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cuberite-2a/src/Mobs
madmaxoft 7d0fc85d00 Merge branch 'master' into potions 2014-07-17 11:01:26 +02:00
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AggressiveMonster.cpp Cave spider now poisons its victim, added IsPawn function to Entity 2014-06-17 11:39:21 -07:00
AggressiveMonster.h Further refactored, Reverted Minecart change 2014-04-26 09:25:30 -07:00
Bat.cpp Fixed mob hitbox sizes, removed TODOs 2014-06-07 00:40:01 -07:00
Bat.h Moved source to src 2013-11-24 14:19:41 +00:00
Blaze.cpp Nullify deleted pointers. 2014-06-19 01:49:56 -07:00
Blaze.h More fixes to get it to compile for me on Mac 10.9. Mostly just newline additions, but some of the unused variables were causing errors, so I wrapped them in #ifndef __APPLE__ calls, since I didn't know if they were going to be used in the future. 2014-03-25 11:15:05 -06:00
CMakeLists.txt Cmake generated projects for IDEs include headers in project files. 2014-04-25 09:56:15 -07:00
CaveSpider.cpp For now, removed creator member from Entity Effect for pointer safety 2014-07-11 17:27:29 -07:00
CaveSpider.h Cave spider now poisons its victim, added IsPawn function to Entity 2014-06-17 11:39:21 -07:00
Chicken.cpp Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Chicken.h Rewritten code. 2014-01-29 19:15:26 +01:00
Cow.cpp Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Cow.h Rewritten code. 2014-01-29 19:15:26 +01:00
Creeper.cpp Changed BroadcastSoundEffect function to take floating pos. 2014-07-13 02:08:02 +02:00
Creeper.h Add entity invulnerable 2014-04-26 00:32:30 +02:00
EnderDragon.cpp Moved source to src 2013-11-24 14:19:41 +00:00
EnderDragon.h Moved source to src 2013-11-24 14:19:41 +00:00
Enderman.cpp Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Enderman.h Moved source to src 2013-11-24 14:19:41 +00:00
Ghast.cpp Nullify deleted pointers. 2014-06-19 01:49:56 -07:00
Ghast.h Moved source to src 2013-11-24 14:19:41 +00:00
Giant.cpp Merge remote-tracking branch 'origin/master' into foldermove2 2013-11-24 14:37:03 +00:00
Giant.h Moved source to src 2013-11-24 14:19:41 +00:00
Horse.cpp Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Horse.h Moved source to src 2013-11-24 14:19:41 +00:00
IncludeAllMonsters.h Fixed references to renamed files. 2014-04-23 15:25:10 -07:00
IronGolem.cpp Fixed Formatting, added compiler warning suppressing methods, fixed comments 2014-02-24 15:38:38 +01:00
IronGolem.h Resolved backwards compatibility issues 2014-07-16 11:38:52 +01:00
MagmaCube.cpp Fixed references to renamed files. 2014-04-23 15:25:10 -07:00
MagmaCube.h Rename mob source files to fit CamelCase. 2014-04-23 15:22:49 -07:00
Monster.cpp Merge branch 'master' into potions 2014-07-17 11:01:26 +02:00
Monster.h Merge branch 'master' into potions 2014-07-17 11:01:26 +02:00
Mooshroom.cpp added mooshroom to cow conversion 2014-02-27 22:04:48 +01:00
Mooshroom.h Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Ocelot.h Moved source to src 2013-11-24 14:19:41 +00:00
PassiveAggressiveMonster.cpp Add entity invulnerable 2014-04-26 00:32:30 +02:00
PassiveAggressiveMonster.h Add entity invulnerable 2014-04-26 00:32:30 +02:00
PassiveMonster.cpp Add entity invulnerable 2014-04-26 00:32:30 +02:00
PassiveMonster.h Add entity invulnerable 2014-04-26 00:32:30 +02:00
Pig.cpp Merged branch 'tonibm19/master'. 2014-06-26 17:09:28 +02:00
Pig.h Added pig riding. 2014-06-20 10:50:21 +02:00
Sheep.cpp Update. 2014-07-13 11:11:40 +02:00
Sheep.h Changed comments. 2014-07-13 01:04:43 +02:00
Silverfish.h Moved source to src 2013-11-24 14:19:41 +00:00
Skeleton.cpp Bettered zombie and skeleton AI 2014-06-22 20:44:55 +01:00
Skeleton.h Moved source to src 2013-11-24 14:19:41 +00:00
Slime.cpp Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Slime.h Moved source to src 2013-11-24 14:19:41 +00:00
SnowGolem.cpp g_BlockXXX => cBlockInfo::XXX 2014-03-01 21:34:19 +02:00
SnowGolem.h Snow golems die in hot biomes and leave a snow trail. 2013-12-22 20:40:07 +01:00
Spider.cpp Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Spider.h Moved source to src 2013-11-24 14:19:41 +00:00
Squid.cpp Unified Vector classes 2014-03-11 16:02:25 +02:00
Squid.h All mobs now drown (fixes #54) 2014-01-24 23:58:51 +00:00
Villager.cpp Add entity invulnerable 2014-04-26 00:32:30 +02:00
Villager.h Add entity invulnerable 2014-04-26 00:32:30 +02:00
Witch.cpp Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Witch.h Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters 2014-02-23 19:50:51 +01:00
Wither.cpp Tailored death messages 2014-07-04 10:55:09 +01:00
Wither.h Tailored death messages 2014-07-04 10:55:09 +01:00
Wolf.cpp Add entity invulnerable 2014-04-26 00:32:30 +02:00
Wolf.h Add entity invulnerable 2014-04-26 00:32:30 +02:00
Zombie.cpp Bettered zombie and skeleton AI 2014-06-22 20:44:55 +01:00
Zombie.h Sorted a few constructors to remove warnings. 2013-12-20 16:39:20 +01:00
ZombiePigman.cpp Tailored death messages 2014-07-04 10:55:09 +01:00
ZombiePigman.h Tailored death messages 2014-07-04 10:55:09 +01:00