Commit Graph

349 Commits

Author SHA1 Message Date
Benau
12a8b1da1d Update haiku file_manager handling code 2023-03-12 08:26:20 +08:00
Benau
292bafcf9a Check for libshaderc.so (used by debian) 2023-01-08 08:15:06 +08:00
Benau
99bd8a338a Remove bundled shaderc 2023-01-03 10:01:41 +08:00
Benau
dd6768911d Build for armv7 windows
No installer as armv7 windows has no x86 emulation
2022-09-18 23:54:44 +08:00
Benau
694c1b6c29 Fix xcode build 2022-08-19 23:28:54 +08:00
Benau
b4b0ddc620 Add GECompressorS3TCBC3 2022-08-06 09:48:11 +08:00
Benau
593f78a230 Move MiniGLM to graphics engine folder 2022-07-24 12:22:06 +08:00
Deve
78f871d7f2 Use OpenGL ES by default for RISC-V 2022-05-26 10:06:46 +02:00
Benau
d6a3e48d03 Fix compiler warnings in MinGW 2022-04-09 12:53:20 +08:00
David Carlier
4f4fb01ed7 upstreaming change for settings paths for haiku.
original author @threedeyes slighty adapted.
2022-03-29 22:28:23 +00:00
David Carlier
37a57d0011 Fix build for Haiku and a handful of other oses with the spirv-tools dependency. 2022-03-26 15:05:08 +00:00
Benau
bc1d885bd1 Add shaderc v2022.1 for GLSL to SPIR-V shaders
Ran ./utils/git-sync-deps already, removed some unneeded files
2022-03-17 12:21:20 +08:00
David CARLIER
1f0ea77f80
illumos port. (#4732)
overcoming sun constant defined in this platform.
forcing 64 bits build as angelscript assembly is incorrect for 32 bits.
2022-02-13 00:31:14 +08:00
Benau
73064a341a Fix missing dSYMs in Xcode archive 2021-09-28 13:49:46 +08:00
Benau
31ce998cda Fix error during Xcode archive 2021-09-28 13:00:25 +08:00
Mary
feb0118b94
Fix Switch OpenAL (#4560) 2021-07-21 00:39:36 +08:00
Mary Strodl
abdad11a71
switch: mojoal on switch by default 2021-07-15 17:55:36 -04:00
Benau
17d26338f8 Add MoltenVK support
SDL_Vulkan_LoadLibrary is used for macOS to keep 10.9 compatibility
2021-06-10 13:21:11 +08:00
Benau
d5c848c4c2 Add basic vulkan driver 2021-06-10 01:02:24 +08:00
Pino Toscano
cf80fbfca7
Stop installing app icon in pixmaps location (#4534)
The /usr/share/pixmaps location is considered a legacy location for
application icons; since the application icons are already installed in
the global XDG hicolor theme, then simply stop installing the 512px one
in the legacy pixmaps location.
2021-05-20 16:52:27 +08:00
Benau
35b57a7dbb Add cctools CMake toolchain for cross-compiling all Apple targets 2021-05-20 11:27:18 +08:00
Benau
33459e852c Use libsamplerate to handle pitch for MojoAL 2021-05-19 11:29:48 +08:00
Benau
ec02331c73 Use MojoAL instead of OpenAL for Apple
Because OpenAL in iOS is broken at the moment
2021-05-14 23:51:24 +08:00
Dave Murphy
f938ef38b1
Fix switch hacks (#4530) 2021-05-14 23:45:52 +08:00
Benau
9a20cda1e7 Use weak_framework for CoreHaptics 2021-05-05 13:57:55 +08:00
Benau
836de13a91 Update Windows building instruction 2021-04-29 12:17:37 +08:00
Benau
2a50137966 Disable Wiiuse for MSVC build
We have too many reports about WinHID not found, and it's broken
at the moment for ARM64
2021-04-27 16:26:00 +08:00
Benau
0e9d45665b Update LLVM MinGW toolchain and CMake scripts for ARM64 Windows support 2021-04-27 16:19:17 +08:00
Benau
b9b5ac2fec Add DirectX 9 driver 2021-04-21 16:33:52 +08:00
Mary
7f3de8ff5a
Add Switch to Github actions (#4514) 2021-04-09 10:36:49 +08:00
Benau
f1aa29634b Add dns c library 2021-03-12 09:07:14 +08:00
Mary
d9b8b7acad
Support for Nintendo Switch (#4491)
* WIP support for Nintendo Switch

