added FIXMEs in cake (reasons why it sometimes doesn't aim well)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2814 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@@ -59,6 +59,8 @@ Cake::Cake (Kart *kart) : Flyable(kart, POWERUP_CAKE)
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// calculate appropriate initial up velocity so that the
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// projectile lands on the aimed kart (9.8 is the gravity)
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// FIXME - this approximation will be wrong if both karts' directions are not colinear
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// FIXME - this approximation will be wrong if both karts' directions are not at the same height
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const float time = sqrt(kartDistSquared) / (m_speed - closest_kart->getSpeed()/1.2f); // division is an empirical estimation
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up_velocity = time*9.8f;
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