Revert "No need to signal the shader the AMD_vertex_shader_layer is enabled"
This reverts commit 2e0bec57570c27a37630e98a721a79127ea6e7f5.
This commit is contained in:
parent
a41cac02a2
commit
bccde0ce34
@ -147,6 +147,8 @@ GLuint LoadShader(const char * file, unsigned type)
|
||||
char versionString[20];
|
||||
sprintf(versionString, "#version %d\n", irr_driver->getGLSLVersion());
|
||||
std::string Code = versionString;
|
||||
if (irr_driver->hasVSLayerExtension())
|
||||
Code += "#extension GL_AMD_vertex_shader_layer : enable\n";
|
||||
if (irr_driver->useAZDO())
|
||||
Code += "#extension GL_ARB_bindless_texture : enable\n";
|
||||
else if (irr_driver->hasARBBindlessTexture())
|
||||
|
Loading…
x
Reference in New Issue
Block a user