* OpenAL is usable

* Remove some debug code, add manual crash when DEBUG_NXLINK is on

* Remove more debug logs

* Support touch, account name detection, language detection. Remove resolution settings

* Stylistic changes

* SFXManager: update on main thread

* Add build script, remove crypto.hpp changes, disable opengl recorder on switch

* make: use sudo where needed, libs=>lib, portlib=>portlibs

* make: build harfbuzz with freetype

* main: remove DEBUG_NXLINK

* socket_address: this comment is no longer relevant

* Fix indentation in SDL, remove extra debug logs from InputManager

* InputManager: make log debug, not info

* CMakeLists: add mbedtls include dirs on switch

* main: deinitialize stuff

* main_loop: fix format
2021-03-04 09:23:23 +08:00
Benau
d753393f4d Use MbedTLS instead of Nettle 2021-02-21 01:06:22 +08:00
Benau
4aecc8988d Fix iOS build 2021-02-09 01:41:03 +08:00
David CARLIER
2899cf8977 Mac M1 build fix proposal avoiding mixing up with homwbrew for Rosetta
as well.
2021-01-09 22:33:42 +00:00
Benau
dbee027949 Remove references to unused library dependencies 2020-12-04 12:02:27 +08:00
Benau
3f0eb215f7 Replace glew with glad with vulkan support 2020-12-04 09:39:06 +08:00
dulsi
e2d4936056
Add gamerzilla support to achievements. (#4386)
* Add gamerzilla support to achievements.

* Move all gamerzilla code into one file. Should we want to support another achievement system like Steam, it can be isolated to the WebAchievementsStatus class.

* Add WebAchievementsStatus files.

* Add version number to achievements file. Update graphics. Generate achievement list from internal system.
2020-10-31 11:32:40 +08:00
Newbyte
f5d4475efc Fix build when SDL2 is built with DirectFB support 2020-10-23 12:23:43 +02:00
David Carlier
eace0982a2 DragonFlyBSD support, mainly FreeBSD codepath. 2020-10-10 14:14:49 +01:00
Dmitry Marakasov
4d97c5156c Fix include path order for all bundled libraries
...to avoid picking system includes when bundled libraries are used

Issue: #4372
2020-10-02 13:05:36 +02:00
Benau
842278ffd9 Update bundled tinygettext
Remove unneeded files like gitignore and test and keep a simplified CMakeLists.txt
2020-09-09 13:27:10 +08:00
Dmitry Marakasov
ef911d8401
Fix include path order
...to avoid picking includes from system angelscript when bundled one is used

Fixes #4372
2020-09-01 17:46:16 +03:00
Benau
029af89d36 Fix mcpp library reference in CMakeLists.txt 2020-08-24 01:09:47 +08:00
Benau
dc0a5a9c66 Remove unneeded FriBidi and libraqm files 2020-08-24 00:58:07 +08:00
Benau
13db1b83c1 Add SheenBidi library for better unicode support 2020-08-24 00:53:04 +08:00
Benau
18d66db516 Update SuperTuxKart icon files 2020-08-16 14:42:17 +08:00
Panagiotis Vasilopoulos
d8709fde8f
Added support for Haiku operating system
* OpenGL and SDL2 are used
* Added Haiku platform in Irrlicht configurations
* Added support for Haiku in AngelScript
* Fixed multiple assertions
2020-06-14 22:03:37 +03:00
Benau
2eaca2091e Use SDL2 to handle window creation 2020-06-02 10:36:06 +08:00
Benau
5eb7b023b3 Add SDL2 to iOS 2020-04-21 10:11:41 +08:00