fixed white skidmarks bug (by MiniBjorn)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2823 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -31,6 +31,7 @@ SkidMarks::SkidMarks(const Kart& kart, float width) : m_kart(kart)
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m_skid_state = new ssgSimpleState();
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m_skid_state->ref();
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m_skid_state->enable(GL_BLEND);
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m_skid_state->setMaterial(GL_SPECULAR, 0.0f, 0.0f, 0.0f, 1.0f);
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m_skid_state->setShininess(0.0f);
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m_skid_marking = false;
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m_current = -1;
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