Benau
23e1f8fb3e
Default text wrapping in label widget
...
It should make no more text rendered out of area as stated in forum.
2015-10-12 01:48:13 +08:00
Benau
73ae81554d
Better size handling to specific languages
2015-10-12 01:14:47 +08:00
Benau
9fe84d3dd4
More code clean up with doxygen for freetype related file
2015-10-10 16:20:33 +08:00
Benau
a7b2c8838f
Try to fix the edged font when changing resolution
...
I add a debug function to write the glyph page png(s) too.
2015-10-10 01:59:29 +08:00
Benau
486495d976
More code clean up
...
Now all freetype related file are written in c++ class, which enable
better coding style with current stk
Windows build tested, the edge showing issue doesn't happen on Windows btw
Maybe driver problems?
2015-10-09 01:59:22 +08:00
Benau
ebeca35460
First version of glyph page loading supporting for freetype stk
...
Performance should be good, it cleans some unused code too.
Windows build not tested.
2015-10-08 16:41:31 +08:00
Benau
1e7e895d7f
Fix build and code clean up
...
Now billboard text should have a better alignment
2015-10-06 16:14:32 +08:00
Marianne Gagnon
d47faaaa89
Fix billboard text
2015-10-05 19:22:08 -04:00
Benau
3a5ec83ae9
Basic render of text using freetype
...
This is a testing version of stk using freetype
It enable better arabic font display with less blurred glyph to all fonts thanks to hinting provide by freetype.
TODO: billboard text
2015-10-04 11:59:44 +08:00
Deve
ec33e92ad0
Forgot about sun
2015-10-03 21:12:41 +02:00
Deve
bac60ff126
Fixed crash on exit race with OpenGL 2.1
2015-10-03 21:06:32 +02:00
Deve
895579cba9
Fixed starting a race on OpenGL 2.1
2015-10-03 17:02:49 +02:00
Deve
e15cd49cae
Make changing to fullscreen on linux safer.
...
Now we are waiting until window state is already changed to fullscreen. We are getting real window size at the end of creating window function and previously it was sometimes reporting size of the window in windowed mode, which could causing issues in gui. Previously this was workarounded by forcing minimal window size to be at least in screen resolution, but window managers don't like to have non-resizeable fullscreen windows. Now this workaround is not needed anymore.
2015-10-03 16:43:22 +02:00
Marianne Gagnon
9e6cf8ee91
Fix buggy RTL detection, see #2320
2015-10-01 19:55:41 -04:00
samuncle
71069752ba
Merge branch 'master' of https://github.com/supertuxkart/stk-code
2015-09-29 20:09:55 +02:00
samuncle
26298e9e1a
Add several new particle effect and correct the bug to enable emit map & alpha testing
2015-09-29 20:08:56 +02:00
hiker
259be4c3fe
Merge branch 'master' of https://github.com/supertuxkart/stk-code
2015-09-29 09:27:30 +10:00
Joerg Henrichs
4791731946
Moved update_po_authors to data/po so that we don't forget it.
2015-09-29 08:45:50 +10:00
hiker
8e3b8742df
Used smaller picture for installer (the previous one was never actually used).
2015-09-29 08:01:57 +10:00
hiker
449e754849
Fixed #2327 .
2015-09-29 07:58:24 +10:00
Joerg Henrichs
898e4c3fc7
Updated asset revision number used for the 0.9 and 0.9.1-rc1 releases.
2015-09-28 11:52:43 +10:00
hiker
344912ac2a
Updated Asian fonts.
2015-09-28 10:14:20 +10:00
hiker
63967b8a21
Fixed typo in credits.
2015-09-28 10:00:02 +10:00
Marianne Gagnon
31875565bb
Merge branch 'master' of https://github.com/supertuxkart/stk-code
2015-09-27 19:41:30 -04:00
Marianne Gagnon
27be1b9013
update translations
2015-09-27 19:40:16 -04:00
hiker
3c35c15581
Updatex changelog.
2015-09-28 09:35:47 +10:00
hiker
8d45d689b7
Updated donations.
