From f01b69f901b6cc09e6da29ded4f2a621b4c22ac9 Mon Sep 17 00:00:00 2001 From: Sachith Hasaranga Seneviratne <sachith500@gmail.com> Date: Fri, 15 Aug 2014 21:39:36 +0530 Subject: [PATCH] Formatted script_physics.hpp --- src/scriptengine/script_physics.hpp | 40 ++++++++++++++--------------- 1 file changed, 19 insertions(+), 21 deletions(-) diff --git a/src/scriptengine/script_physics.hpp b/src/scriptengine/script_physics.hpp index e8fa17e7c..ff52c29f9 100644 --- a/src/scriptengine/script_physics.hpp +++ b/src/scriptengine/script_physics.hpp @@ -28,34 +28,32 @@ namespace Scripting namespace Physics { - //private: - //IDs of kart collisions - int m_collidingkartid1; - int m_collidingkartid2; + //IDs of kart collisions + int m_collidingkartid1; + int m_collidingkartid2; - //Details of collision - std::string m_collider1; - std::string m_collider2; - std::string m_collisionType; + //Details of collision + std::string m_collider1; + std::string m_collider2; + std::string m_collisionType; - //public: - //script engine functions - void registerScriptFunctions(asIScriptEngine *engine); - asIScriptFunction* - registerScriptCallbacks(asIScriptEngine *engine); + //script engine functions + void registerScriptFunctions(asIScriptEngine *engine); + asIScriptFunction* + registerScriptCallbacks(asIScriptEngine *engine); - //game engine functions - void setCollision(int collider1, int collider2); - void setCollisionType(std::string); + //game engine functions + void setCollision(int collider1, int collider2); + void setCollisionType(std::string); - //script-bound functions - void getCollidingKart1(asIScriptGeneric *gen); - void getCollidingKart2(asIScriptGeneric *gen); - void getCollsionType(asIScriptGeneric *gen); - void getCollidingID(asIScriptGeneric *gen); + //script-bound functions + void getCollidingKart1(asIScriptGeneric *gen); + void getCollidingKart2(asIScriptGeneric *gen); + void getCollsionType(asIScriptGeneric *gen); + void getCollidingID(asIScriptGeneric *gen); }