Increase the strenght of the lens dust

This commit is contained in:
samuncle 2015-07-27 02:00:34 +02:00
parent 1ca6339589
commit 9087d0f837

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@ -16,6 +16,7 @@ void main()
/* Lens dust effect ---- */
vec4 col2 = texture(tex_128, uv);
col2 += col2;
col2 += col2;
//float dustMask = max(col2.r,max(col2.g,col2.b));
col += texture(tex_dust, uv) * col2;