2015-09-28 09:21:30 +10:00
hiker
0e90042a0d
Fixed incorrect handling of 0x1a character in credit files
...
(which can happen in unicode, previously stk would stop
reading files after 0x1a).
2015-09-28 09:12:45 +10:00
hiker
f543ba4f7b
Merge branch 'master' of https://github.com/supertuxkart/stk-code
2015-09-28 09:11:20 +10:00
Deve
11f6084fc5
Fixed crash on exit and changing resolution with old opengl.
...
Regression introduced in commit 93f24f2a74
.
Playing the real game is still not working.
2015-09-27 14:18:09 +02:00
hiker
cfbd960129
Merge branch 'master' of https://github.com/supertuxkart/stk-code
2015-09-27 11:18:10 +10:00
Deve
f351c359fd
Create angelscript library in build directory instead of lib directory.
...
This solves issues with multiple build directories (every one should have its own angelscript lib). It was causing conflicts eg. 32-bit library with 64-bit STK.
Ideally it should be commited upstream to avoid this problem after updating library.
2015-09-26 23:02:18 +02:00
Deve
07b0ab0d78
Fixed disabling "remember window pos" button when fullscreen is enabled.
...
Regression since commit 9b562d31f4
2015-09-26 20:40:10 +02:00
Deve
35fa7fd272
Fixed a strange bug during changing window to fullscreen under Gnome
2015-09-26 20:32:55 +02:00
Marianne Gagnon
870a5fad3e
Update credits in master too
2015-09-25 20:44:27 -04:00
hiker
642a333e5e
Fixed kart getting stuck at doors of overworld (and other static
...
physical objects).
2015-09-26 01:08:10 +10:00
hiker
e97c4858f3
Updated supertuxkart.pot to be not sorted (see pull #2319 ).
2015-09-26 00:21:16 +10:00
hiker
165ea3d87e
Merge pull request #2319 from huftis/removestringsorting2
...
Don’t sort strings alphabetically (again)
2015-09-25 23:34:55 +10:00
Karl Ove Hufthammer
96cde24615
(Again) don’t sort strings alphabetically (makes the translators’ work much easier).
2015-09-25 10:51:31 +02:00
hiker
fc67252e78
Fix #2300 (mostly,karts get stuck there atm, but can't drive through the door).
2015-09-25 09:15:47 +10:00
hiker
b7837fd05c
Fixed compiler warnings.
2015-09-21 07:44:00 +10:00
hiker
9e0a90f634
Merge branch 'master' of https://github.com/supertuxkart/stk-code
2015-09-20 20:20:16 +10:00
auriamg
5d9805b8ab
Merge pull request #2317 from MiroslavR/fix-supertux-btn
...
Fix SuperTux difficulty button state not updating correctly
2015-09-18 18:53:07 -04:00
MiroslavR
ccf9cee2ff
Fix SuperTux difficulty button state not updating correctly
2015-09-18 20:48:18 +02:00
hiker
125bc1fc8f
Renamed'lazy' loading in material (which is used to not load font
...
textures sinze they are not all needed) to 'dont_load' - so that
'lazy' can be used for lazy loading (i.e. on demand, but still
by the material, not by an external object) of textures.
2015-09-18 09:51:52 +10:00
Marianne Gagnon
b3e2924df0
Fix opening wrong friend profile due to sorting, fixes #2313
2015-09-14 19:04:54 -04:00
Marianne Gagnon
b9183dde21
Bugfix : no music when losing GP, see #2296
2015-09-12 19:54:40 -04:00
Marianne Gagnon
4c09d459cb
Fix gamepad visualisation mode by request a legacy openGL context. Temporary fix, the proper long-term fix will be to rewrite that screen with modern OpenGL. See #2098
2015-09-12 19:44:58 -04:00
Marianne Gagnon
87ebb00d7d
Tweak mathclass challenge
2015-09-12 19:42:36 -04:00
Deve
6af30b68f0
Silence angelscript warning in different way.
...
We can't remove project() line because it uses ${PROJECT_SOURCE_DIR} in other place.
2015-09-12 21:56:49 +02:00