From 712d4cf84e421ae62b11da17c409c04d81837b30 Mon Sep 17 00:00:00 2001 From: hiker Date: Thu, 3 Apr 2014 08:20:43 +1100 Subject: [PATCH] Updated documentation for Christmas mode. --- src/config/user_config.hpp | 2 +- src/main.cpp | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/config/user_config.hpp b/src/config/user_config.hpp index 88c2e6562..0e6a0af0c 100644 --- a/src/config/user_config.hpp +++ b/src/config/user_config.hpp @@ -560,7 +560,7 @@ namespace UserConfigParams // This saves the actual user preference. PARAM_PREFIX IntUserConfigParam m_xmas_mode PARAM_DEFAULT( IntUserConfigParam(0, "christmas-mode", - &m_graphics_quality, "Christmas hats: 0 use calendar, 1 always on, 2 always off") ); + &m_graphics_quality, "Christmas hats: 0 use current date, 1 always on, 2 always off") ); PARAM_PREFIX BoolUserConfigParam m_weather_effects PARAM_DEFAULT( BoolUserConfigParam(true, "weather_gfx", diff --git a/src/main.cpp b/src/main.cpp index 6ef852fa9..7d21b5e2e 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -359,8 +359,8 @@ void gamepadVisualisation() } // gamepadVisualisation // ============================================================================ -/** Sets the Christmas flag (m_xmas_enabled), depending on currently set - * Christ mode (m_xmas_mode) +/** Sets the hat mesh name depending on the current christmas mode + * m_xmas_mode (0: use current date, 1: always on, 2: always off). */ void handleXmasMode() {