rounding problems (evil tux on the old race track for example).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2862 178a84e3-b1eb-0310-8ba1-8eac791a3b58
by another kart could not be detached by slowing down.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2860 178a84e3-b1eb-0310-8ba1-8eac791a3b58
of on-grass inside the pyramid).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2857 178a84e3-b1eb-0310-8ba1-8eac791a3b58
would actually hit a kart (which could then cause the camera to
jump since it gets an incorrect normal).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2855 178a84e3-b1eb-0310-8ba1-8eac791a3b58
when trying to use to do the challenge, instead STK will abort with an
error message indicating the problem at startup (see bug 2316973).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2851 178a84e3-b1eb-0310-8ba1-8eac791a3b58
don't overlap with the mini map anymore.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2848 178a84e3-b1eb-0310-8ba1-8eac791a3b58
currently one minute.
2) Skid marks now support proper culling, which should help with slowdown
some people have seen.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2840 178a84e3-b1eb-0310-8ba1-8eac791a3b58
only set for grass, sand, sandgrass textures).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2838 178a84e3-b1eb-0310-8ba1-8eac791a3b58
small gap between the book and the wall (to the right), an invalid
driveline index would be accessed.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2834 178a84e3-b1eb-0310-8ba1-8eac791a3b58
device (i.e. for gamepad one mapping of gamepad axis/buttons to kart
controls). When changing the player conntrol option for 'left', the
last corresponding input configuration is loaded. This allows for example
to switch from keyboard to gamepad and back with one keystroke (in each
case).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2830 178a84e3-b1eb-0310-8ba1-8eac791a3b58
the corresponding steering direction is set automatically
(e.g.: you have keyboard configured, then select axis 0 - for left,
the gui will then automatically select axis 0 + for right).
2) Made user_config more const correct (and used more references instead
of objects)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2826 178a84e3-b1eb-0310-8ba1-8eac791a3b58
furthest moved is now chosen (and not a random one
depending on sdl).
2) For steering, axis controls are now 'preferred', while
for all other controls buttons are preferred. This is
important for certain gamepads that have 'analogue
buttons' (e.g. buttons that can be partly pressed) and
that deliver two events (one analogue and one digital)
when pressed. See thread 'Not sure if this is a bug exactly.'
in the forum for details.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2820 178a84e3-b1eb-0310-8ba1-8eac791a3b58
select a joystick axis in the option menu. Instead applied
patch by samjam (forum) which fixes the original issue.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2817 178a84e3-b1eb-0310-8ba1-8eac791a3b58