Commit Graph

11279 Commits

Author SHA1 Message Date
vlj
42482e0c41 Some more conversion 2014-04-10 23:03:57 +02:00
vlj
3a55bbe796 Generalize use of UBO. 2014-04-10 21:16:44 +02:00
Vincent Lejeune
fee89a3a3e Start decoupling tree based draw sequence. 2014-04-10 21:16:43 +02:00
Vincent Lejeune
55097aba91 Add shader file as comment for easier debug 2014-04-10 21:16:43 +02:00
Vincent Lejeune
9ba636f661 Gather View Projection and shadows matrix generation. 2014-04-10 21:16:42 +02:00
Guillaume P
76025ff784 It's even better with the key of the added repository. 2014-04-10 21:14:15 +02:00
Guillaume P
9a6eb2e34a Clean up and re-enable notifications in travis config. 2014-04-10 21:14:15 +02:00
Guillaume P
9a386c0ee3 Update before_install section in travis config file. 2014-04-10 21:14:14 +02:00
Guillaume P
4586887bf2 Disable notifications. 2014-04-10 21:14:13 +02:00
hiker
8483f58f9d Moved saved session data from UserConfig to PlayerProfile - which
means that now each player can individually save an online session.
2014-04-10 21:14:13 +02:00
hiker
a6f4f50281 Fixed documentation. 2014-04-10 21:14:12 +02:00
hiker
6a3698232e Removed unused parameters. 2014-04-10 21:14:11 +02:00
hiker
ec213fbe28 Removed signedInAs function. 2014-04-10 21:14:11 +02:00
hiker
79edc5fa48 Made getCurrentUser() a static function. 2014-04-10 21:14:10 +02:00
hiker
1d71f8f1e1 Moved ServerJoinRequest from CurrentUser into RequestConnection
(from which file it is also used in online_screen). And cosmetic
changes everywhere.
2014-04-10 21:14:09 +02:00
hiker
1299db94e6 Cosmetic changes only. 2014-04-10 21:14:08 +02:00
Marianne Gagnon
c2fb05cc61 Compute tangents for core track mesh, allowing normal maps 2014-04-09 18:55:17 -04:00
Vincent Lejeune
55489bc188 Use UBO instead of copying Shadow VP matrixes. 2014-04-08 21:45:04 +02:00
Vincent Lejeune
d67834574b Remove some instance of setTransform. 2014-04-08 14:15:29 +02:00
Vincent Lejeune
4f92d9bc6b Remove unused code. 2014-04-08 13:49:13 +02:00
Vincent Lejeune
f65b460f1c Remove some reference to ETS_WORLD. 2014-04-08 13:49:11 +02:00
vlj
62c6029e7a Clean another line. 2014-04-08 02:05:55 +02:00
vlj
84488b192f Another round at cleaning. 2014-04-08 02:02:08 +02:00
vlj
246d581e4c Some cleaning. 2014-04-08 01:52:19 +02:00
Vincent Lejeune
c5fd99a096 Clamp to edge when blurring fbo. 2014-04-07 22:38:20 +02:00
Vincent Lejeune
8fc3453eda Fix instancied glossy map. 2014-04-07 22:29:06 +02:00
Vincent Lejeune
eb0dfb4530 Bigger light extend wrt energy. 2014-04-07 22:20:43 +02:00
Vincent Lejeune
939e574cd8 Make bloom effect more subtle. 2014-04-07 22:19:25 +02:00
vlj
e00ce85d7c Support FresnelSchlick factor. 2014-04-07 21:35:10 +02:00
vlj
858c8c7605 Fix normalmap too 2014-04-07 21:35:10 +02:00
vlj
79c6424703 Use specularmap as glossiness map. 2014-04-07 21:35:09 +02:00
vlj
cafc07680a Use Blinn Phong model. 2014-04-07 21:35:09 +02:00
Vincent Lejeune
0b318b9c7e Improve quad's fit of pointlight extend 2014-04-07 21:04:03 +02:00
Vincent Lejeune
8aa5031fc0 FBO: Combined TMP1 and TMP2 should embed DS. 2014-04-07 17:47:49 +02:00
hiker
9b1b66689b Moved achievement notification for server from CurrentUser to
Achievement.
2014-04-07 13:19:07 +10:00
Marianne Gagnon
569d68dfe1 Add asset to 'clearWindow' to catch invalid uses 2014-04-06 21:05:09 -04:00
Marianne Gagnon
06a3d770e5 Merge branch 'master' of https://github.com/supertuxkart/stk-code 2014-04-06 20:57:37 -04:00
Marianne Gagnon
61ad56f088 Fix recovery dialog 2014-04-06 20:57:28 -04:00
gl3nn
8d3d65270a Don't allow showing the notification dialog without using the dialog
queue anymore.
2014-04-07 02:12:45 +02:00
hiker
73e8fb3556 Merge branch 'master' of github.com:supertuxkart/stk-code 2014-04-07 09:42:09 +10:00
vlj
3c3b076458 Merge branch 'master' of https://github.com/supertuxkart/stk-code 2014-04-07 01:03:27 +02:00
vlj
ca2b5a7237 Fix normal map and srgb 2014-04-07 01:03:14 +02:00
Marianne Gagnon
a413fa3f15 Add proper instancing fallback when shaders are off 2014-04-06 18:46:25 -04:00
Marianne Gagnon
456d57f7ce Instancing : don't crash when shaders are off 2014-04-06 18:31:15 -04:00
hiker
cb959acb44 Added 'action' parameter to setUserDetail, and made it work when
the user is not logged in, so that it can be used for the recovery request.
2014-04-07 08:25:48 +10:00
hiker
6b7dcedc02 Don't log the value of 'current', 'new1' and 'new2' (which are used
when changing passwords).
2014-04-07 08:13:33 +10:00
vlj
dd51124680 Fix specular light buffer not written to. 2014-04-06 17:40:51 +02:00
Vincent Lejeune
ada1d2617c Clear SSAO fbo at least once.
On intel driver (windows) texture swizzling seem not to work everytime
so use an untouched rtt instead of swizzling SSAO rtt if ssao is
disabled.
2014-04-05 21:21:01 +02:00
Vincent Lejeune
150ee87471 Use glFrameBufferTexture on shadows buffer
We're sure there is at least gl 3.2 support.
2014-04-05 20:53:38 +02:00
Vincent Lejeune
a951a8c885 Wrong glsl check when compressing textures. 2014-04-05 20:48:50 +02:00