Updated documentation for Christmas mode.
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@ -560,7 +560,7 @@ namespace UserConfigParams
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// This saves the actual user preference.
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// This saves the actual user preference.
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PARAM_PREFIX IntUserConfigParam m_xmas_mode
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PARAM_PREFIX IntUserConfigParam m_xmas_mode
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PARAM_DEFAULT( IntUserConfigParam(0, "christmas-mode",
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PARAM_DEFAULT( IntUserConfigParam(0, "christmas-mode",
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&m_graphics_quality, "Christmas hats: 0 use calendar, 1 always on, 2 always off") );
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&m_graphics_quality, "Christmas hats: 0 use current date, 1 always on, 2 always off") );
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PARAM_PREFIX BoolUserConfigParam m_weather_effects
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PARAM_PREFIX BoolUserConfigParam m_weather_effects
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PARAM_DEFAULT( BoolUserConfigParam(true, "weather_gfx",
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PARAM_DEFAULT( BoolUserConfigParam(true, "weather_gfx",
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@ -359,8 +359,8 @@ void gamepadVisualisation()
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} // gamepadVisualisation
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} // gamepadVisualisation
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// ============================================================================
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// ============================================================================
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/** Sets the Christmas flag (m_xmas_enabled), depending on currently set
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/** Sets the hat mesh name depending on the current christmas mode
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* Christ mode (m_xmas_mode)
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* m_xmas_mode (0: use current date, 1: always on, 2: always off).
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*/
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*/
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void handleXmasMode()
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void handleXmasMode()
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{
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{
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