QwertyChouskie
039a7d0ecc
Put screenshots in ~/.local/share/supertuxkart/screenshots ( #2932 )
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* Put screenshots in ~/.local/share/supertuxkart/screenshots
Instead of `~/.cache/supertuxkart/screenshots`.
* whoops :(
2017-09-06 20:22:05 -04:00
auria.mg
5e8f25a1fc
Add a slight delay when triggering the falling camera, avoids triggering it too soon when the kart is not yet sure to fall
2017-09-06 19:23:58 -04:00
Benau
88972f8308
Cache all mipmap levels for compressed texture
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Not sure if devee has super-fast loading speed like me
2017-09-06 15:14:36 +08:00
Benau
ee3d0df242
Try to fix "Cannot find container_id for texture" for models
2017-09-06 15:13:50 +08:00
hiker
92aec928a1
Tweaked physics so that wheel raycasts happen from inside the collision shape
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(fixes karts getting stuck at borders), use a longer less bevelled collision
shape better kart stability), and reduce angular factor to make it less
likely that karts can drive on walls.
2017-09-06 09:06:04 +10:00
hiker
5cbcd79cca
Merge branch 'master' of github.com:supertuxkart/stk-code
2017-09-06 09:02:33 +10:00
Deve
8a3cdb4fef
Don't link with useless libs.
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Also remove custom script for xrandr.
2017-09-05 00:19:55 +02:00
hiker
416b93b0a1
Reset steering when calling reset in a kart, which results in more accurate
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physics replays.
2017-09-04 18:08:14 +10:00
hiker
71978e2bb0
Merge branch 'master' of github.com:supertuxkart/stk-code
2017-09-04 10:43:00 +10:00
auria.mg
15ea4a8f17
Merge branch 'master' of https://github.com/supertuxkart/stk-code
2017-09-03 20:38:16 -04:00
auria.mg
b974b35a07
Code cleanup in kart audio code
2017-09-03 20:37:43 -04:00
hiker
5d51b7fcd1
Added #define to switch between AI-debugging-topview camera (high up)
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and physics-debugging-topview camera (close to kart).
2017-09-04 08:41:21 +10:00
hiker
bd6c2d9b21
Allow setting bevel to 0, fix incorrect Y position when using bevelled
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values for wheel positions.
2017-09-04 08:30:31 +10:00
Deve
b820a60e98
Tweak default accelerometer sensitivity.
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Also move it to the config file.
2017-09-03 23:39:03 +02:00
auria.mg
beb10863c4
Continue optimizing OpenAL sources, see #2921
2017-09-02 22:49:36 -04:00
auria.mg
cb2295c738
Improve kart audio refactor, see #2921
2017-09-02 22:35:41 -04:00
auria.mg
663c7aacaf
Tweak kart audio code to use fewer OpenAL sources (see #2921 ). Seems to work well, though I need to take a closer look to make it thread-safe
2017-09-02 22:00:37 -04:00
auria.mg
590ec78640
Update changelog
2017-09-02 21:54:02 -04:00
Deve
1123ceeceb
Don't try to create textures for empty names.
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It's not designed to work with empty file names, because the "existFile" function in irrlicht returns true for directories, our file manager doesn't check that it's a directory and generally strange things happen.
This solves a problem with luna track that doesn't have a screenshot and possibly with some broken add-ons, so that valgrind doesn't complain anymore.
Benau, feel free to revert it if you have better solution.
2017-09-03 00:04:29 +02:00
Deve
6710fc2a5c
Don't add absolute path if screenshot name is empty
2017-09-02 23:47:25 +02:00
Deve
6f11a1669f
Make particles in GLES renderer to look a bit better.
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Now kart exhaust is not too dark anymore.
2017-09-02 01:01:35 +02:00
Benau
f07a7062b3
Add min / max height testing for all graphs
2017-09-01 14:12:10 +08:00
hiker
f7397028ff
Merge branch 'master' of github.com:supertuxkart/stk-code
2017-08-31 23:55:33 +10:00
hiker
4759ff2490
Cancel the setAnimationEndCallback when a non-existing animation is
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tried to be set. Fixes #2628 .
