Improve the input sensing text to be a bit clearer
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@ -2,7 +2,7 @@
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<stkgui>
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<div x="2%" y="10%" width="96%" height="80%" layout="vertical-row" >
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<label id="title" width="100%" text_align="center" text="Press a key" proportion="1" />
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<label id="title" width="100%" text_align="center" text="Press fully and release..." proportion="1" I18N="When changing input configurations" word_wrap="true"/>
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<spacer height="25" width="10" />
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@ -539,7 +539,7 @@ void OptionsScreenDevice::eventCallback(Widget* widget,
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binding_to_set = (PlayerAction)n;
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new PressAKeyDialog(0.4f, 0.4f);
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new PressAKeyDialog(0.5f, 0.4f);
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if (m_config->isKeyboard())
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{
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