Merge branch 'master' of https://github.com/supertuxkart/stk-code into asdf
This commit is contained in:
@@ -15,8 +15,9 @@ before_install:
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- sudo apt-get update -qq
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# Install dependencies
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- sudo apt-get install build-essential cmake libogg-dev libvorbis-dev libopenal-dev libxxf86vm-dev libcurl4-openssl-dev libfribidi-dev libbluetooth-dev
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# Install mesa from an other repo (a newer version is required)
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- sudo apt-add-repository "deb http://archive.ubuntu.com/ubuntu quantal main restricted"
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# Install mesa from an other repo (a newer version is required). Quantal is not supported anymore, saucy is only supported till July 2014,
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# so we try to use trusty (precise which is what traiv uses a too old mesa version which doesn't link)
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- sudo apt-add-repository "deb http://archive.ubuntu.com/ubuntu trusty main restricted"
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- sudo apt-key adv --recv-keys --keyserver keyserver.ubuntu.com 3B4FE6ACC0B21F32
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- sudo apt-get update -qq
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- sudo apt-get install libgl1-mesa-dev libglu1-mesa-dev
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@@ -61,7 +61,7 @@ void apply_instance(const T *Shader, const std::tuple<TupleType...> &arg)
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template<typename Shader, enum E_VERTEX_TYPE VertexType, typename... TupleType>
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void renderMeshes1stPass(const std::vector<GLuint> &TexUnits, std::vector<std::tuple<TupleType...> > &meshes)
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{
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glUseProgram(Shader::getInstance()->Program);
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glUseProgram(Shader::template getInstance<Shader>()->Program);
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glBindVertexArray(getVAO(VertexType));
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for (unsigned i = 0; i < meshes.size(); i++)
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{
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@@ -80,7 +80,7 @@ void renderMeshes1stPass(const std::vector<GLuint> &TexUnits, std::vector<std::t
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#endif
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continue;
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}
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apply_instance(Shader::getInstance(), meshes[i]);
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apply_instance(Shader::template getInstance<Shader>(), meshes[i]);
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}
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}
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@@ -117,10 +117,10 @@ void IrrDriver::renderSolidFirstPass()
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}
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}
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template<typename T, enum E_VERTEX_TYPE VertexType, typename... TupleType>
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void renderMeshes2ndPass(const T *Shader, const std::vector<GLuint> &TexUnits, std::vector<std::tuple<TupleType...> > &meshes)
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template<typename Shader, enum E_VERTEX_TYPE VertexType, typename... TupleType>
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void renderMeshes2ndPass(const std::vector<GLuint> &TexUnits, std::vector<std::tuple<TupleType...> > &meshes)
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{
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glUseProgram(Shader->Program);
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glUseProgram(Shader::template getInstance<Shader>()->Program);
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glBindVertexArray(getVAO(VertexType));
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for (unsigned i = 0; i < meshes.size(); i++)
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{
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@@ -150,7 +150,7 @@ void renderMeshes2ndPass(const T *Shader, const std::vector<GLuint> &TexUnits, s
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#endif
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continue;
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}
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apply_instance<T>(Shader, meshes[i]);
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apply_instance(Shader::template getInstance<Shader>(), meshes[i]);
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}
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}
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@@ -193,14 +193,14 @@ void IrrDriver::renderSolidSecondPass()
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m_scene_manager->drawAll(scene::ESNRP_SOLID);
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renderMeshes2ndPass<MeshShader::ObjectPass2Shader, video::EVT_STANDARD>(MeshShader::ObjectPass2ShaderInstance, { MeshShader::ObjectPass2ShaderInstance->TU_Albedo }, ListDefaultStandardSM::Arguments);
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renderMeshes2ndPass<MeshShader::ObjectPass2Shader, video::EVT_TANGENTS>(MeshShader::ObjectPass2ShaderInstance, { MeshShader::ObjectPass2ShaderInstance->TU_Albedo }, ListDefaultTangentSM::Arguments);
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renderMeshes2ndPass<MeshShader::ObjectRefPass2Shader, video::EVT_STANDARD>(MeshShader::ObjectRefPass2ShaderInstance, { MeshShader::ObjectRefPass2ShaderInstance->TU_Albedo }, ListAlphaRefSM::Arguments);
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renderMeshes2ndPass<MeshShader::SphereMapShader, video::EVT_STANDARD>(MeshShader::SphereMapShaderInstance, { MeshShader::SphereMapShaderInstance->TU_tex }, ListSphereMapSM::Arguments);
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renderMeshes2ndPass<MeshShader::ObjectUnlitShader, video::EVT_STANDARD>(MeshShader::ObjectUnlitShaderInstance, { MeshShader::ObjectUnlitShaderInstance->TU_tex }, ListUnlitSM::Arguments);
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renderMeshes2ndPass<MeshShader::DetailledObjectPass2Shader, video::EVT_2TCOORDS>(MeshShader::DetailledObjectPass2ShaderInstance, { MeshShader::DetailledObjectPass2ShaderInstance->TU_Albedo, MeshShader::DetailledObjectPass2ShaderInstance->TU_detail }, ListDetailSM::Arguments);
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renderMeshes2ndPass<MeshShader::SplattingShader, video::EVT_2TCOORDS>(MeshShader::SplattingShaderInstance, { 8, MeshShader::SplattingShaderInstance->TU_tex_layout, MeshShader::SplattingShaderInstance->TU_tex_detail0, MeshShader::SplattingShaderInstance->TU_tex_detail1, MeshShader::SplattingShaderInstance->TU_tex_detail2, MeshShader::SplattingShaderInstance->TU_tex_detail3 }, ListSplattingSM::Arguments);
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renderMeshes2ndPass<MeshShader::GrassPass2Shader, video::EVT_STANDARD>(MeshShader::GrassPass2ShaderInstance, { MeshShader::GrassPass2ShaderInstance->TU_Albedo }, ListGrassSM::Arguments);
