OpenDiablo2/main.go

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Go
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package main
import (
"log"
"gopkg.in/alecthomas/kingpin.v2"
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"github.com/OpenDiablo2/OpenDiablo2/d2common"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2data"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2data/d2datadict"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2enum"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2mpq"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2resource"
"github.com/OpenDiablo2/OpenDiablo2/d2game/d2gamescene"
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2asset"
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2audio"
ebiten2 "github.com/OpenDiablo2/OpenDiablo2/d2core/d2audio/ebiten"
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2config"
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2input"
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2render"
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2render/ebiten"
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2scene"
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2term"
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2ui"
"github.com/OpenDiablo2/OpenDiablo2/d2game"
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)
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// GitBranch is set by the CI build process to the name of the branch
var GitBranch string
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// GitCommit is set by the CI build process to the commit hash
var GitCommit string
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func main() {
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if len(GitBranch) == 0 {
d2common.SetBuildInfo("Local Build", "")
} else {
d2common.SetBuildInfo(GitBranch, GitCommit)
}
region := kingpin.Arg("region", "Region type id").Int()
preset := kingpin.Arg("preset", "Level preset").Int()
kingpin.Parse()
log.SetFlags(log.Lshortfile)
log.Println("OpenDiablo2 - Open source Diablo 2 engine")
if err := initializeEverything(); err != nil {
log.Fatal(err)
}
if *region == 0 {
d2scene.SetNextScene(d2gamescene.CreateMainMenu())
} else {
d2scene.SetNextScene(d2gamescene.CreateMapEngineTest(*region, *preset))
}
if err := d2game.Run(GitBranch); err != nil {
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log.Fatal(err)
}
}
func loadStrings() error {
tablePaths := []string{
d2resource.PatchStringTable,
d2resource.ExpansionStringTable,
d2resource.StringTable,
}
for _, tablePath := range tablePaths {
data, err := d2asset.LoadFile(tablePath)
if err != nil {
return err
}
d2common.LoadDictionary(data)
}
log.Printf("Loaded %d entries from the string table", d2common.GetDictionaryEntryCount())
return nil
}
func loadPalettes() error {
palNames := []string{
"act1",
"act2",
"act3",
"act4",
"act5",
"endgame",
"endgame2",
"fechar",
"loading",
"menu0",
"menu1",
"menu2",
"menu3",
"menu4",
"sky",
"static",
"trademark",
"units",
}
for _, pal := range palNames {
file, err := d2asset.LoadFile(`data\global\palette\` + pal + `\pal.dat`)
if err != nil {
return err
}
d2datadict.LoadPalette(d2enum.PaletteType(pal), file)
}
log.Printf("Loaded %d palettes", len(d2datadict.Palettes))
return nil
}
func loadDataDict() error {
entries := []struct {
path string
loader func(data []byte)
}{
{d2resource.LevelType, d2datadict.LoadLevelTypes},
{d2resource.LevelPreset, d2datadict.LoadLevelPresets},
{d2resource.LevelWarp, d2datadict.LoadLevelWarps},
{d2resource.ObjectType, d2datadict.LoadObjectTypes},
{d2resource.ObjectDetails, d2datadict.LoadObjects},
{d2resource.Weapons, d2datadict.LoadWeapons},
{d2resource.Armor, d2datadict.LoadArmors},
{d2resource.Misc, d2datadict.LoadMiscItems},
{d2resource.UniqueItems, d2datadict.LoadUniqueItems},
{d2resource.Missiles, d2datadict.LoadMissiles},
{d2resource.SoundSettings, d2datadict.LoadSounds},
{d2resource.AnimationData, d2data.LoadAnimationData},
{d2resource.MonStats, d2datadict.LoadMonStats},
}
for _, entry := range entries {
data, err := d2asset.LoadFile(entry.path)
if err != nil {
return err
}
entry.loader(data)
}
return nil
}
func loadLoadingSprite() (*d2ui.Sprite, error) {
animation, err := d2asset.LoadAnimation(d2resource.LoadingScreen, d2resource.PaletteLoading)
if err != nil {
return nil, err
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}
loadingSprite, err := d2ui.LoadSprite(animation)
if err != nil {
return nil, err
}
loadingSpriteSizeX, loadingSpriteSizeY := loadingSprite.GetCurrentFrameSize()
loadingSprite.SetPosition(400-(loadingSpriteSizeX/2), 300+(loadingSpriteSizeY/2))
return loadingSprite, nil
}
func loadCursorSprite() (*d2ui.Sprite, error) {
animation, err := d2asset.LoadAnimation(d2resource.CursorDefault, d2resource.PaletteUnits)
if err != nil {
return nil, err
}
cursorSprite, err := d2ui.LoadSprite(animation)
if err != nil {
return nil, err
}
return cursorSprite, nil
}
func initializeEverything() error {
if err := d2config.Initialize(); err != nil {
return err
}
config, err := d2config.Get()
if err != nil {
return err
}
d2resource.LanguageCode = config.Language
renderer, err := ebiten.CreateRenderer()
if err != nil {
return err
}
if err := d2render.Initialize(renderer); err != nil {
return err
}
if err := d2render.SetWindowIcon("d2logo.png"); err != nil {
return err
}
if err := d2input.Initialize(); err != nil {
return err
}
if err := d2term.Initialize(); err != nil {
return err
}
d2term.BindLogger()
d2mpq.InitializeCryptoBuffer()
if err := d2asset.Initialize(); err != nil {
return err
}
audioProvider, err := ebiten2.CreateAudio()
if err != nil {
return err
}
if err := d2audio.Initialize(audioProvider); err != nil {
return err
}
if err := d2audio.SetVolumes(config.BgmVolume, config.SfxVolume); err != nil {
return err
}
if err := loadDataDict(); err != nil {
return err
}
if err := loadPalettes(); err != nil {
return err
}
if err := loadStrings(); err != nil {
return err
}
cursorSprite, err := loadCursorSprite()
if err != nil {
return err
}
d2ui.Initialize(cursorSprite)
loadingSprite, err := loadLoadingSprite()
if err != nil {
return err
}
d2game.Initialize(loadingSprite)
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return nil
}