Benau
|
ac8294abdb
|
Clean up debug visualization
Allow toggle (triangle) normal / (bi)tangent / wireframe separately
|
2018-02-03 13:14:15 +08:00 |
|
Benau
|
a2052b77b9
|
Remove unneeded flat out
We can share the same uniform name, esp flat out is not working
for my adreno 306 in android 5.0
|
2018-02-03 00:21:59 +08:00 |
|
Benau
|
e3483fccbe
|
Unroll the skinned mesh shader for loop
This give some fps improvement for adreno 306 in android 5.0
|
2018-02-02 21:59:13 +08:00 |
|
Benau
|
e4c827176a
|
Remove flat for hue_change
It causes bad rendering in adreno 306 in android 5.0
|
2018-02-02 21:17:24 +08:00 |
|
Benau
|
e06fabde96
|
Clean up alpha test and unlit shader
Remove 1 wrong line in alpha test shader
|
2018-02-01 11:26:58 +08:00 |
|
Benau
|
154ad8d0db
|
Fix skybox blending with light scatter
|
2018-01-31 01:31:12 +08:00 |
|
Benau
|
9e57bfb73f
|
Split point light scatter so it can be combined together
|
2018-01-30 13:42:50 +08:00 |
|
Magne Djupvik
|
748a65c013
|
Made Old Mine Expert challenge a bit more challenging.
|
2018-01-29 18:51:43 +01:00 |
|
Magne Djupvik
|
b5d2ce4850
|
Added back 5 seconds to challenges after feedback.
|
2018-01-29 16:52:18 +01:00 |
|
Magne Djupvik
|
ad2665c641
|
Made Northern Resort and Blackhill Mansion Expert challenges more difficult.
|
2018-01-28 15:17:27 +01:00 |
|
Benau
|
11f9b74e13
|
Don't use out variable in vertex shader
|
2018-01-28 15:28:20 +08:00 |
|
Sam
|
c4b42c1852
|
Add layer of abstraction to output pbrData
|
2018-01-26 20:16:16 +01:00 |
|
Sam
|
e75f1cb799
|
Merge branch 'master' of https://github.com/supertuxkart/stk-code
|
2018-01-26 10:52:23 +01:00 |
|
Benau
|
97fd634ed8
|
Allow auto-add usable uniforms to shader
|
2018-01-26 16:02:31 +08:00 |
|
Benau
|
ff38cb6423
|
Clean up advanced pipeline off code
Don't use RTT at all in game when it's off
|
2018-01-25 15:36:34 +08:00 |
|
Sam
|
37a6f464b9
|
Merge branch 'master' of https://github.com/supertuxkart/stk-code
|
2018-01-24 21:51:11 +01:00 |
|
Deve
|
94c3efa8d3
|
Force legacy device for sandy bridge generation celeron graphics cards
|
2018-01-23 22:40:42 +01:00 |
|
Benau
|
e5cdf3a086
|
Remove all unneed gamma correction when advanced pipeline off
Except for the colorization stuff
|
2018-01-23 01:16:45 +08:00 |
|
Benau
|
86393ba0a9
|
Use alphatest as a fallback shader for unlit
Adjust graph shader when advanced pipeline off, and no srgb prefilled
texture when advanced pipeline off
|
2018-01-22 13:27:21 +08:00 |
|
Benau
|
45957af6f8
|
Remove !sRGB in shader which is always true now
Also don't use tonemap in RTT
|
2018-01-22 12:54:39 +08:00 |
|
Benau
|
4025883243
|
Use sampleTextureLayer in shader files
|
2018-01-22 10:43:22 +08:00 |
|
Benau
|
390554eca1
|
Add xml shader and the loader
|
2018-01-21 13:19:00 +08:00 |
|
Deve
|
2516de8231
|
Disable npot textures on android emulator