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renderMeshes2ndPass<MeshShader::ObjectPass2Shader, video::EVT_STANDARD>({ MeshShader::ObjectPass2Shader::getInstance<MeshShader::ObjectPass2Shader>()->TU_Albedo }, ListDefaultStandardSM::Arguments);
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renderMeshes2ndPass<MeshShader::ObjectPass2Shader, video::EVT_TANGENTS>({ MeshShader::ObjectPass2Shader::getInstance<MeshShader::ObjectPass2Shader>()->TU_Albedo }, ListDefaultTangentSM::Arguments);
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renderMeshes2ndPass<MeshShader::ObjectRefPass2Shader, video::EVT_STANDARD>({ MeshShader::ObjectRefPass2Shader::getInstance<MeshShader::ObjectRefPass2Shader>()->TU_Albedo }, ListAlphaRefSM::Arguments);
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renderMeshes2ndPass<MeshShader::SphereMapShader, video::EVT_STANDARD>({ MeshShader::SphereMapShader::getInstance<MeshShader::SphereMapShader>()->TU_tex }, ListSphereMapSM::Arguments);
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renderMeshes2ndPass<MeshShader::ObjectUnlitShader, video::EVT_STANDARD>({ MeshShader::ObjectUnlitShader::getInstance<MeshShader::ObjectUnlitShader>()->TU_tex }, ListUnlitSM::Arguments);
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renderMeshes2ndPass<MeshShader::DetailledObjectPass2Shader, video::EVT_2TCOORDS>({ MeshShader::DetailledObjectPass2Shader::getInstance<MeshShader::DetailledObjectPass2Shader>()->TU_Albedo, MeshShader::DetailledObjectPass2Shader::getInstance<MeshShader::DetailledObjectPass2Shader>()->TU_detail }, ListDetailSM::Arguments);
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renderMeshes2ndPass<MeshShader::SplattingShader, video::EVT_2TCOORDS>({ 8, MeshShader::SplattingShader::getInstance<MeshShader::SplattingShader>()->TU_tex_layout, MeshShader::SplattingShader::getInstance<MeshShader::SplattingShader>()->TU_tex_detail0, MeshShader::SplattingShader::getInstance<MeshShader::SplattingShader>()->TU_tex_detail1, MeshShader::SplattingShader::getInstance<MeshShader::SplattingShader>()->TU_tex_detail2, MeshShader::SplattingShader::getInstance<MeshShader::SplattingShader>()->TU_tex_detail3 }, ListSplattingSM::Arguments);
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renderMeshes2ndPass<MeshShader::GrassPass2Shader, video::EVT_STANDARD>({ MeshShader::GrassPass2Shader::getInstance<MeshShader::GrassPass2Shader>()->TU_Albedo }, ListGrassSM::Arguments);
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}
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}
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@@ -227,16 +227,16 @@ void IrrDriver::renderTransparent()
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if (World::getWorld() && World::getWorld()->isFogEnabled())
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{
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glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
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renderMeshes2ndPass<MeshShader::TransparentFogShader, video::EVT_STANDARD>(MeshShader::TransparentFogShaderInstance, { MeshShader::TransparentFogShaderInstance->TU_tex }, ListBlendTransparentFog::Arguments);
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renderMeshes2ndPass<MeshShader::TransparentFogShader, video::EVT_STANDARD>({ MeshShader::TransparentFogShader::getInstance<MeshShader::TransparentFogShader>()->TU_tex }, ListBlendTransparentFog::Arguments);
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glBlendFunc(GL_ONE, GL_ONE);
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renderMeshes2ndPass<MeshShader::TransparentFogShader, video::EVT_STANDARD>(MeshShader::TransparentFogShaderInstance, { MeshShader::TransparentFogShaderInstance->TU_tex }, ListAdditiveTransparentFog::Arguments);
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renderMeshes2ndPass<MeshShader::TransparentFogShader, video::EVT_STANDARD>({ MeshShader::TransparentFogShader::getInstance<MeshShader::TransparentFogShader>()->TU_tex }, ListAdditiveTransparentFog::Arguments);
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}
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else
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{
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glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
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renderMeshes2ndPass<MeshShader::TransparentShader, video::EVT_STANDARD>(MeshShader::TransparentShaderInstance, { MeshShader::TransparentShaderInstance->TU_tex }, ListBlendTransparent::Arguments);
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renderMeshes2ndPass<MeshShader::TransparentShader, video::EVT_STANDARD>({ MeshShader::TransparentShader::getInstance<MeshShader::TransparentShader>()->TU_tex }, ListBlendTransparent::Arguments);
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glBlendFunc(GL_ONE, GL_ONE);
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renderMeshes2ndPass<MeshShader::TransparentShader, video::EVT_STANDARD>(MeshShader::TransparentShaderInstance, { MeshShader::TransparentShaderInstance->TU_tex }, ListAdditiveTransparent::Arguments);
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renderMeshes2ndPass<MeshShader::TransparentShader, video::EVT_STANDARD>({ MeshShader::TransparentShader::getInstance<MeshShader::TransparentShader>()->TU_tex }, ListAdditiveTransparent::Arguments);
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}
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if (!UserConfigParams::m_dynamic_lights)
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@@ -410,4 +410,4 @@ void IrrDriver::renderShadows()
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drawRSM<EVT_STANDARD>(rsm_matrix, { MeshShader::RSMShader::TU_tex }, ListDefaultStandardG::Arguments);
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drawRSM<EVT_2TCOORDS>(rsm_matrix, { MeshShader::RSMShader::TU_tex }, ListDefault2TCoordG::Arguments);
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}
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}
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@@ -328,19 +328,10 @@ void Shaders::loadShaders()
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MeshShader::InstancedObjectPass1ShaderInstance = new MeshShader::InstancedObjectPass1Shader();
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MeshShader::InstancedObjectRefPass1ShaderInstance = new MeshShader::InstancedObjectRefPass1Shader();
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MeshShader::InstancedGrassPass1ShaderInstance = new MeshShader::InstancedGrassPass1Shader();
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MeshShader::ObjectPass2ShaderInstance = new MeshShader::ObjectPass2Shader();
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MeshShader::InstancedObjectPass2ShaderInstance = new MeshShader::InstancedObjectPass2Shader();
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MeshShader::InstancedObjectRefPass2ShaderInstance = new MeshShader::InstancedObjectRefPass2Shader();
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MeshShader::InstancedGrassPass2ShaderInstance = new MeshShader::InstancedGrassPass2Shader();
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MeshShader::DetailledObjectPass2ShaderInstance = new MeshShader::DetailledObjectPass2Shader();
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MeshShader::ObjectRefPass2ShaderInstance = new MeshShader::ObjectRefPass2Shader();
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MeshShader::ObjectUnlitShaderInstance = new MeshShader::ObjectUnlitShader();
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MeshShader::SphereMapShaderInstance = new MeshShader::SphereMapShader();
