the AIs can't handle the new skidding at all).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10911 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2) Stop misusing m_skidding to force skid sfx when a bubble
gum was hit or the kart is breaking.
3) Somehwat simplified skidding code.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10910 178a84e3-b1eb-0310-8ba1-8eac791a3b58
classes for recording and for replaying. Added compression (by use of
interpolation) settings to stk_config - atm only using a certain
frequency (delta-t setting in stk_config) is used.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10904 178a84e3-b1eb-0310-8ba1-8eac791a3b58
apparently happens in doing-the-dishes with 20 karts).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10903 178a84e3-b1eb-0310-8ba1-8eac791a3b58
CheckLap structures, also accept any CheckStructure that
triggers a new lap, but print a warning (since it will
likely cause incorrect kart rankings).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10902 178a84e3-b1eb-0310-8ba1-8eac791a3b58
kart positions and rotations are saved.
To save a replay, press ctrl-F10 which will create a file
in the stk config dir 'trackname'.replay .
To replay, use --ghost command line, and select the
track with the same name (at this stage the replay is
loaded even if number of laps and difficulty is different).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10897 178a84e3-b1eb-0310-8ba1-8eac791a3b58
driveline point if it hits the track (this will tend to push karts
back onto the track, though obviously that's not physically correct).
This can be tweaked by setting terrain-impulse in stk_config.xml
(0=disable).
2) Remove unused collision side impulse from kart properties.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10870 178a84e3-b1eb-0310-8ba1-8eac791a3b58
does not support reverse driving.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/reverse_mode@10865 178a84e3-b1eb-0310-8ba1-8eac791a3b58
I am going to fix this next.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/reverse_mode@10862 178a84e3-b1eb-0310-8ba1-8eac791a3b58
cow in farm is inivisible).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/reverse_mode@10857 178a84e3-b1eb-0310-8ba1-8eac791a3b58
which especially fixes its position in reverse mode.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/reverse_mode@10851 178a84e3-b1eb-0310-8ba1-8eac791a3b58
improved handling of end cameras for reverse mode (otherwise one
additional end camera would need to be defined to be used just
when the lap line is crossed).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/reverse_mode@10850 178a84e3-b1eb-0310-8ba1-8eac791a3b58
static camera). Main reason was that setPosition does
not update the absolutePosition of the camera, but also
that the camera position got switched without applying
all settings (like zoom).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/reverse_mode@10846 178a84e3-b1eb-0310-8ba1-8eac791a3b58
reverse tracks. Simplified code by moving some functionality
from QuadGraph to CheckManager.
2) Added comments, renamed some functions to better indicate
what they are doing.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/reverse_mode@10843 178a84e3-b1eb-0310-8ba1-8eac791a3b58
now not read in CheckStructure anymore, instead they are set by the
CheckManager depending on the direction of the track.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/reverse_mode@10832 178a84e3-b1eb-0310-8ba1-8eac791a3b58
graph node, causing the first lap crossing not being detected.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/reverse_mode@10831 178a84e3-b1eb-0310-8ba1-8eac791a3b58
it possible to intentionally push karts off track by crashing into them
sideways. This is experimental ;)
Also renamed some variables to better describe what they are.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10830 178a84e3-b1eb-0310-8ba1-8eac791a3b58
collisions. Made collisions more bouncy than before (but I am
still tuning).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10827 178a84e3-b1eb-0310-8ba1-8eac791a3b58