Adjust start position of camera (for initial camera movement) properly,
which especially fixes its position in reverse mode. git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/reverse_mode@10851 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -256,8 +256,9 @@ void Camera::reset()
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*/
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void Camera::setInitialTransform()
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{
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m_camera->setPosition( m_kart->getXYZ().toIrrVector()
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+ core::vector3df(0, 25, -50) );
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Vec3 start_offset(0, 25, -50);
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Vec3 xx = m_kart->getTrans()(start_offset);
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m_camera->setPosition( xx.toIrrVector());
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// Reset the target from the previous target (in case of a restart
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// of a race) - otherwise the camera will initially point in the wrong
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// direction till smoothMoveCamera has corrected this. Setting target
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