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MeshShader::SplattingShaderInstance = new MeshShader::SplattingShader();
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MeshShader::GrassPass2ShaderInstance = new MeshShader::GrassPass2Shader();
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MeshShader::BubbleShader::init();
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MeshShader::TransparentShaderInstance = new MeshShader::TransparentShader();
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MeshShader::TransparentFogShaderInstance = new MeshShader::TransparentFogShader();
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MeshShader::BillboardShader::init();
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LightShader::PointLightShader::init();
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MeshShader::DisplaceShaderInstance = new MeshShader::DisplaceShader();
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@@ -198,7 +198,7 @@ public:
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extern InstancedGrassPass1Shader *InstancedGrassPass1ShaderInstance;
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class ObjectPass2Shader : public ShaderHelper<core::matrix4, core::matrix4, video::SColorf>
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class ObjectPass2Shader : public ShaderHelperSingleton<ObjectPass2Shader, core::matrix4, core::matrix4, video::SColorf>
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{
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public:
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GLuint TU_Albedo;
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@@ -206,8 +206,6 @@ public:
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ObjectPass2Shader();
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};
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extern ObjectPass2Shader *ObjectPass2ShaderInstance;
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class InstancedObjectPass2Shader : public ShaderHelper<video::SColorf>
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{
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public:
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@@ -228,7 +226,7 @@ public:
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extern InstancedObjectRefPass2Shader *InstancedObjectRefPass2ShaderInstance;
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class DetailledObjectPass2Shader : public ShaderHelper<core::matrix4, video::SColorf>
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class DetailledObjectPass2Shader : public ShaderHelperSingleton<DetailledObjectPass2Shader, core::matrix4, video::SColorf>
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{
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public:
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GLuint TU_Albedo, TU_detail;
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@@ -236,9 +234,7 @@ public:
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DetailledObjectPass2Shader();
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};
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extern DetailledObjectPass2Shader *DetailledObjectPass2ShaderInstance;
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class ObjectUnlitShader : public ShaderHelper<core::matrix4>
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class ObjectUnlitShader : public ShaderHelperSingleton<ObjectUnlitShader, core::matrix4>
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{
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public:
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GLuint TU_tex;
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@@ -246,9 +242,7 @@ public:
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ObjectUnlitShader();
|
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};
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extern ObjectUnlitShader *ObjectUnlitShaderInstance;
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class ObjectRefPass2Shader : public ShaderHelper<core::matrix4, core::matrix4, video::SColorf>
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class ObjectRefPass2Shader : public ShaderHelperSingleton<ObjectRefPass2Shader, core::matrix4, core::matrix4, video::SColorf>
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{
|
||||
public:
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||||
GLuint TU_Albedo;
|
||||
@@ -256,9 +250,7 @@ public:
|
||||
ObjectRefPass2Shader();
|
||||
};
|
||||
|
||||
extern ObjectRefPass2Shader *ObjectRefPass2ShaderInstance;
|
||||
|
||||
class GrassPass2Shader : public ShaderHelper<core::matrix4, core::vector3df, video::SColorf>
|
||||
class GrassPass2Shader : public ShaderHelperSingleton<GrassPass2Shader, core::matrix4, core::vector3df, video::SColorf>
|
||||
{
|
||||
public:
|
||||
GLuint TU_Albedo;
|
||||
@@ -266,8 +258,6 @@ public:
|
||||
GrassPass2Shader();
|
||||
};
|
||||
|
||||
extern GrassPass2Shader *GrassPass2ShaderInstance;
|
||||
|
||||
class InstancedGrassPass2Shader : public ShaderHelper<core::vector3df, core::vector3df, video::SColorf>
|
||||
{
|
||||
public:
|
||||
@@ -278,7 +268,7 @@ public:
|
||||
|
||||
extern InstancedGrassPass2Shader *InstancedGrassPass2ShaderInstance;
|
||||
|
||||
class SphereMapShader : public ShaderHelper<core::matrix4, core::matrix4, video::SColorf>
|
||||
class SphereMapShader : public ShaderHelperSingleton<SphereMapShader, core::matrix4, core::matrix4, video::SColorf>
|
||||
{
|
||||
public:
|
||||
GLuint TU_tex;
|
||||
@@ -286,9 +276,7 @@ public:
|
||||
SphereMapShader();
|
||||
};
|
||||
|
||||
extern SphereMapShader *SphereMapShaderInstance;
|
||||
|
||||
class SplattingShader : public ShaderHelper<core::matrix4, video::SColorf>
|
||||
class SplattingShader : public ShaderHelperSingleton<SplattingShader, core::matrix4, video::SColorf>
|
||||
{
|
||||
public:
|
||||
GLuint TU_tex_layout, TU_tex_detail0, TU_tex_detail1, TU_tex_detail2, TU_tex_detail3;
|
||||
@@ -296,8 +284,6 @@ public:
|
||||
SplattingShader();
|
||||
};
|
||||
|
||||
extern SplattingShader *SplattingShaderInstance;
|
||||
|
||||
class BubbleShader
|
||||
{
|
||||
public:
|
||||
@@ -308,7 +294,7 @@ public:
|
||||
static void setUniforms(const core::matrix4 &ModelViewProjectionMatrix, unsigned TU_tex, float time, float transparency);
|
||||
};
|
||||
|
||||
class TransparentShader : public ShaderHelper<core::matrix4, core::matrix4>
|
||||
class TransparentShader : public ShaderHelperSingleton<TransparentShader, core::matrix4, core::matrix4>
|
||||
{
|
||||
public:
|
||||
GLuint TU_tex;
|
||||
@@ -316,9 +302,7 @@ public:
|
||||
TransparentShader();
|
||||
};
|
||||
|
||||
extern TransparentShader *TransparentShaderInstance;
|
||||
|
||||
class TransparentFogShader : public ShaderHelper<core::matrix4, core::matrix4, float, float, float, float, float, video::SColorf>
|
||||
class TransparentFogShader : public ShaderHelperSingleton<TransparentFogShader, core::matrix4, core::matrix4, float, float, float, float, float, video::SColorf>
|
||||
{
|
||||
public:
|
||||
GLuint TU_tex;
|
||||
@@ -326,8 +310,6 @@ public:
|
||||
TransparentFogShader();
|
||||
};
|
||||
|
||||
extern TransparentFogShader *TransparentFogShaderInstance;
|
||||
|
||||
class BillboardShader
|
||||
{
|
||||
public:
|
||||
|
||||
@@ -225,7 +225,7 @@ void STKMeshSceneNode::render()
|
||||
glDisable(GL_CULL_FACE);
|
||||
if (update_each_frame)
|
||||
updatevbo();
|
||||
glUseProgram(MeshShader::ObjectPass1Shader::getInstance()->Program);
|
||||
glUseProgram(MeshShader::ObjectPass1Shader::getInstance<MeshShader::ObjectPass1Shader>()->Program);