|
2018-01-16 23:06:27 +01:00 |
|
Sam
|
6abd79dde6
|
Add the world position in default information avaliable to shaders
|
2018-01-14 10:39:16 +01:00 |
|
Benau
|
59045cd064
|
Merge remote-tracking branch 'origin/master'
|
2018-01-13 15:44:57 +08:00 |
|
Benau
|
24308ced03
|
Remove features in SP that give no performance boost at all
gl_Layer in vertex shader, bindless and array textures
|
2018-01-13 14:49:33 +08:00 |
|
Benau
|
503455d02f
|
Simplify instruction
|
2018-01-13 13:48:51 +08:00 |
|
Benau
|
c4f589fee7
|
Use the low quality for libsquish again
|
2018-01-13 11:55:57 +08:00 |
|
Benau
|
bb0cf72635
|
Add required code and color selector for rainbow karts
|
2018-01-13 00:38:46 +08:00 |
|
Benau
|
68e8da2353
|
Remove all unused shaders
|
2018-01-12 19:10:55 +08:00 |
|
Benau
|
b1f1afb9c5
|
Use SSE2 in windows build for faster libsquish
|
2018-01-12 17:47:18 +08:00 |
|
Benau
|
9ccb34c2a1
|
Adjust graphics presets for SP
|
2018-01-12 12:03:31 +08:00 |
|
Benau
|
54c7914cb5
|
Update graphical restrictions
Mesa 17.4 will use the correct normalization forumla
Disable GLSL on intel HD2000 / HD3000 due to broken opengl 3.3 support
|
2018-01-08 15:55:28 +08:00 |
|
Benau
|
76788d7dd8
|
Fix GLES
|
2018-01-07 15:44:57 +08:00 |
|
Benau
|
5293a0dbef
|
Add b3d loader for SP
|
2018-01-06 12:07:22 +08:00 |
|
Benau
|
e1c7efd68c
|
Add sam's formula for pbr
|
2018-01-05 16:45:33 +08:00 |
|
hiker
|
28bc8c8e8f
|
Merge branch 'master' of github.com:supertuxkart/stk-code
|
2018-01-01 00:36:24 +11:00 |
|
Benau
|
cce8abe6f3
|
Port billboard text
|
2017-12-30 15:28:04 +08:00 |
|
Benau
|
d71ea71e35
|
Remove some ifdef
|
2017-12-29 18:10:51 +08:00 |
|
Benau
|
711fb8211a
|
Add samuncle way to sample texture slot
|
2017-12-29 15:39:22 +08:00 |
|
Benau
|
f040be710e
|
Fix normal visualizer
|
2017-12-29 00:52:29 +08:00 |
|
Benau
|
62e0effed6
|
Rename input variables
|
2017-12-27 12:31:21 +08:00 |
|
Benau
|
dbc3cd5ff5
|
Normalize in shader for broken drivers
|
2017-12-27 11:33:30 +08:00 |
|
Benau
|
891b053358
|
Add more functions to normal visualizer
|
2017-12-27 01:33:21 +08:00 |
|
Benau
|
ce45605c18
|
Use half float for texture matrix
|
2017-12-26 15:28:01 +08:00 |
|
Benau
|
daf1294e6f
|
Add minimap and adjust unlit shader for it
|
2017-12-26 14:34:34 +08:00 |
|
Benau
|
7797115867
|
Add SP for correct normal and easier shader system
|
2017-12-25 14:00:10 +08:00 |
|
auria.mg
|
d92476ae70
|
First implementation prototype of the new netwoking UI, as discussed.
|
2017-11-25 18:51:49 -05:00 |
|
hiker
|
f783be4d75
|
Updates translations with 0.9.3 version from transifex (no author credits updated).
|
2017-11-15 08:11:51 +11:00 |
|
hiker
|
84ccf82173
|
Updated script to handle existing entries without duplicating authors
(or even worse msgids for translator credits).
|
2017-11-14 17:55:07 +11:00 |
|