Remove tick for GI.

This commit is contained in:
vlj
2014-06-23 00:12:39 +02:00
parent aaee62ca82
commit a461a1f807

View File

@@ -689,8 +689,6 @@ void IrrDriver::renderParticles()
void IrrDriver::computeCameraMatrix(scene::ICameraSceneNode * const camnode, size_t width, size_t height)
{
static int tick = 0;
tick++;
m_scene_manager->drawAll(scene::ESNRP_CAMERA);
irr_driver->setProjMatrix(irr_driver->getVideoDriver()->getTransform(video::ETS_PROJECTION));
irr_driver->setViewMatrix(irr_driver->getVideoDriver()->getTransform(video::ETS_VIEW));
@@ -831,7 +829,7 @@ void IrrDriver::computeCameraMatrix(scene::ICameraSceneNode * const camnode, siz
sun_ortho_matrix.push_back(getVideoDriver()->getTransform(video::ETS_PROJECTION) * getVideoDriver()->getTransform(video::ETS_VIEW));
}
if ((tick % 100) == 2)
{
core::aabbox3df trackbox(vmin->toIrrVector(), vmax->toIrrVector() -
core::vector3df(0, 30, 0));