Formatted script_physics.hpp

This commit is contained in:
Sachith Hasaranga Seneviratne
2014-08-15 21:39:36 +05:30
parent cced247b4c
commit f01b69f901

View File

@@ -28,34 +28,32 @@ namespace Scripting
namespace Physics namespace Physics
{ {
//private: //IDs of kart collisions
//IDs of kart collisions int m_collidingkartid1;
int m_collidingkartid1; int m_collidingkartid2;
int m_collidingkartid2;
//Details of collision //Details of collision
std::string m_collider1; std::string m_collider1;
std::string m_collider2; std::string m_collider2;
std::string m_collisionType; std::string m_collisionType;
//public: //script engine functions
//script engine functions void registerScriptFunctions(asIScriptEngine *engine);
void registerScriptFunctions(asIScriptEngine *engine); asIScriptFunction*
asIScriptFunction* registerScriptCallbacks(asIScriptEngine *engine);
registerScriptCallbacks(asIScriptEngine *engine);
//game engine functions //game engine functions
void setCollision(int collider1, int collider2); void setCollision(int collider1, int collider2);
void setCollisionType(std::string); void setCollisionType(std::string);
//script-bound functions //script-bound functions
void getCollidingKart1(asIScriptGeneric *gen); void getCollidingKart1(asIScriptGeneric *gen);
void getCollidingKart2(asIScriptGeneric *gen); void getCollidingKart2(asIScriptGeneric *gen);
void getCollsionType(asIScriptGeneric *gen); void getCollsionType(asIScriptGeneric *gen);
void getCollidingID(asIScriptGeneric *gen); void getCollidingID(asIScriptGeneric *gen);
} }