2017-08-31 23:47:39 +10:00
auria.mg
64c1e8d19c
Fix SFX leaks
2017-08-30 20:39:20 -04:00
Deve
69e26d7561
Remove unclear warning.
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Weather node without particles is fine and it's used in Blackhill Mansion (just for lightning). The warning was suggesting that something is wrong there.
2017-08-30 21:21:43 +02:00
hiker
0dd3bbbd9b
Changed severity level so that additional information in case of a crash
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is certain to be seen.
2017-08-30 17:54:45 +10:00
hiker
7a3448a159
Merge branch 'master' of github.com:supertuxkart/stk-code
2017-08-30 17:52:41 +10:00
hiker
c33ee321cc
Merge branch 'master' of github.com:supertuxkart/stk-code
2017-08-30 17:49:59 +10:00
hiker
4440c7e40a
Added error check for alDeleteSource.
2017-08-30 17:46:07 +10:00
deve
8c73b67309
Update supertuxkart.pot
2017-08-30 06:50:51 +02:00
deve
2de3a39e04
Make device name translatable
2017-08-30 06:46:55 +02:00
auria.mg
6e30154fc3
Update strings
2017-08-29 19:48:32 -04:00
Allan Nordhøy
f08b53c1fc
Spelling: Chose, add-ons, low, command-line ( #2914 )
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* Spelling: Chose, add-ons, low, command-line, HTTPS
* Back to http for privacy.supertuxkart.net
It auto-negotiates for https from Let's Encrypt when connected to through http, strange.
2017-08-29 19:47:07 -04:00
Deve
e05ef71b77
Make it clear that NDK >= r15b is atm. not supported
2017-08-29 22:00:45 +02:00
Deve
184ecce836
Reset multitouch buttons state when game is restarted
2017-08-29 22:00:45 +02:00
Deve
65363a2fa0
Move multitouch race gui creation.
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It's to avoid duplicated buttons because result gui uses gui_base too.
2017-08-29 22:00:45 +02:00
Benau
ba55fc7d2e
Fix previously always true statement
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bufferSize (Real*BOSize) was never used and set
2017-08-29 10:31:56 +08:00
auria.mg
96c4e26ef3
Update strings
2017-08-28 19:36:34 -04:00
hiker
ab6fbd2609
Merge remote-tracking branch 'origin/master' into fix-ball-cannon
2017-08-29 09:19:41 +10:00
hiker
cf98e049b0
Fixed sliding (i.e. not being able to drive up steep uphill sections). Fixes #2906 .
2017-08-29 08:23:06 +10:00
Deve
2fdb33990e
Tweak some touch device params.
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Better on 5'', worse on 10''... Can be changed in options anyway.
2017-08-28 22:25:32 +02:00
Deve
704d3ea9d9
Try to make touch device a bit more comfortable
2017-08-28 22:25:32 +02:00
Benau
ea58a736d5
Fix displace fallback in non-advanced pipeline
2017-08-28 13:04:41 +08:00
Benau
7b571de395
Fix the wrong "misuse"
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Now you can play hot.ogg
2017-08-25 16:39:34 +08:00
auria.mg
5999e83cba
Update changelog
2017-08-23 19:02:19 -04:00
auria.mg
e852714466
Update challenges for new city track
2017-08-23 18:52:10 -04:00
Deve
6465cc4569
Minor fix in graphics restrictions.
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Some android restrictions are very basic, eg. UniformBufferObject is disabled on whole platform. So make sure that it's not used on any exotic OS.
2017-08-23 21:18:45 +02:00
Deve
dec9948d0b
Make sure we don't write out of array.
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It shouldn't happen, but code below assumes that visualAttrBuffer has its full size, so just in case...
2017-08-23 00:13:57 +02:00
Deve
b03e108902
Handle a case when request for srgb-capable framebuffer failed.
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It fixes #2902 .
2017-08-22 23:53:04 +02:00