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cuberite-2a/src/Generating
2014-06-07 13:59:51 +02:00
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Prefabs Added RainbowRoads finisher generator. 2014-06-07 13:59:50 +02:00
BioGen.cpp Biome generators: biome lists can contain spaces. 2014-05-27 21:18:15 +02:00
BioGen.h BiomeVisualiser: Added the TwoLevel biome generator. 2013-11-28 20:00:30 +01:00
Caves.cpp Removed an unused macro. 2014-05-09 19:35:35 +02:00
Caves.h cWormNestCaves rewritten using cGridStructGen. 2014-05-09 11:16:13 +02:00
ChunkDesc.cpp BlockArea: Switched internal coords to Vector3i. 2014-03-25 21:59:41 +01:00
ChunkDesc.h Increased Type safety of Biomes 2014-02-03 12:26:17 -08:00
ChunkGenerator.cpp Added additional macros to support the MSVC size_t format and changed all formats to use the macros 2014-03-12 10:34:50 -07:00
ChunkGenerator.h Decoupled cChunkGenerator from cWorld and cRoot. 2014-01-10 22:22:54 +01:00
CMakeLists.txt Cmake generated projects for IDEs include headers in project files. 2014-04-25 09:56:15 -07:00
CompoGen.cpp docs/Generator: Added the easy Finishers. 2014-06-07 13:59:51 +02:00
CompoGen.h Added new biomes to old composition generator. 2013-11-28 21:51:18 +01:00
ComposableGenerator.cpp Added RainbowRoads finisher generator. 2014-06-07 13:59:50 +02:00
ComposableGenerator.h Unified StructureGens and FinisherGens. 2014-03-01 20:59:41 +01:00
DistortedHeightmap.cpp Fixed a few MSVC warnings. 2014-01-07 14:24:25 +01:00
DistortedHeightmap.h Re-added empty line. 2013-12-25 22:10:27 +01:00
EndGen.cpp Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT). 2013-12-20 16:01:34 +01:00
EndGen.h Moved source to src 2013-11-24 14:19:41 +00:00
FinishGen.cpp g_BlockXXX => cBlockInfo::XXX 2014-03-01 21:34:19 +02:00
FinishGen.h Merged branch 'NetherFinish'. 2014-01-18 17:03:31 +01:00
GridStructGen.cpp Merge branch 'master' into VillageGen 2014-05-27 22:09:30 +02:00
GridStructGen.h Fixed a NULL ptr failure in GridStructGen. 2014-05-15 16:03:45 +02:00
HeiGen.cpp Implemented faster upscaling using templates. 2014-03-21 22:53:46 +01:00
HeiGen.h Added new biomes to old height generators. 2013-11-28 21:15:50 +01:00
MineShafts.cpp Fixed Mineshaft system size. 2014-05-23 13:01:50 +02:00
MineShafts.h Mineshafts generator rewritten to use GridStructGen. 2014-05-09 10:59:33 +02:00
NetherFortGen.cpp Removed an unused NetherFortGen variable. 2014-05-09 19:53:57 +02:00
NetherFortGen.h cNetherFortGen uses cGridStructGen. 2014-05-07 22:34:06 +02:00
Noise3DGenerator.cpp Implemented faster upscaling using templates. 2014-03-21 22:53:46 +01:00
Noise3DGenerator.h Decoupled cChunkGenerator from cWorld and cRoot. 2014-01-10 22:22:54 +01:00
PieceGenerator.cpp cPieceGenerator chooses starting pieces based on weights. 2014-05-27 22:05:50 +02:00
PieceGenerator.h cPieceGenerator chooses starting pieces based on weights. 2014-05-27 22:05:50 +02:00
POCPieceGenerator.cpp Fixed a memory leak in cPOCPieceGenerator 2014-05-29 09:19:20 +02:00
POCPieceGenerator.h A working POCPiece generator. 2014-03-09 22:04:29 +01:00
Prefab.cpp Fixed prefab test initialization. 2014-05-26 10:05:51 +02:00
Prefab.h Added support for Miners' Village. 2014-05-25 23:50:16 +02:00
PrefabPiecePool.cpp Merge remote-tracking branch 'origin/master' into VillageGen 2014-05-29 09:14:47 +02:00
PrefabPiecePool.h Merge remote-tracking branch 'origin/master' into VillageGen 2014-05-29 09:14:47 +02:00
RainbowRoadsGen.cpp Added RainbowRoads finisher generator. 2014-06-07 13:59:50 +02:00
RainbowRoadsGen.h Added RainbowRoads finisher generator. 2014-06-07 13:59:50 +02:00
Ravines.cpp Removed unused constants from MineShafts and Ravines. 2014-05-09 20:13:20 +02:00
Ravines.h Ravines rewritten using cGridStructGen. 2014-05-09 18:30:39 +02:00
StructGen.cpp Fixed a few more switch warnings. 2014-05-11 16:28:48 -07:00
StructGen.h Unified StructureGens and FinisherGens. 2014-03-01 20:59:41 +01:00
Trees.cpp More switch warnings. 2014-05-11 16:54:42 -07:00
Trees.h Add BlockNewLeaves.h and rename Darkoac to Darkoak 2014-02-19 19:18:40 +01:00
UnderwaterBaseGen.cpp Added an initial version of the underwater base generator. 2014-05-31 22:06:14 +02:00
UnderwaterBaseGen.h Added an initial version of the underwater base generator. 2014-05-31 22:06:14 +02:00
VillageGen.cpp Fixed a memory leak in VillagGen. 2014-05-31 10:33:12 +02:00
VillageGen.h Villages have min and max density setting. 2014-05-22 21:47:56 +02:00