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cuberite-2a/src/BlockEntities
12xx12 c0711407e9
Adding more customize options to mob spawners and improving the way to look for surrounding entities (#4955)
* added nearly any customize option

* fixed unnecessary diff
added comments

* removed unnecessary const qualifier

* fixed build

* changed to ForEachEntityInBox

* added docs

* updated lua api description

* checkstyle

* added changes suggested by @peterbell10
And now the player may break the server by setting ridiculous ranges

* updated docs
changed cast to static cast

* fixed clang

* fixed clang on WSSAnvil.cpp

Co-authored-by: 12xx12 <12xx12100@gmail.com>
2020-10-10 19:31:44 +00:00
..
BeaconEntity.cpp Beacon now checks for players in surrounding square (#4972) 2020-10-09 19:19:22 +00:00
BeaconEntity.h Using Super. 2020-04-16 20:07:48 +00:00
BedEntity.cpp Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BedEntity.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockEntity.cpp Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockEntity.h Fixing Mob spawner behaviour (#4930) 2020-09-27 20:02:16 +03:00
BlockEntityWithItems.cpp Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockEntityWithItems.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BrewingstandEntity.cpp Remove SetProperty(...cPlayer) 2020-10-03 16:54:14 +01:00
BrewingstandEntity.h Remove SetProperty(...cPlayer) 2020-10-03 16:54:14 +01:00
CMakeLists.txt Added end portal and enchanting table block entities 2020-09-20 01:40:20 +01:00
ChestEntity.cpp Add more statistic tracking (#4837) 2020-09-05 16:13:44 +01:00
ChestEntity.h Always use relative coordinates in AddBlock 2020-08-02 15:52:06 +01:00
CommandBlockEntity.cpp Streamline startup sequence 2020-09-05 13:16:52 +01:00
CommandBlockEntity.h Using Super. 2020-04-16 20:07:48 +00:00
DispenserEntity.cpp Update DispenserEntity.cpp 2020-04-25 12:27:39 +01:00
DispenserEntity.h Using Super. 2020-04-16 20:07:48 +00:00
DropSpenserEntity.cpp Limit fortune level, style fixes 2020-09-23 14:34:15 +01:00
DropSpenserEntity.h Using Super. 2020-04-16 20:07:48 +00:00
DropperEntity.cpp Using Super. 2020-04-16 20:07:48 +00:00
DropperEntity.h Using Super. 2020-04-16 20:07:48 +00:00
EnchantingTableEntity.cpp Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
EnchantingTableEntity.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
EndPortalEntity.cpp Added end portal and enchanting table block entities 2020-09-20 01:40:20 +01:00
EndPortalEntity.h Added end portal and enchanting table block entities 2020-09-20 01:40:20 +01:00
EnderChestEntity.cpp Add more statistic tracking (#4837) 2020-09-05 16:13:44 +01:00
EnderChestEntity.h Using Super. 2020-04-16 20:07:48 +00:00
FlowerPotEntity.cpp Add more statistic tracking (#4837) 2020-09-05 16:13:44 +01:00
FlowerPotEntity.h Using Super. 2020-04-16 20:07:48 +00:00
FurnaceEntity.cpp Remove SetProperty(...cPlayer) 2020-10-03 16:54:14 +01:00
FurnaceEntity.h Remove SetProperty(...cPlayer) 2020-10-03 16:54:14 +01:00
HopperEntity.cpp Implement Dropspenser Hook (#4903) 2020-09-21 15:31:45 +00:00
HopperEntity.h Using Super. 2020-04-16 20:07:48 +00:00
JukeboxEntity.cpp Do not call into things we don't own in destructors 2020-09-25 14:51:16 +01:00
JukeboxEntity.h Do not call into things we don't own in destructors 2020-09-25 14:51:16 +01:00
MobHeadEntity.cpp Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
MobHeadEntity.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
MobSpawnerEntity.cpp Adding more customize options to mob spawners and improving the way to look for surrounding entities (#4955) 2020-10-10 19:31:44 +00:00
MobSpawnerEntity.h Adding more customize options to mob spawners and improving the way to look for surrounding entities (#4955) 2020-10-10 19:31:44 +00:00
NoteEntity.cpp Add more statistic tracking (#4837) 2020-09-05 16:13:44 +01:00
NoteEntity.h Use pitch lookup in noteblock block entity (#4826) 2020-09-05 16:07:01 +01:00
SignEntity.cpp Using Super. 2020-04-16 20:07:48 +00:00
SignEntity.h Using Super. 2020-04-16 20:07:48 +00:00