Commit Graph

3078 Commits

Author SHA1 Message Date
Benau
4379244f3e Adjust based on auria's feedback 2018-03-20 14:56:17 +08:00
Benau
d436446de2 Add no-kart-selection network splitscreen 2018-03-20 02:54:10 +08:00
Benau
cfd1de43bb Display all votes in the RHS of tracks screen 2018-03-19 15:08:38 +08:00
Benau
e66c4eed35 Properly hide the rectangle box in ghost track screen 2018-03-17 11:12:21 +08:00
Benau
758581d13c Merge branch 'origin/game_protocol' 2018-03-16 17:11:40 +08:00
Benau
cf898c2795 Remove waiting for other screen now that you can instantly know votes 2018-03-16 11:35:16 +08:00
Benau
f78276a930 Show player vote in message queue for immediate effect 2018-03-16 00:54:02 +08:00
Benau
ea8ba470d6 Use (s) for server 2018-03-14 10:07:54 +08:00
Benau
5699a86586 Allow toggling the display of only private server 2018-03-14 00:50:19 +08:00
Benau
901c5eabec Allow specifying server password in dialog 2018-03-13 16:04:59 +08:00
Benau
8330919a3a Add missing stkgui for lobby chat 2018-03-13 00:51:08 +08:00
Benau
d527c0eee2 Use icon to identify server owner, online and offline players
Also hide the friend request button for offline players
2018-03-12 11:28:13 +08:00
hiker
8cf885652f Merge remote-tracking branch 'origin/master' into game_protocol 2018-03-08 09:51:00 +11:00
Benau
1dc7f3aa4e Move port configuration to user and stk config 2018-03-06 15:38:51 +08:00
Deve
8f78d4e891 Add a popup on first run on android, so that user can choose if accelerometer should be enabled 2018-03-04 00:08:24 +01:00
Benau
43cf29af86 Merge remote-tracking branch 'origin/network_improvements' 2018-03-02 17:39:16 +08:00
Deve
a00c1cadc8 Simplify accelerometer selection in settings 2018-02-28 22:01:30 +01:00
samuncle
7db4ef8056 Add a shader to use the day/night cycle for lamps, etc 2018-02-27 23:38:28 +01:00
Benau
d8007c4518 Update server for new xml code
And initial work for starting a complete stk server
2018-02-26 14:23:34 +08:00
Benau
571a524f59 Update lobby for new gui engine code 2018-02-25 13:31:45 +08:00
Benau
34caab24fe Update networking lobbdy for better display info 2018-02-25 02:09:07 +08:00
Benau
3223d05c6c Merge remote-tracking branch 'origin/master' into network_improvements 2018-02-20 00:14:29 +08:00
auria.mg
e26239e364 Improve the input sensing text to be a bit clearer 2018-02-13 20:35:07 -05:00
auria.mg
196b5a2bbe Minor ajustments to kart color screen, make kart slightly bigger, make XML cleaner 2018-02-12 20:22:35 -05:00
auria.mg
2830dabfc1 Improve kart color selection screen, fixes #3122 2018-02-12 20:08:51 -05:00
hiker
37d81be033 Made the physics time step size configurable in the config file. 2018-02-10 17:55:45 +11:00
Benau
9a5ce54c4f Merge remote-tracking branch 'origin/master' into game_protocol 2018-02-09 00:53:02 +08:00
Benau
0e5b7b532c Further boost stk by writing 1 less framebuffer attachment
Now we can get determine the background color by depth, so
the alpha tricks in diffuse color fbo is not necessary

And using rgba8 to pack normal doesn't seem to cause visual glitches.
2018-02-07 12:49:45 +08:00
samuncle
704fe3e32a Fix a bug in the emissive contribution. Now there is a bigger range of value for bloom 2018-02-06 23:15:21 +01:00
Ben Krajancic
0f3518e71b Unlimited Split-Screen (#3104)
* Initial SplitScreen

All are upside down and player 1, 5 player does 6 even...

