Fix #2300 (mostly,karts get stuck there atm, but can't drive through the door).
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@ -496,6 +496,11 @@ void PhysicalObject::init()
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btVector3 inertia(1,1,1);
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if (m_body_type != MP_EXACT)
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m_shape->calculateLocalInertia(m_mass, inertia);
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else
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{
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if (m_mass == 0)
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inertia.setValue(0, 0, 0);
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}
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btRigidBody::btRigidBodyConstructionInfo info(m_mass, m_motion_state,
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m_shape, inertia);
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