Vincent Lejeune
324c1c1e95
STKMesh: Properly handle setMesh
2014-01-24 21:07:49 +01:00
Vincent Lejeune
c9ecaffb2b
STKAnimatedMesh: First pass id is 0, not 1
2014-01-24 20:34:23 +01:00
Vincent Lejeune
8bd6d7945c
STKAnimatedMesh: Support for rimlit karts
2014-01-24 20:29:54 +01:00
Vincent Lejeune
559e0a96ca
Remove wrong glHint
...
Spotted by ARB_DEBUG_OUTPUT
2014-01-24 20:27:18 +01:00
hiker
fb8347e135
When the physics are updated from the graphics, subtract the
...
graphical offset again to make sure physics and graphics are in sync.
2014-01-24 23:46:52 +11:00
hiker
93cb4b2090
The position and rotation of an IPO animated physical object from a library
...
must be transformed by the transform of its (graphical) parent (only library
nodes have a graphical parents) to be correct.
2014-01-24 23:44:46 +11:00
hiker
9651a9f224
Minor code cleanup, renamed a variable and function.
2014-01-24 22:25:55 +11:00
Vincent Lejeune
a257c1a35c
STKAnimatedMesh:
...
Avoid copying mesh in the second pass.
2014-01-24 00:19:10 +01:00
Vincent Lejeune
b362185593
STKAnimatedMesh: Plug the Light prepass system
...
Now animated object are rendered like static object with our pipelines.
rimlimit shader needs to be ported though.
2014-01-23 23:26:43 +01:00
Vincent Lejeune
24fa173c60
STKMesh: Staticify draw function for reusability.
2014-01-23 22:12:03 +01:00
Vincent Lejeune
176e46e5a9
STKAnimatedMesh: Uses custom render.
...
But not direct gl draw call yet.
2014-01-23 21:35:56 +01:00
Vincent Lejeune
b738b1eab3
Revert fog move after transparent pass.
2014-01-23 20:17:17 +01:00
Vincent Lejeune
12f961ee97
Fix lightviz always actived
2014-01-23 20:15:29 +01:00
Vincent Lejeune
f60af23ecd
LightPrepass: Disable light on non stkmeshes
2014-01-23 20:05:35 +01:00
Vincent Lejeune
4ebb0ee8d8
OGL32CTX: Fix minimap/kart selection orientation
2014-01-23 20:05:07 +01:00
Vincent Lejeune
9a5bf69ca8
STKMesh: Add an animated variant
...
Not customised atm.
2014-01-23 19:14:13 +01:00
hiker
2bfdfc0373
Fixed crash when trying to vote.
2014-01-23 13:25:50 +11:00
hiker
6066dba9d0
Fixed compiler error.
2014-01-23 13:24:08 +11:00
Marianne Gagnon
70fed45ec1
Fix skin crash
2014-01-22 20:15:35 -05:00
Marianne Gagnon
069f15937a
Improve profiler a little
2014-01-22 19:40:40 -05:00
Marianne Gagnon
1d2473e585
Colorize profiler bars so we can see something
2014-01-22 19:21:45 -05:00
Marianne Gagnon
583092bbf8
Don't return pointer to temporary object
2014-01-22 19:03:55 -05:00
hiker
1e721906e7
Merge branch 'master' of github.com:supertuxkart/stk-code
2014-01-23 09:55:52 +11:00
hiker
57ff391cc3
Re-enable voting for addons.
2014-01-23 09:55:32 +11:00
hiker
d4b95e81b4
Moved hash function from StringUtils into player, there is no
...
other use of that function.
2014-01-23 09:54:48 +11:00
Vincent Lejeune
66894dfeaf
LightPrepass: Reenable light debug view
2014-01-22 23:11:49 +01:00
Vincent Lejeune
fc9144786b
Use texture swizzle when SSAO is disabled
2014-01-22 22:52:46 +01:00
Vincent Lejeune
b94f8f0c18
Light: Factorize some code.
2014-01-22 22:22:54 +01:00
Vincent Lejeune
68976a7a8e
STKMesh: Found the correct swizzle for untextured geometry
2014-01-22 19:07:59 +01:00
Vincent Lejeune
d13032ca9b
STKMesh: Support for untextured object
...
The color are not the correct one though...
2014-01-22 18:47:22 +01:00
Vincent Lejeune
38fc539520
Enable debug
2014-01-22 18:06:39 +01:00
hiker
6b27179b96
Added missing initialisation, some cosmetic changes.
2014-01-22 17:26:03 +11:00
hiker
c72544b49d
Added missing calls to Screen::init().
2014-01-22 16:54:57 +11:00
hiker
476d7db741
Disable online/login widget while login/logout are in progress (to
...
avoid race conditions, i.e. a new login arriving at server before
previous logout was processed).
2014-01-22 16:43:59 +11:00
hiker
2821913b47
Go back to main menu when login out.
2014-01-22 16:34:45 +11:00
hiker
836b9fae9c
Improved layout of login screen.
2014-01-22 16:20:45 +11:00
Vincent Lejeune
23e5a6c304
Fix kart selection upside down bug
2014-01-22 03:26:04 +01:00
Vincent Lejeune
0926c7be51
Fix Water
2014-01-22 03:16:01 +01:00
samuncle
65a72f2ba8
Correcting a bug with the linker
2014-01-22 02:26:30 +01:00
Vincent Lejeune
3410b3df6f
OGL32CTX: Fix mipmap in gui
2014-01-22 02:11:28 +01:00
Vincent Lejeune
c9ad17cae1
OGL32CTX: Fix draw of karts and minimap
...
But it is rendered upside down...
2014-01-22 01:45:21 +01:00
hiker
e891adc8a4
Improved cmake configuration to copy the dlls into the bin
...
folder, which makes it much easier to start STK from within VS
(just set supertuxkart to be the startup project). Note that
this requires the new dependencies_for_0.8.2.zip to be installed!
2014-01-22 10:23:08 +11:00
hiker
a6108181e8
Merge branch 'master' of github.com:supertuxkart/stk-code
2014-01-22 10:01:41 +11:00
Vincent Lejeune
4cbbf91e4e
Light: Sunlight uses the new shaders.
2014-01-21 23:45:53 +01:00
gl3nn
4438db3bbf
Fixes #11
2014-01-21 23:11:22 +01:00
Vincent Lejeune
5f942a9d8b
OGL32CTX: Replace a couple of draw2DImage/draw2DRectangle
2014-01-21 23:01:58 +01:00
hiker
0d51477f5b
Disabled online menu by default (use --online to get access to it).
2014-01-22 08:52:22 +11:00
Vincent Lejeune
271a26eaf0
OGL32CTX: Always return true when a feature is queried
2014-01-21 22:25:19 +01:00
Vincent Lejeune
f880d13175
Fix FBO related queries with OGL3.2+
2014-01-21 22:25:18 +01:00
hiker
5918f43ce6
Merge branch 'master' of github.com:supertuxkart/stk-code
2014-01-22 08:06:28 +11:00