Fix include path order for all bundled libraries

...to avoid picking system includes when bundled libraries are used

Issue: #4372
This commit is contained in:
Dmitry Marakasov 2020-09-29 02:33:09 +03:00 committed by Deve
parent 0274cd7bd8
commit 4d97c5156c

View File

@ -174,7 +174,7 @@ endif()
# Build the Bullet physics library
add_subdirectory("${PROJECT_SOURCE_DIR}/lib/bullet")
include_directories("${PROJECT_SOURCE_DIR}/lib/bullet/src")
include_directories(BEFORE "${PROJECT_SOURCE_DIR}/lib/bullet/src")
if(WIN32 OR CMAKE_SYSTEM_NAME MATCHES "BSD")
set(LIBRESOLV_LIBRARY)
@ -198,7 +198,7 @@ if(ENET_FOUND AND NOT USE_IPV6)
else()
# Fallback to built-in version
add_subdirectory("${PROJECT_SOURCE_DIR}/lib/enet")
include_directories("${PROJECT_SOURCE_DIR}/lib/enet/include")
include_directories(BEFORE "${PROJECT_SOURCE_DIR}/lib/enet/include")
set(ENET_LIBRARIES "enet")
endif()
@ -208,7 +208,7 @@ if (APPLE AND NOT IOS)
find_path(GLEW_INCLUDEDIR NAMES GL/glew.h glew.h PATHS)
if (NOT GLEW_LIBRARY OR NOT GLEW_INCLUDEDIR)
add_subdirectory("${PROJECT_SOURCE_DIR}/lib/glew")
include_directories("${PROJECT_SOURCE_DIR}/lib/glew/include")
include_directories(BEFORE "${PROJECT_SOURCE_DIR}/lib/glew/include")
set(GLEW_LIBRARIES "glew")
else()
set(GLEW_LIBRARIES ${GLEW_LIBRARY})
@ -226,7 +226,7 @@ elseif(NOT USE_GLES2 AND NOT SERVER_ONLY)
else()
# Fallback to built-in version silently
add_subdirectory("${PROJECT_SOURCE_DIR}/lib/glew")
include_directories("${PROJECT_SOURCE_DIR}/lib/glew/include")
include_directories(BEFORE "${PROJECT_SOURCE_DIR}/lib/glew/include")
set(GLEW_LIBRARIES "glew")
endif()
endif()
@ -260,9 +260,9 @@ endif()
if(NOT SERVER_ONLY)
add_subdirectory("${PROJECT_SOURCE_DIR}/lib/graphics_utils")
include_directories("${PROJECT_SOURCE_DIR}/lib/graphics_utils")
include_directories(BEFORE "${PROJECT_SOURCE_DIR}/lib/graphics_utils")
add_subdirectory("${PROJECT_SOURCE_DIR}/lib/tinygettext")
include_directories("${PROJECT_SOURCE_DIR}/lib/tinygettext/include")
include_directories(BEFORE "${PROJECT_SOURCE_DIR}/lib/tinygettext/include")
endif()
# Libmcpp
@ -270,7 +270,7 @@ find_library(MCPP_LIBRARY NAMES mcpp libmcpp)
find_path(MCPP_INCLUDEDIR NAMES mcpp_lib.h PATHS)
if (NOT MCPP_LIBRARY OR NOT MCPP_INCLUDEDIR)
add_subdirectory("${PROJECT_SOURCE_DIR}/lib/mcpp")
include_directories("${PROJECT_SOURCE_DIR}/lib/mcpp")
include_directories(BEFORE "${PROJECT_SOURCE_DIR}/lib/mcpp")
SET(MCPP_LIBRARY mcpp)
message(STATUS "System libmcpp not found, use the bundled one.")
else()
@ -285,7 +285,7 @@ if(NOT SERVER_ONLY)
endif()
if (NOT SQUISH_LIBRARY OR NOT SQUISH_INCLUDEDIR)
add_subdirectory("${PROJECT_SOURCE_DIR}/lib/libsquish")
include_directories("${PROJECT_SOURCE_DIR}/lib/libsquish")
include_directories(BEFORE "${PROJECT_SOURCE_DIR}/lib/libsquish")
SET(SQUISH_LIBRARY squish)
else()
include_directories("${SQUISH_INCLUDEDIR}")
@ -308,7 +308,7 @@ endif()
# Build the irrlicht library
add_subdirectory("${PROJECT_SOURCE_DIR}/lib/irrlicht")
include_directories("${PROJECT_SOURCE_DIR}/lib/irrlicht/include")
include_directories(BEFORE "${PROJECT_SOURCE_DIR}/lib/irrlicht/include")
# Build the Wiiuse library
# Note: wiiuse MUST be declared after irrlicht, since otherwise
@ -327,7 +327,7 @@ if(USE_WIIUSE)
if(WIIUSE_BUILD)
add_subdirectory("${PROJECT_SOURCE_DIR}/lib/wiiuse")
endif()
include_directories("${PROJECT_SOURCE_DIR}/lib/wiiuse/src")
include_directories(BEFORE "${PROJECT_SOURCE_DIR}/lib/wiiuse/src")
set(WIIUSE_LIBRARIES "wiiuse" "bluetooth")
endif()
endif()
@ -375,7 +375,7 @@ endif()
if (NOT SERVER_ONLY)
# SheenBidi
add_subdirectory("${PROJECT_SOURCE_DIR}/lib/sheenbidi")
include_directories("${PROJECT_SOURCE_DIR}/lib/sheenbidi/Headers")
include_directories(BEFORE "${PROJECT_SOURCE_DIR}/lib/sheenbidi/Headers")
SET(SHEENBIDI_LIBRARY sheenbidi)
# Freetype
@ -422,7 +422,7 @@ if(USE_SQLITE3)
find_path(SQLITE3_INCLUDEDIR NAMES sqlite3.h PATHS)
if (NOT SQLITE3_LIBRARY OR NOT SQLITE3_INCLUDEDIR)
# add_subdirectory("${PROJECT_SOURCE_DIR}/lib/sqlite3")
# include_directories("${PROJECT_SOURCE_DIR}/lib/sqlite3")
# include_directories(BEFORE "${PROJECT_SOURCE_DIR}/lib/sqlite3")
# SET(SQLITE3_LIBRARY sqlite3)
set(USE_SQLITE3 OFF CACHE BOOL "Use sqlite to manage server stats and ban list." FORCE)
message(WARNING "Sqlite3 not found, disable advanced server management.")