2010-05-30 11:48:24 -04:00
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#ifndef HEADER_GRAND_PRIX_LOSE_HPP
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#define HEADER_GRAND_PRIX_LOSE_HPP
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#include "guiengine/screen.hpp"
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#include "karts/kart_model.hpp"
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#include <vector>
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#include <string>
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namespace irr { namespace scene { class ISceneNode; class ICameraSceneNode; class ILightSceneNode; } }
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class KartProperties;
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/**
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* \brief Screen shown at the end of a Grand Prix
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* \ingroup states_screens
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*/
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class GrandPrixLose : public GUIEngine::Screen, public GUIEngine::ScreenSingleton<GrandPrixLose>
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{
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friend class GUIEngine::ScreenSingleton<GrandPrixLose>;
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GrandPrixLose();
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/** sky angle, 0-360 */
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float m_sky_angle;
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/** Global evolution of time */
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float m_global_time;
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irr::scene::IMeshSceneNode* m_garage;
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irr::scene::IAnimatedMeshSceneNode* m_garage_door;
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irr::scene::ISceneNode* m_kart_node[4];
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irr::scene::ISceneNode* m_sky;
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irr::scene::ICameraSceneNode* m_camera;
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irr::scene::ILightSceneNode* m_light;
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/** A copy of the kart model for each kart used. */
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std::vector<KartModel*> m_all_kart_models;
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int m_phase;
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float m_kart_x, m_kart_y, m_kart_z;
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float m_camera_x, m_camera_y, m_camera_z;
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float m_camera_target_x, m_camera_target_z;
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MusicInformation* m_music;
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irr::core::recti m_viewport[4];
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public:
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/** \brief implement callback from parent class GUIEngine::Screen */
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virtual void loadedFromFile();
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/** \brief implement optional callback from parent class GUIEngine::Screen */
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void onUpdate(float dt, irr::video::IVideoDriver*);
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/** \brief implement callback from parent class GUIEngine::Screen */
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void init();
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/** \brief implement callback from parent class GUIEngine::Screen */
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void tearDown();
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/** \brief implement callback from parent class GUIEngine::Screen */
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void eventCallback(GUIEngine::Widget* widget, const std::string& name, const int playerID);
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/** \brief set which karts lost this GP */
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void setKarts(std::vector<std::string> ident);
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virtual MusicInformation* getMusic() const { return m_music; }
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};
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#endif
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