Warn for failed shader compile or link in GUI when artist debug mode
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313661ad07
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9e2d649b55
@ -18,9 +18,11 @@
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#ifndef SERVER_ONLY
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#include "graphics/shader_files_manager.hpp"
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#include "config/user_config.hpp"
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#include "config/stk_config.hpp"
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#include "graphics/central_settings.hpp"
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#include "graphics/graphics_restrictions.hpp"
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#include "guiengine/message_queue.hpp"
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#include "io/file_manager.hpp"
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#include "utils/log.hpp"
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@ -227,6 +229,13 @@ ShaderFilesManager::SharedShader ShaderFilesManager::loadShader
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glGetShaderInfoLog(*ss, info_length, NULL, error_message);
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Log::error("ShaderFilesManager", error_message);
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delete[] error_message;
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if (UserConfigParams::m_artist_debug_mode)
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{
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core::stringw err = StringUtils::insertValues(L"Shader file %s"
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" failed to compile, check stdout.log or console for details",
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full_path.c_str());
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MessageQueue::add(MessageQueue::MT_ERROR, err);
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}
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return NULL;
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}
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glGetError();
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@ -16,10 +16,12 @@
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "graphics/sp/sp_shader.hpp"
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#include "config/user_config.hpp"
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#include "graphics/central_settings.hpp"
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#include "graphics/shader_files_manager.hpp"
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#include "graphics/sp/sp_base.hpp"
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#include "graphics/sp/sp_uniform_assigner.hpp"
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#include "guiengine/message_queue.hpp"
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#include "utils/string_utils.hpp"
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namespace SP
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@ -81,6 +83,13 @@ void SPShader::linkShaderFiles(RenderPass rp)
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}
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if (result == GL_FALSE)
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{
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if (UserConfigParams::m_artist_debug_mode)
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{
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core::stringw err = StringUtils::insertValues(L"Shader %s failed"
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" to link, check stdout.log or console for details",
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m_name.c_str());
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MessageQueue::add(MessageQueue::MT_ERROR, err);
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}
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glDeleteProgram(m_program[rp]);
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m_program[rp] = 0;
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}
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