Commit Graph

8232 Commits

Author SHA1 Message Date
hikerstk
3a6133f6d6 Fixed compiler warning.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11731 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-21 22:49:08 +00:00
hikerstk
0adcd00342 Use maximum height of a quad when determining if a kart is
on a quad or not. This fixes the problem that the AI can
not drive up the ramp in sandtrack.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11730 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-21 20:48:33 +00:00
samuncle
f1e5f9a384 Correction of some bug and add a splash effect in acid
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11728 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-21 00:42:26 +00:00
samuncle
66c0f0b6b4 Changing the rain
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11726 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-21 00:06:39 +00:00
auria
c174368274 Apply patch by Steel_ to display hgihscores at the end of a race, thanks\!
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11725 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-20 19:01:45 +00:00
auria
4412643213 Apply patch by 'Steel_' to correct crash in 3-strikes mode
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11724 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-20 18:51:07 +00:00
mbjornstk
908c1c6b05 Remove useless executable svn property from data files.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11723 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-19 23:53:14 +00:00
samuncle
a0003c2bc7 The lightmap is now correct. TODO: Add an UFO and launch a rocket
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11722 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-19 23:17:23 +00:00
samuncle
07e51b2d00 Add vertex painting to castel to simulate the inside light
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11720 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-19 22:44:25 +00:00
mbjornstk
c70ce00416 Remove useless executable svn property from data files.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11719 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-19 01:07:37 +00:00
samuncle
7d60f6b913 Add a new particle effect. Maybe usefull for another track :)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11717 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-18 23:02:16 +00:00
samuncle
f5a3d5d40b Add a swamp in mansion
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11716 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-18 23:00:30 +00:00
samuncle
c9da430dea More fun and more object in the castel \o/
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11715 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-18 22:54:52 +00:00
hikerstk
fa21cb89f5 Fixed typo ... which resulted in the AI braking most of the time.
Welcome back, competitive AI ;)


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11714 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-18 05:33:42 +00:00
hikerstk
03202fa048 Fixed AI behaviour in minigolf (AI was stuck in the first
sharp 180 degree turn due to drivelines being too high).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11712 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-18 04:27:38 +00:00
mbjornstk
90ea0a8b3d Remove useless executable svn property from data files.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11711 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-18 02:23:58 +00:00
samuncle
e51e082392 Add more object in the mansion
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11709 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-18 00:42:40 +00:00
samuncle
06913dbb3f Improvement in the entrance of the mansion
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11706 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-17 23:00:55 +00:00
samuncle
e715c1345a Shortcut fixed
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11704 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-17 22:24:55 +00:00
hikerstk
90d6f45a3a Imrpoved skidding: getting out of skid reset the visual rotation
exponentially, so it was not in sync with the physical rotation.
Getting out of skid should now be smother.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11703 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-17 21:51:10 +00:00
hikerstk
4a8a40c7e8 Removed unnecessary warning; made debug mesh less transparent.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11702 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-17 21:48:42 +00:00
samuncle
ecd746d670 Add more detail inside the castel
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11700 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-17 21:05:27 +00:00
hikerstk
1a0e877f28 Make the AI drive a bit less close to items it tries
to avoid.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11699 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-17 06:20:47 +00:00
hikerstk
1c5dc7568e Added additional debug output in case a nan occurs.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11698 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-17 06:19:20 +00:00
hikerstk
b04194303a AIs will now reduce their speed if they are too far ahead of the
player.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11697 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-17 06:14:43 +00:00
mbjornstk
c32791d027 Remove useless executable svn property from data files.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11696 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-17 03:59:35 +00:00
samuncle
2dfdf2d23c Add rotation to the cannon ball
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11695 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-17 00:19:28 +00:00
auria
19d0c04774 properly implement sphere collision shape support
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11694 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-16 22:45:44 +00:00
samuncle
2538646b6b And also their texture :P
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11693 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-16 22:34:33 +00:00
samuncle
931031151d I forgot the cannon b3D
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11692 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-16 22:29:03 +00:00
samuncle
6c77d2447a Add a cannon that can hit the player
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11690 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-16 22:03:19 +00:00
hikerstk
fbb9e5f8d2 Refactoring: interpolating values is now handled in a separate class
InterpolationArray. This class is now used for the skidding probability
of the AI and the turn radius of all karts (which depends on speed).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11689 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-16 05:51:46 +00:00
auria
4f7f1379df Add small feature : in addition to allow resetting a kart when touching something, allow making it 'explode' the kart like when receiving a cake
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11687 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-16 00:09:33 +00:00
auria
a6c2efc48a Fix converting HPR to bullet quaternion
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11686 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-15 23:51:36 +00:00
samuncle
e37603a8bc New fort magma with more objects and more fun
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11685 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-15 23:07:21 +00:00
hikerstk
ebfd22b480 Added files missing in previous commit.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11683 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-14 22:23:07 +00:00
hikerstk
ef2a1524c4 Added a skidding probability which is dependent on the to the
first player (i.e. slightly rubber-banding the AI).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11682 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-14 20:59:51 +00:00
mbjornstk
4d0e8c153f Remove useless executable svn property from data files.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11681 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-13 23:12:47 +00:00
samuncle
68a84c8635 Add a new fort for the supervilain
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11680 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-13 19:58:59 +00:00
red-skull
5d5d004d3f Bugfix for #682: we now allow to remove addons when no access to the net is available.
Also add a timeout for download request.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11679 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-13 19:49:48 +00:00
auria
a24b7e5f6d Rename sharp turn into skidding in options
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11678 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-13 01:02:46 +00:00
auria
c7d352346e Reset bubblegum effect on restart
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11677 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-13 00:18:54 +00:00
auria
a8adde409d Overworld : honor music disabled flag
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11674 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-12 23:01:59 +00:00
auria
c76c418ef7 Improve physics body synchronisation
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11673 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-12 22:38:35 +00:00
auria
dab73fa8cf Make overworld play its music
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11672 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-11 21:47:50 +00:00
auria
6e393eea0b Add new mansion song by OzoneOne
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11670 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-09 22:59:23 +00:00
hikerstk
376252d953 1) Added 2 different findNonCrashingPoint algorthm - one which fixes a known
bug in the default algorithm, and one replacement. Unforatunately, the old
   (and somewhat buggy) algorithm is stil the best.
2) Improved handling of 90 degree corner for the default AI. Now the karts shouldn't
   have any more endless rescue loops.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11669 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-08 06:04:30 +00:00
auria
c7ab762799 tweak several challenges
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11668 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-06 23:12:31 +00:00
auria
4a53da0219 Hopefully this is not too controversial. Make the difference between levels of difficulty rely less on speed. So that people can go medium to get an easier AI, without having to drive at sluggish speeds
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11667 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-06 22:43:23 +00:00
auria
56b9931214 Tweak the points required by each challenge to have something adapted to the new point system
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11666 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-06 21:34:28 +00:00