Bloom: Tweak the threshold.

This commit is contained in:
Vincent Lejeune 2014-04-14 02:15:28 +02:00
parent d342dd78d8
commit 59df5a90bc

View File

@ -16,7 +16,7 @@ void main()
vec3 col = texture(tex, uv).xyz; vec3 col = texture(tex, uv).xyz;
float luma = getCIEYxy(col).x; float luma = getCIEYxy(col).x;
col *= smoothstep(1., 2., luma); col *= smoothstep(1., 100., luma);
FragColor = vec4(col, 1.0); FragColor = vec4(col, 1.0);
} }