|
||||
// Only untextured
|
||||
for (unsigned i = 0; i < GLmeshes.size(); i++)
|
||||
{
|
||||
@@ -276,7 +276,7 @@ void STKMeshSceneNode::render()
|
||||
glDisable(GL_CULL_FACE);
|
||||
if (!spareWhiteTex)
|
||||
spareWhiteTex = getUnicolorTexture(video::SColor(255, 255, 255, 255));
|
||||
glUseProgram(MeshShader::ObjectPass2ShaderInstance->Program);
|
||||
glUseProgram(MeshShader::ObjectPass2Shader::getInstance<MeshShader::ObjectPass2Shader>()->Program);
|
||||
// Only untextured
|
||||
for (unsigned i = 0; i < GLmeshes.size(); i++)
|
||||
{
|
||||
@@ -286,8 +286,8 @@ void STKMeshSceneNode::render()
|
||||
GLenum itype = mesh.IndexType;
|
||||
size_t count = mesh.IndexCount;
|
||||
|
||||
setTexture(MeshShader::ObjectPass2ShaderInstance->TU_Albedo, getTextureGLuint(spareWhiteTex), GL_NEAREST, GL_NEAREST, false);
|
||||
MeshShader::ObjectPass2ShaderInstance->setUniforms(AbsoluteTransformation, mesh.TextureMatrix, irr_driver->getSceneManager()->getAmbientLight());
|
||||
setTexture(MeshShader::ObjectPass2Shader::getInstance<MeshShader::ObjectPass2Shader>()->TU_Albedo, getTextureGLuint(spareWhiteTex), GL_NEAREST, GL_NEAREST, false);
|
||||
MeshShader::ObjectPass2Shader::getInstance<MeshShader::ObjectPass2Shader>()->setUniforms(AbsoluteTransformation, mesh.TextureMatrix, irr_driver->getSceneManager()->getAmbientLight());
|
||||
assert(mesh.vao);
|
||||
glBindVertexArray(mesh.vao);
|
||||
glDrawElements(ptype, count, itype, 0);
|
||||
@@ -350,7 +350,7 @@ void STKMeshSceneNode::render()
|
||||
|
||||
if (World::getWorld() && World::getWorld()->isFogEnabled())
|
||||
{
|
||||
glUseProgram(MeshShader::TransparentFogShaderInstance->Program);
|
||||
glUseProgram(MeshShader::TransparentFogShader::getInstance<MeshShader::TransparentFogShader>()->Program);
|
||||
for (unsigned i = 0; i < GLmeshes.size(); i++)
|
||||
{
|
||||
GLMesh &mesh = GLmeshes[i];
|
||||
@@ -374,8 +374,8 @@ void STKMeshSceneNode::render()
|
||||
tmpcol.getBlue() / 255.0f);
|
||||
|
||||
compressTexture(mesh.textures[0], true);
|
||||
setTexture(0, getTextureGLuint(mesh.textures[0]), GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, true);
|
||||
MeshShader::TransparentFogShaderInstance->setUniforms(AbsoluteTransformation, mesh.TextureMatrix, fogmax, startH, endH, start, end, col);
|
||||
setTexture(MeshShader::TransparentFogShader::getInstance<MeshShader::TransparentFogShader>()->TU_tex, getTextureGLuint(mesh.textures[0]), GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, true);
|
||||
MeshShader::TransparentFogShader::getInstance<MeshShader::TransparentFogShader>()->setUniforms(AbsoluteTransformation, mesh.TextureMatrix, fogmax, startH, endH, start, end, col);
|
||||
|
||||
assert(mesh.vao);
|
||||
glBindVertexArray(mesh.vao);
|
||||
@@ -385,7 +385,7 @@ void STKMeshSceneNode::render()
|
||||
}
|
||||
else
|
||||
{
|
||||
glUseProgram(MeshShader::TransparentShaderInstance->Program);
|
||||
glUseProgram(MeshShader::TransparentShader::getInstance<MeshShader::TransparentShader>()->Program);
|
||||
for (unsigned i = 0; i < GLmeshes.size(); i++)
|
||||
{
|
||||
irr_driver->IncreaseObjectCount();
|
||||
@@ -395,9 +395,9 @@ void STKMeshSceneNode::render()
|
||||
size_t count = mesh.IndexCount;
|
||||
|
||||
compressTexture(mesh.textures[0], true);
|
||||
setTexture(MeshShader::TransparentShaderInstance->TU_tex, getTextureGLuint(mesh.textures[0]), GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, true);
|
||||
setTexture(MeshShader::TransparentShader::getInstance<MeshShader::TransparentShader>()->TU_tex, getTextureGLuint(mesh.textures[0]), GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, true);
|
||||
|
||||
MeshShader::TransparentShaderInstance->setUniforms(AbsoluteTransformation, mesh.TextureMatrix);
|
||||
MeshShader::TransparentShader::getInstance<MeshShader::TransparentShader>()->setUniforms(AbsoluteTransformation, mesh.TextureMatrix);
|
||||
assert(mesh.vao);
|
||||
glBindVertexArray(mesh.vao);
|
||||
glDrawElements(ptype, count, itype, 0);
|
||||
|
||||
@@ -37,6 +37,9 @@
|
||||
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
/** Loads a grand prix definition from a file.
|
||||
* \param filename Name of the file to load.
|
||||
*/
|
||||
GrandPrixData::GrandPrixData(const std::string& filename)
|
||||
{
|
||||
m_filename = filename;
|
||||
@@ -44,18 +47,34 @@ GrandPrixData::GrandPrixData(const std::string& filename)
|
||||
StringUtils::removeExtension(filename));
|
||||
m_editable = (filename.find(file_manager->getGPDir(), 0) == 0);
|
||||
reload();
|
||||
}
|
||||
} // GrandPrixData
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
GrandPrixData::GrandPrixData(const unsigned int number_of_tracks,
|
||||
const std::string& track_group,
|
||||
const RandomGPInfoDialog::REVERSED use_reverse)
|
||||
/** Creates a random grand prix from the specified parameters.
|
||||
* \param number_of_tracks How many tracks to select.
|
||||
* \param track_group From which track group to select the tracks.
|
||||
* \param use_reverse How the reverse setting is to be determined.
|
||||
* \param new_tracks If true, new tracks are selected, otherwise existing
|
||||
* tracks will not be changed (used to e.g. increase the number of
|
||||
* tracks in an already existing random grand prix).
|
||||
*
|
||||
*/
|
||||
void GrandPrixData::createRandomGP(const unsigned int number_of_tracks,
|
||||
const std::string &track_group,
|
||||
const GPReverseType use_reverse,
|
||||
bool new_tracks)
|
||||
{
|
||||
m_filename = "Random GP - Not loaded from a file!";
|
||||
m_id = "random";
|
||||
m_name = "Random Grand Prix";
|
||||
m_editable = false;
|
||||
|
||||
if(new_tracks)
|
||||
{
|
||||
m_tracks.clear();
|
||||
m_laps.clear();
|
||||
m_reversed.clear();
|
||||
}
|
||||
m_tracks.reserve(number_of_tracks);
|
||||
m_laps.reserve(number_of_tracks);
|
||||
m_reversed.reserve(number_of_tracks);
|
||||
@@ -117,48 +136,64 @@ void GrandPrixData::changeTrackNumber(const unsigned int number_of_tracks,
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
void GrandPrixData::changeReverse(const RandomGPInfoDialog::REVERSED use_reverse)
|
||||
/** Updates the GP data with newly decided reverse requirements.
|
||||
* \param use_reverse How reverse setting for each track is to be determined.
|
||||
*/
|
||||
void GrandPrixData::changeReverse(const GrandPrixData::GPReverseType use_reverse)
|
||||
{
|
||||
for (unsigned int i = 0; i < m_tracks.size(); i++)
|
||||
{
|
||||
if (use_reverse == RandomGPInfoDialog::NO_REVERSE)
|
||||
if (use_reverse == GP_NO_REVERSE)
|
||||
m_reversed[i] = false;
|
||||
else if (use_reverse == RandomGPInfoDialog::MIXED)
|
||||
else if (use_reverse == GP_RANDOM_REVERSE)
|
||||
if (track_manager->getTrack(m_tracks[i])->reverseAvailable())
|
||||
m_reversed[i] = (rand() % 2 != 0);
|
||||
else
|
||||
m_reversed[i] = false;
|
||||
else // all reversed
|
||||
m_reversed[i] = track_manager->getTrack(m_tracks[i])->reverseAvailable();
|
||||
}
|
||||
}
|
||||
} // for i < m_tracks.size()
|
||||
} // changeReverse
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
/** Sets the id of this grand prix.
|
||||
* \param id The new id.
|
||||
*/
|
||||
void GrandPrixData::setId(const std::string& id)
|
||||
{
|
||||
m_id = id;
|
||||
}
|
||||
} // setId
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
/** Sets the name of the grand prix.
|
||||
* \param name New name.
|
||||
*/
|
||||
void GrandPrixData::setName(const irr::core::stringw& name)
|
||||
{
|
||||
m_name = name;
|
||||
}
|
||||
} // setName
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
/** Sets the filename of this grand prix.
|
||||
* \param filename New filename.
