Removed VS compiler warnings (double to float conversion, loss of precision).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5522 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@@ -20,7 +20,7 @@ class GrandPrixLose : public GUIEngine::Screen, public GUIEngine::ScreenSingleto
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float m_sky_angle;
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/** Global evolution of time */
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double m_global_time;
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float m_global_time;
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irr::scene::IMeshSceneNode* m_garage;
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