Don't use glDebugMessageCallbackARB if null

This commit is contained in:
Vincent Lejeune 2014-03-24 21:47:24 +01:00
parent 73755a3431
commit 72556fddc3

View File

@ -202,7 +202,8 @@ void initGL()
#endif
#endif
#ifdef ARB_DEBUG_OUTPUT
glDebugMessageCallbackARB((GLDEBUGPROCARB)debugCallback, NULL);
if (glDebugMessageCallbackARB)
glDebugMessageCallbackARB((GLDEBUGPROCARB)debugCallback, NULL);
#endif
}