|
||||
*/
|
||||
void GrandPrixData::setFilename(const std::string& filename)
|
||||
{
|
||||
m_filename = filename;
|
||||
}
|
||||
} // setFilename
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
/** Sets if this grand prix can be edited.
|
||||
* \param editable New value.
|
||||
*/
|
||||
void GrandPrixData::setEditable(const bool editable)
|
||||
{
|
||||
m_editable = editable;
|
||||
}
|
||||
} // setEditable
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
/** Reloads grand prix from file.
|
||||
*/
|
||||
void GrandPrixData::reload()
|
||||
{
|
||||
m_tracks.clear();
|
||||
@@ -270,6 +305,8 @@ void GrandPrixData::reload()
|
||||
} // reload()
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
/** Saves the grand prix data to a file.
|
||||
*/
|
||||
bool GrandPrixData::writeToFile()
|
||||
{
|
||||
try
|
||||
@@ -303,9 +340,12 @@ bool GrandPrixData::writeToFile()
|
||||
m_filename.c_str(), e.what());
|
||||
return false;
|
||||
}
|
||||
}
|
||||
} // writeToFile
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
/** Checks if the grand prix data are consistent.
|
||||
* \param log_error: If errors should be sent to the logger.
|
||||
*/
|
||||
bool GrandPrixData::checkConsistency(bool log_error) const
|
||||
{
|
||||
for (unsigned int i = 0; i < m_tracks.size(); i++)
|
||||
@@ -323,8 +363,7 @@ bool GrandPrixData::checkConsistency(bool log_error) const
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
} // checkConsistency
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
/** Returns true if the track is available. This is used to test if Fort Magma
|
||||
@@ -332,76 +371,99 @@ bool GrandPrixData::checkConsistency(bool log_error) const
|
||||
* story mode, but will be available once all challenges are done and nolok
|
||||
* is unlocked). It also prevents people from using the grand prix editor as
|
||||
* a way to play tracks that still haven't been unlocked
|
||||
* \param id Name of the track to test.
|
||||
* \param include_locked If set to true, all tracks (including locked tracks)
|
||||
* are considered to be available.
|
||||
*/
|
||||
bool GrandPrixData::isTrackAvailable(const std::string &id,
|
||||
bool includeLocked ) const
|
||||
bool include_locked ) const
|
||||
{
|
||||
if (includeLocked)
|
||||
if (include_locked)
|
||||
return true;
|
||||
else if (id == "fortmagma")
|
||||
return !PlayerManager::getCurrentPlayer()->isLocked("fortmagma");
|
||||
else
|
||||
return (!m_editable ||
|
||||
!PlayerManager::get()->getCurrentPlayer()->isLocked(id));
|
||||
}
|
||||
} // isTrackAvailable
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
std::vector<std::string> GrandPrixData::getTrackNames(bool includeLocked) const
|
||||
/** Returns the list of tracks that is available (i.e. unlocked) of this
|
||||
* grand prix.
|
||||
* \param include_locked If data for locked tracks should be included or not.
|
||||
* \return A copy of the list of available tracks in this grand prix.
|
||||
*/
|
||||
std::vector<std::string> GrandPrixData::getTrackNames(bool include_locked) const
|
||||
{
|
||||
std::vector<std::string> names;
|
||||
for (unsigned int i = 0; i < m_tracks.size(); i++)
|
||||
{
|
||||
if(isTrackAvailable(m_tracks[i], includeLocked))
|
||||
if(isTrackAvailable(m_tracks[i], include_locked))
|
||||
names.push_back(m_tracks[i]);
|
||||
}
|
||||
return names;
|
||||
}
|
||||
} // getTrackNames
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
std::vector<int> GrandPrixData::getLaps(bool includeLocked) const
|
||||
/** Returns the laps for each available track of the grand prix.
|
||||
* \param include_locked If data for locked tracks should be included or not.
|
||||
* \return a std::vector containing the laps for each grand prix.
|
||||
*/
|
||||
std::vector<int> GrandPrixData::getLaps(bool include_locked) const
|
||||
{
|
||||
std::vector<int> laps;
|
||||
for (unsigned int i = 0; i< m_tracks.size(); i++)
|
||||
if(isTrackAvailable(m_tracks[i], includeLocked))
|
||||
if(isTrackAvailable(m_tracks[i], include_locked))
|
||||
laps.push_back(m_laps[i]);
|
||||
|
||||
return laps;
|
||||
}
|
||||
} // getLaps
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
std::vector<bool> GrandPrixData::getReverse(bool includeLocked) const
|
||||
/** Returns the reverse setting for each available grand prix.
|
||||
* \param include_locked If data for locked tracks should be included or not.
|
||||
* \return A copy of alist with the reverse status for each track.
|
||||
*/
|
||||
std::vector<bool> GrandPrixData::getReverse(bool include_locked) const
|
||||
{
|
||||
std::vector<bool> reverse;
|
||||
for (unsigned int i = 0; i< m_tracks.size(); i++)
|
||||
if(isTrackAvailable(m_tracks[i], includeLocked))
|
||||
if(isTrackAvailable(m_tracks[i], include_locked))
|
||||
reverse.push_back(m_reversed[i]);
|
||||
|
||||
return reverse;
|
||||
}
|
||||
} // getReverse
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
/** Returns true if this grand prix can be edited.
|
||||
*/
|
||||
bool GrandPrixData::isEditable() const
|
||||
{
|
||||
return m_editable;
|
||||
}
|
||||
} // isEditable
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
/** Returns the number of tracks in this grand prix.
|
||||
* \param include_locked If data for locked tracks should be included or not.
|
||||
*/
|
||||
unsigned int GrandPrixData::getNumberOfTracks(bool includeLocked) const
|
||||
{
|
||||
if (includeLocked)
|
||||
return m_tracks.size();
|
||||
else
|
||||
return getTrackNames(false).size();
|
||||
}
|
||||
} // getNumberOfTracks
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
/** Returns the (translated) name of the track with the specified index.
