Fixed comment.

This commit is contained in:
hiker
2016-05-06 08:25:46 +10:00
parent ff561aa679
commit c1bdfabc89

View File

@@ -1508,7 +1508,8 @@ void TestAI::handleAcceleration( const float dt)
// FIXME: This test appears to be incorrect, since at this stage
// m_brake has not been reset from the previous frame, which can
// cause too long slow downs
// cause too long slow downs. On the other hand removing it appears
// to decrease performance in some narrower tracks
if( m_controls->m_brake )
{
m_controls->m_accel = 0.0f;