Removed unused constants from MineShafts and Ravines.
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@ -25,12 +25,6 @@ in a depth-first processing. Each of the descendants will branch randomly, if no
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static const int NEIGHBORHOOD_SIZE = 3;
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class cMineShaft abstract
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{
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public:
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@ -9,9 +9,6 @@
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/// How many ravines in each direction are generated for a given chunk. Must be an even number
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static const int NEIGHBORHOOD_SIZE = 8;
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static const int NUM_RAVINE_POINTS = 4;
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