|
||||
*/
|
||||
irr::core::stringw GrandPrixData::getTrackName(const unsigned int track) const
|
||||
{
|
||||
assert(track < getNumberOfTracks(true));
|
||||
Track* t = track_manager->getTrack(m_tracks[track]);
|
||||
assert(t != NULL);
|
||||
return t->getName();
|
||||
}
|
||||
} // getTrackName
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
const std::string& GrandPrixData::getTrackId(const unsigned int track) const
|
||||
|
||||
@@ -24,7 +24,6 @@
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "states_screens/dialogs/random_gp_dialog.hpp"
|
||||
#include "utils/translation.hpp"
|
||||
|
||||
using irr::core::stringw;
|
||||
@@ -69,21 +68,35 @@ private:
|
||||
*/
|
||||
bool isTrackAvailable(const std::string &id, bool includeLocked) const;
|
||||
|
||||
public:
|
||||
/** Used to define the reverse setting when creating a random GP:
|
||||
* No reverse, all reverse (if available on the track), random
|
||||
* selection. */
|
||||
enum GPReverseType
|
||||
{
|
||||
GP_NO_REVERSE = 0,
|
||||
GP_ALL_REVERSE = 1,
|
||||
GP_RANDOM_REVERSE = 2
|
||||
}; // GPReverseType
|
||||
|
||||
public:
|
||||
#if (defined(WIN32) || defined(_WIN32)) && !defined(__MINGW32__)
|
||||
# pragma warning(disable:4290)
|
||||
#endif
|
||||
/** Load the GrandPrixData from the given filename */
|
||||
GrandPrixData(const std::string& filename);
|
||||
|
||||
/** Needed for simple creation of an instance of GrandPrixData */
|
||||
GrandPrixData() {};
|
||||
/** Creates a new random GP */
|
||||
GrandPrixData(const unsigned int number_of_tracks,
|
||||
const std::string& track_group,
|
||||
const RandomGPInfoDialog::REVERSED use_reverse);
|
||||
|
||||
void changeTrackNumber(const unsigned int number_of_tracks,
|
||||
const std::string& track_group);
|
||||
void changeReverse(const RandomGPInfoDialog::REVERSED use_reverse);
|
||||
void changeReverse(const GPReverseType use_reverse);
|
||||
|
||||
void createRandomGP(const unsigned int number_of_tracks,
|
||||
const std::string& track_group,
|
||||
const GPReverseType use_reverse,
|
||||
bool new_tracks=false);
|
||||
|
||||
// Methods for the GP editor
|
||||
void setId(const std::string& id);
|
||||
|
||||
@@ -34,7 +34,6 @@ const char* GrandPrixManager::SUFFIX = ".grandprix";
|
||||
// ----------------------------------------------------------------------------
|
||||
GrandPrixManager::GrandPrixManager()
|
||||
{
|
||||
m_random_gp = NULL; // better do it explicitly and avoid weird stuff
|
||||
loadFiles();
|
||||
} // GrandPrixManager
|
||||
|
||||
@@ -42,10 +41,7 @@ GrandPrixManager::GrandPrixManager()
|
||||
GrandPrixManager::~GrandPrixManager()
|
||||
{
|
||||
for(unsigned int i=0; i<m_gp_data.size(); i++)
|
||||
{
|
||||
delete m_gp_data[i];
|
||||
}
|
||||
delete m_random_gp;
|
||||
} // ~GrandPrixManager
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@@ -97,7 +93,7 @@ void GrandPrixManager::load(const std::string& filename)
|
||||
catch (std::runtime_error& e)
|
||||
{
|
||||
Log::error("GrandPrixManager",
|
||||
"Ignoring grand prix %s (%s)\n", filename.c_str(), e.what());
|
||||
"Ignoring Grand Prix %s (%s)\n", filename.c_str(), e.what());
|
||||
}
|
||||
} // load
|
||||
|
||||
@@ -156,9 +152,6 @@ GrandPrixData* GrandPrixManager::getGrandPrix(const std::string& s) const
|
||||
// ----------------------------------------------------------------------------
|
||||
GrandPrixData* GrandPrixManager::editGrandPrix(const std::string& s) const
|
||||
{
|
||||
if (s == "random")
|
||||
return m_random_gp;
|
||||
|
||||
for(unsigned int i=0; i<m_gp_data.size(); i++)
|
||||
{
|
||||
if(m_gp_data[i]->getId() == s)
|
||||
|
||||
@@ -22,7 +22,8 @@
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
#include "race/grand_prix_data.hpp"
|
||||
#include "irrlicht.h"
|
||||
class GrandPrixData;
|
||||
|
||||
/**
|
||||
* \ingroup race
|
||||
@@ -47,10 +48,6 @@ private:
|
||||
bool existsName(const irr::core::stringw& name) const;
|
||||
|
||||
public:
|
||||
/** saved here by a random GP dialog to avoid dangling pinters or
|
||||
* memory leaks */
|
||||
GrandPrixData* m_random_gp;
|
||||
|
||||
GrandPrixManager();
|
||||
~GrandPrixManager();
|
||||
void reload();
|
||||
|
||||
@@ -53,8 +53,8 @@ GPInfoDialog::GPInfoDialog(const std::string& gp_ident)
|
||||
doInit();
|
||||
m_curr_time = 0.0f;
|
||||
|
||||
m_gp = grand_prix_manager->getGrandPrix(gp_ident);
|
||||
m_gp->checkConsistency();
|
||||
m_gp = *grand_prix_manager->getGrandPrix(gp_ident);
|
||||
m_gp.checkConsistency();
|
||||
|
||||
m_under_title = m_area.getHeight()/7;
|
||||
m_over_body = m_area.getHeight()/7;
|
||||
@@ -72,7 +72,7 @@ GPInfoDialog::~GPInfoDialog()
|
||||
{
|
||||
GUIEngine::Screen* curr_screen = GUIEngine::getCurrentScreen();
|
||||
if (curr_screen->getName() == "tracks.stkgui")
|
||||
static_cast<TracksScreen*>(curr_screen)->setFocusOnGP(m_gp->getId());
|
||||
static_cast<TracksScreen*>(curr_screen)->setFocusOnGP(m_gp.getId());
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@@ -81,7 +81,7 @@ void GPInfoDialog::addTitle()
|
||||
{
|
||||
core::rect< s32 > area_top(0, 0, m_area.getWidth(), m_under_title);
|
||||
IGUIStaticText* title = GUIEngine::getGUIEnv()->addStaticText(
|
||||
translations->fribidize(m_gp->getName()),
|
||||
translations->fribidize(m_gp.getName()),
|
||||
area_top, false, true, // border, word wrap
|
||||
m_irrlicht_window);
|
||||
title->setTabStop(false);
|
||||
@@ -92,7 +92,7 @@ void GPInfoDialog::addTitle()
|
||||
|
||||
void GPInfoDialog::addTracks()
|
||||
{
|
||||
const std::vector<std::string> tracks = m_gp->getTrackNames();
|
||||
const std::vector<std::string> tracks = m_gp.getTrackNames();
|
||||
const unsigned int track_amount = tracks.size();
|
||||
|
||||
int height_of_one_line = std::min((m_lower_bound - m_over_body)/(track_amount+1),
|
||||
@@ -185,7 +185,7 @@ void GPInfoDialog::addScreenshot()
|
||||
m_screenshot_widget->m_h = m_area.getWidth()*3/8; // *(3/4)*(1/2)
|
||||
}
|
||||
|
||||
Track* track = track_manager->getTrack(m_gp->getTrackNames()[0]);
|
||||
Track* track = track_manager->getTrack(m_gp.getTrackNames()[0]);
|
||||
m_screenshot_widget->m_properties[GUIEngine::PROP_ICON] = (track->getScreenshotFile().c_str());
|
||||
m_screenshot_widget->setParent(m_irrlicht_window);
|
||||
m_screenshot_widget->add();
|
||||
@@ -203,7 +203,7 @@ void GPInfoDialog::addButtons()
|
||||
SavedGrandPrix* saved_gp = SavedGrandPrix::getSavedGP( StateManager::get()
|
||||
->getActivePlayerProfile(0)
|
||||
->getUniqueID(),
|
||||
m_gp->getId(),
|
||||
m_gp.getId(),
|
||||
race_manager->getDifficulty(),
|
||||
race_manager->getNumberOfKarts(),
|
||||
race_manager->getNumLocalPlayers());
|
||||
@@ -250,7 +250,7 @@ void GPInfoDialog::addButtons()
|
||||
void GPInfoDialog::onEnterPressedInternal()
|
||||
{
|
||||
// Save the GP id because dismiss() will destroy this instance
|
||||
std::string gp_id = m_gp->getId();
|
||||
std::string gp_id = m_gp.getId();
|
||||
ModalDialog::dismiss();
|
||||
// Disable accidentally unlocking of a challenge
|
||||
PlayerManager::getCurrentPlayer()->setCurrentChallenge("");
|
||||
@@ -264,7 +264,7 @@ GUIEngine::EventPropagation GPInfoDialog::processEvent(const std::string& event_
|
||||
if (event_source == "start" || event_source == "continue")
|
||||
{
|
||||
// Save GP identifier, since dismiss will delete this object.
