Add a possibility to overwrite assets dir using environment variable.
It fixes #2982 when both SUPERTUXKART_DATADIR and SUPERTUXKART_ASSETS_DIR are set.
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@@ -211,14 +211,33 @@ FileManager::FileManager()
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"Set $SUPERTUXKART_DATADIR to point to the data directory.");
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// fatal will exit the application
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}
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addRootDirs(root_dir);
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if( fileExists(root_dir+"../../stk-assets"))
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addRootDirs(root_dir+"../../stk-assets");
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if( fileExists(root_dir+"../../supertuxkart-assets"))
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addRootDirs(root_dir+"../../supertuxkart-assets");
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if ( getenv ( "SUPERTUXKART_ROOT_PATH" ) != NULL )
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addRootDirs(getenv("SUPERTUXKART_ROOT_PATH"));
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std::string assets_dir;
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if (getenv("SUPERTUXKART_ASSETS_DIR") != NULL)
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{
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assets_dir = std::string(getenv("SUPERTUXKART_ASSETS_DIR"));
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}
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else if (fileExists(root_dir + "../../stk-assets"))
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{
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assets_dir = root_dir + "../../stk-assets";
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}
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else if (fileExists(root_dir + "../../supertuxkart-assets"))
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{
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assets_dir = root_dir + "../../supertuxkart-assets";
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}
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else if (getenv("SUPERTUXKART_ROOT_PATH") != NULL)
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{
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//is this needed?
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assets_dir = std::string(getenv("SUPERTUXKART_ROOT_PATH"));
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}
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if (!assets_dir.empty() && assets_dir != root_dir)
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{
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addRootDirs(assets_dir);
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}
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checkAndCreateConfigDir();
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checkAndCreateAddonsDir();
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