* Working version of splitscreen

* black screen fix

* te fix

* Update race_gui.cpp

* Change item

* wrong way fix and refactorings

* Fix icon scale, cleaning code for lap count

* Remove tabs

* Add settings option

* Fix FOV

Right now the FOV gradually  decreases when going from 1,2,3,4 players. Then after 4 players it wont drop any lower. This behaviour can easily be replaced in the future

* Prevent overflow

* Unlimited splitscreen

* Space out duplicate skins across additional players

* Update stk_config.cpp

* Update irr_driver.cpp

* Update options_screen_ui.cpp

* Update irr_driver.cpp

* Update options_screen_ui.cpp

* Update race_gui.cpp

* Update irr_driver.cpp

* Fix for empty pixels at edges

* Fix referring to template not int

* Fix compile errors

* Progress towards fixing selection screen

* Begin process for selections

* Fix selection screen for >4 people

Important GUI changes included

* Disable changing rows/cols ingame

* fix sp related crash

* Styling fixes
2018-02-05 20:01:32 -05:00
Benau
ac8294abdb Clean up debug visualization
Allow toggle (triangle) normal / (bi)tangent / wireframe separately
2018-02-03 13:14:15 +08:00
Benau
a2052b77b9 Remove unneeded flat out
We can share the same uniform name, esp flat out is not working
for my adreno 306 in android 5.0
2018-02-03 00:21:59 +08:00
Benau
e3483fccbe Unroll the skinned mesh shader for loop
This give some fps improvement for adreno 306 in android 5.0
2018-02-02 21:59:13 +08:00
Benau
e4c827176a Remove flat for hue_change
It causes bad rendering in adreno 306 in android 5.0
2018-02-02 21:17:24 +08:00
Benau
e06fabde96 Clean up alpha test and unlit shader
Remove 1 wrong line in alpha test shader
2018-02-01 11:26:58 +08:00
Benau
154ad8d0db Fix skybox blending with light scatter 2018-01-31 01:31:12 +08:00
Benau
9e57bfb73f Split point light scatter so it can be combined together 2018-01-30 13:42:50 +08:00
Magne Djupvik
748a65c013 Made Old Mine Expert challenge a bit more challenging. 2018-01-29 18:51:43 +01:00
Magne Djupvik
b5d2ce4850 Added back 5 seconds to challenges after feedback. 2018-01-29 16:52:18 +01:00
Magne Djupvik
ad2665c641 Made Northern Resort and Blackhill Mansion Expert challenges more difficult. 2018-01-28 15:17:27 +01:00
Benau
11f9b74e13 Don't use out variable in vertex shader 2018-01-28 15:28:20 +08:00
Sam
c4b42c1852 Add layer of abstraction to output pbrData 2018-01-26 20:16:16 +01:00
Sam
e75f1cb799 Merge branch 'master' of https://github.com/supertuxkart/stk-code 2018-01-26 10:52:23 +01:00
Benau
97fd634ed8 Allow auto-add usable uniforms to shader 2018-01-26 16:02:31 +08:00
Benau
ff38cb6423 Clean up advanced pipeline off code
Don't use RTT at all in game when it's off
2018-01-25 15:36:34 +08:00
Sam
37a6f464b9 Merge branch 'master' of https://github.com/supertuxkart/stk-code 2018-01-24 21:51:11 +01:00
Benau
6bcee60a1c Merge remote-tracking branch 'origin/master' into game_protocol 2018-01-24 10:20:06 +08:00
Deve
94c3efa8d3 Force legacy device for sandy bridge generation celeron graphics cards 2018-01-23 22:40:42 +01:00
Benau
e5cdf3a086 Remove all unneed gamma correction when advanced pipeline off
Except for the colorization stuff
2018-01-23 01:16:45 +08:00
Benau
86393ba0a9 Use alphatest as a fallback shader for unlit
Adjust graph shader when advanced pipeline off, and no srgb prefilled
texture when advanced pipeline off
2018-01-22 13:27:21 +08:00