|
||||
std::string gp_id = m_gp->getId();
|
||||
std::string gp_id = m_gp.getId();
|
||||
// Also create a copy of the string: it is a reference to data
|
||||
// in a widget in the dialog - so if we call dismiss, this reference
|
||||
// becomes invalid!
|
||||
@@ -288,7 +288,7 @@ void GPInfoDialog::onUpdate(float dt)
|
||||
m_curr_time += dt;
|
||||
int frameAfter = (int)(m_curr_time / 1.5f);
|
||||
|
||||
const std::vector<std::string> tracks = m_gp->getTrackNames();
|
||||
const std::vector<std::string> tracks = m_gp.getTrackNames();
|
||||
if (frameAfter >= (int)tracks.size())
|
||||
{
|
||||
frameAfter = 0;
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
#define HEADER_GP_INFO_DIALOG_HPP
|
||||
|
||||
#include "guiengine/modaldialog.hpp"
|
||||
// Don't include grand_prix_data.hpp here or the compilation will fail
|
||||
#include "race/grand_prix_data.hpp"
|
||||
|
||||
|
||||
class GrandPrixData;
|
||||
@@ -39,7 +39,9 @@ class GPInfoDialog : public GUIEngine::ModalDialog
|
||||
protected: // Necessary for RandomGPInfoDialog
|
||||
GUIEngine::IconButtonWidget* m_screenshot_widget;
|
||||
float m_curr_time;
|
||||
GrandPrixData* m_gp;
|
||||
|
||||
/** The grand prix data. */
|
||||
GrandPrixData m_gp;
|
||||
|
||||
/** height of the separator over the body */
|
||||
int m_over_body;
|
||||
|
||||
@@ -33,11 +33,12 @@ using irr::gui::IGUIStaticText;
|
||||
typedef GUIEngine::SpinnerWidget Spinner;
|
||||
|
||||
RandomGPInfoDialog::RandomGPInfoDialog()
|
||||
|
||||
{
|
||||
// Defaults - loading selection from last time frrom a file would be better
|
||||
m_number_of_tracks = 2; // We can assume that there are at least 2 standard tracks
|
||||
m_trackgroup = "standard";
|
||||
m_use_reverse = NO_REVERSE;
|
||||
m_use_reverse = GrandPrixData::GP_NO_REVERSE;
|
||||
|
||||
doInit();
|
||||
m_curr_time = 0.0f;
|
||||
@@ -46,14 +47,7 @@ RandomGPInfoDialog::RandomGPInfoDialog()
|
||||
m_over_body = m_area.getHeight()/7 + SPINNER_HEIGHT + 10; // 10px space
|
||||
m_lower_bound = m_area.getHeight()*6/7;
|
||||
|
||||
// The GP manager is be used to make the GP live longer than this dialog
|
||||
if (grand_prix_manager->m_random_gp)
|
||||
{
|
||||
delete grand_prix_manager->m_random_gp;
|
||||
grand_prix_manager->m_random_gp = NULL;
|
||||
}
|
||||
m_gp = new GrandPrixData(m_number_of_tracks, m_trackgroup, m_use_reverse);
|
||||
grand_prix_manager->m_random_gp = m_gp;
|
||||
m_gp.createRandomGP(m_number_of_tracks, m_trackgroup, m_use_reverse);
|
||||
|
||||
addTitle();
|
||||
addSpinners();
|
||||
@@ -141,15 +135,17 @@ GUIEngine::EventPropagation RandomGPInfoDialog::processEvent(
|
||||
{
|
||||
if (eventSource == "start")
|
||||
{
|
||||
// Save GP data, since dismiss will delete this object.
|
||||
GrandPrixData gp = m_gp;
|
||||
ModalDialog::dismiss();
|
||||
race_manager->startGP(grand_prix_manager->m_random_gp, false, false);
|
||||
race_manager->startGP(&gp, false, false);
|
||||
return GUIEngine::EVENT_BLOCK;
|
||||
}
|
||||
else if (eventSource == "Number of tracks")
|
||||
{
|
||||
// The old gp can be reused because there's only track deletion/adding
|
||||
m_number_of_tracks = getWidget<Spinner>("Number of tracks")->getValue();
|
||||
m_gp->changeTrackNumber(m_number_of_tracks, m_trackgroup);
|
||||
m_gp.changeTrackNumber(m_number_of_tracks, m_trackgroup);
|
||||
addTracks();
|
||||
}
|
||||
else if (eventSource == "Trackgroup")
|
||||
@@ -171,22 +167,22 @@ GUIEngine::EventPropagation RandomGPInfoDialog::processEvent(
|
||||
if (s->getValue() > (signed)max)
|
||||
s->setValue(max);
|
||||
|
||||
delete m_gp;
|
||||
m_gp = new GrandPrixData(m_number_of_tracks, m_trackgroup, m_use_reverse);
|
||||
grand_prix_manager->m_random_gp = m_gp;
|
||||
// Create a new (i.e. with new tracks) random gp, since the old
|
||||
// tracks might not all belong to the newly selected group.
