stk-code_catmod/src/states_screens/grand_prix_lose.hpp

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#ifndef HEADER_GRAND_PRIX_LOSE_HPP
#define HEADER_GRAND_PRIX_LOSE_HPP
#include "guiengine/screen.hpp"
namespace irr { namespace scene { class ISceneNode; class ICameraSceneNode; class ILightSceneNode; } }
class KartProperties;
/**
* \brief Screen shown at the end of a Grand Prix
* \ingroup states_screens
*/
class GrandPrixLose : public GUIEngine::Screen, public GUIEngine::ScreenSingleton<GrandPrixLose>
{
friend class GUIEngine::ScreenSingleton<GrandPrixLose>;
GrandPrixLose();
/** sky angle, 0-360 */
float m_sky_angle;
/** Global evolution of time */
float m_global_time;
irr::scene::IMeshSceneNode* m_garage;
irr::scene::IAnimatedMeshSceneNode* m_garage_door;
irr::scene::ISceneNode* m_kart_node;
irr::scene::ISceneNode* m_sky;
irr::scene::ICameraSceneNode* m_camera;
irr::scene::ILightSceneNode* m_light;
int m_phase;
float m_kart_x, m_kart_y, m_kart_z;
float m_camera_x, m_camera_y, m_camera_z;
float m_camera_target_x, m_camera_target_z;
MusicInformation* m_music;
public:
/** \brief implement callback from parent class GUIEngine::Screen */
virtual void loadedFromFile();
/** \brief implement optional callback from parent class GUIEngine::Screen */
void onUpdate(float dt, irr::video::IVideoDriver*);
/** \brief implement callback from parent class GUIEngine::Screen */
void init();
/** \brief implement callback from parent class GUIEngine::Screen */
void tearDown();
/** \brief implement callback from parent class GUIEngine::Screen */
void eventCallback(GUIEngine::Widget* widget, const std::string& name, const int playerID);
void setKart(const std::string ident);
virtual MusicInformation* getMusic() const { return m_music; }
};
#endif