|
||||
m_gp.createRandomGP(m_number_of_tracks, m_trackgroup, m_use_reverse,
|
||||
/*new_tracks*/true);
|
||||
addTracks();
|
||||
}
|
||||
else if (eventSource == "reverse")
|
||||
{
|
||||
Spinner* r = getWidget<Spinner>("reverse");
|
||||
m_use_reverse = static_cast<REVERSED>(r->getValue());
|
||||
m_gp->changeReverse(m_use_reverse);
|
||||
m_use_reverse = static_cast<GrandPrixData::GPReverseType>(r->getValue());
|
||||
m_gp.changeReverse(m_use_reverse);
|
||||
}
|
||||
else if (eventSource == "reload")
|
||||
{
|
||||
delete m_gp;
|
||||
m_gp = new GrandPrixData(m_number_of_tracks, m_trackgroup, m_use_reverse);
|
||||
grand_prix_manager->m_random_gp = m_gp;
|
||||
m_gp.createRandomGP(m_number_of_tracks, m_trackgroup, m_use_reverse,
|
||||
/*new_tracks*/true);
|
||||
addTracks();
|
||||
}
|
||||
|
||||
|
||||
@@ -24,17 +24,15 @@
|
||||
|
||||
class RandomGPInfoDialog : public GPInfoDialog
|
||||
{
|
||||
public:
|
||||
enum REVERSED
|
||||
{
|
||||
NO_REVERSE = 0,
|
||||
ALL_REVERSE = 1,
|
||||
MIXED = 2
|
||||
};
|
||||
private:
|
||||
/** How many tracks to pick. */
|
||||
unsigned int m_number_of_tracks;
|
||||
|
||||
/** Name of the track group from which to pick tracks. */
|
||||
std::string m_trackgroup;
|
||||
REVERSED m_use_reverse;
|
||||
|
||||
/** How reverse settings should be determined. */
|
||||
GrandPrixData::GPReverseType m_use_reverse;
|
||||
|
||||
public:
|
||||
static const int SPINNER_HEIGHT = 40;
|
||||
|
||||
@@ -108,7 +108,7 @@ RaceGUI::RaceGUI()
|
||||
int n = race_manager->getNumberOfKarts();
|
||||
|
||||
m_animation_states.resize(n);
|
||||
m_rank_animation_start_times.resize(n);
|
||||
m_rank_animation_duration.resize(n);
|
||||
m_last_ranks.resize(n);
|
||||
} // RaceGUI
|
||||
|
||||
@@ -211,7 +211,7 @@ void RaceGUI::renderPlayerView(const Camera *camera, float dt)
|
||||
if(!World::getWorld()->isRacePhase()) return;
|
||||
|
||||
drawPowerupIcons (kart, viewport, scaling);
|
||||
drawSpeedEnergyRank(kart, viewport, scaling);
|
||||
drawSpeedEnergyRank(kart, viewport, scaling, dt);
|
||||
|
||||
if (!m_is_tutorial)
|
||||
drawLap(kart, viewport, scaling);
|
||||
@@ -601,10 +601,18 @@ void RaceGUI::drawEnergyMeter(int x, int y, const AbstractKart *kart,
|
||||
} // drawEnergyMeter
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
/** Draws the rank of a player.
|
||||
* \param kart The kart of the player.
|
||||
* \param offset Offset of top left corner for this display (for splitscreen).
|
||||
* \param min_ratio Scaling of the screen (for splitscreen).
|
||||
* \param meter_width Width of the meter (inside which the rank is shown).
|
||||
* \param meter_height Height of the meter (inside which the rank is shown).
|
||||
* \param dt Time step size.
|
||||
*/
|
||||
void RaceGUI::drawRank(const AbstractKart *kart,
|
||||
const core::vector2df &offset,
|
||||
float min_ratio, int meter_width,
|
||||
int meter_height)
|
||||
int meter_height, float dt)
|
||||
{
|
||||
// Draw rank
|
||||
WorldWithRank *world = dynamic_cast<WorldWithRank*>(World::getWorld());
|
||||
@@ -617,10 +625,14 @@ void RaceGUI::drawRank(const AbstractKart *kart,
|
||||
{
|
||||
if (m_last_ranks[id] != kart->getPosition())
|
||||
{
|
||||
m_rank_animation_start_times[id] = world->getTime();
|
||||
m_rank_animation_duration[id] = 0.0f;
|
||||
m_animation_states[id] = AS_SMALLER;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_rank_animation_duration[id] += dt;
|
||||
}
|
||||
|
||||
float scale = 1.0f;
|
||||
int rank = kart->getPosition();
|
||||
@@ -628,13 +640,12 @@ void RaceGUI::drawRank(const AbstractKart *kart,
|
||||
const float MIN_SHRINK = 0.3f;
|
||||
if (m_animation_states[id] == AS_SMALLER)
|
||||
{
|
||||
scale = 1.0f - (world->getTime() - m_rank_animation_start_times[id])
|
||||
/ DURATION;
|
||||
scale = 1.0f - m_rank_animation_duration[id]/ DURATION;
|
||||
rank = m_last_ranks[id];
|
||||
if (scale < MIN_SHRINK)
|
||||
{
|
||||
m_animation_states[id] = AS_BIGGER;
|
||||
m_rank_animation_start_times[id] = world->getTime();
|
||||
m_rank_animation_duration[id] = 0.0f;
|
||||
// Store the new rank
|
||||
m_last_ranks[id] = kart->getPosition();
|
||||
scale = MIN_SHRINK;
|
||||
@@ -642,8 +653,7 @@ void RaceGUI::drawRank(const AbstractKart *kart,
|
||||
}
|
||||
else if (m_animation_states[id] == AS_BIGGER)
|
||||
{
|
||||
scale = (world->getTime() - m_rank_animation_start_times[id])
|
||||
/ DURATION + MIN_SHRINK;
|
||||
scale = m_rank_animation_duration[id] / DURATION + MIN_SHRINK;
|
||||
rank = m_last_ranks[id];
|
||||
if (scale > 1.0f)
|
||||
{
|
||||
@@ -680,10 +690,12 @@ void RaceGUI::drawRank(const AbstractKart *kart,
|
||||
* \param kart The kart for which to show the data.
|
||||
* \param viewport The viewport to use.
|
||||
* \param scaling Which scaling to apply to the speedometer.
|
||||
* \param dt Time step size.
|
||||
*/
|
||||
void RaceGUI::drawSpeedEnergyRank(const AbstractKart* kart,
|
||||
const core::recti &viewport,
|
||||
const core::vector2df &scaling)
|
||||
const core::vector2df &scaling,
|
||||
float dt)
|
||||
{
|
||||
float min_ratio = std::min(scaling.X, scaling.Y);
|
||||
const int SPEEDWIDTH = 128;
|
||||
@@ -712,7 +724,7 @@ void RaceGUI::drawSpeedEnergyRank(const AbstractKart* kart,
|
||||
|
||||
const float speed = kart->getSpeed();
|
||||
|
||||
drawRank(kart, offset, min_ratio, meter_width, meter_height);
|
||||
drawRank(kart, offset, min_ratio, meter_width, meter_height, dt);
|
||||
|
||||
|
||||
if(speed <=0) return; // Nothing to do if speed is negative.
|
||||
|
||||
@@ -89,8 +89,8 @@ private:
|
||||
enum AnimationState {AS_NONE, AS_SMALLER, AS_BIGGER};
|
||||
std::vector<AnimationState> m_animation_states;
|
||||
|
||||
/** When the animation state was changed. */
|
||||
std::vector<float> m_rank_animation_start_times;
|
||||
/** How long the rank animation has been shown. */
|
||||
std::vector<float> m_rank_animation_duration;
|
||||
|
||||
/** Stores the previous rank for each kart. Used for the rank animation. */
|
||||
std::vector<int> m_last_ranks;
|
||||
@@ -103,14 +103,14 @@ private:
|
||||
const core::vector2df &scaling);
|
||||
void drawSpeedEnergyRank (const AbstractKart* kart,
|
||||
const core::recti &viewport,
|
||||
const core::vector2df &scaling);
|
||||
const core::vector2df &scaling, float dt);
|
||||
void drawLap (const AbstractKart* kart,
|
||||
const core::recti &viewport,
|
||||
const core::vector2df &scaling);
|
||||
void drawRank (const AbstractKart *kart,
|
||||
const core::vector2df &offset,
|
||||
float min_ratio, int meter_width,
|
||||
int meter_height);
|
||||
int meter_height, float dt);
|
||||
|
||||
/** Display items that are shown once only (for all karts). */
|
||||
void drawGlobalMiniMap ();
|
||||
|
||||
Reference in New Issue
Block a user