.. |
md5
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
packets
|
Made several recomended changes. Gamemode is now world based. Need to add it to player.
|
2011-10-26 20:52:19 +00:00 |
AllToLua.bat
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
AllToLua.pkg
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
Bindings.cpp
|
You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet
|
2011-11-01 21:57:08 +00:00 |
Bindings.h
|
You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet
|
2011-11-01 21:57:08 +00:00 |
BlockID.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cAuthenticator.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cAuthenticator.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cBlockEntity.h
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cBlockingTCPLink.cpp
|
Compiles for linux
|
2011-10-21 21:25:29 +00:00 |
cBlockingTCPLink.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cBlockToPickup.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cBlockToPickup.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cCavespider.cpp
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cCavespider.h
|
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
|
2011-10-25 23:46:01 +00:00 |
cChatColor.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cChatColor.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cChestEntity.cpp
|
Player data is saved and loaded as human readable JSON now.
|
2011-10-31 21:30:14 +00:00 |
cChestEntity.h
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cChicken.cpp
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cChicken.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cChunk.cpp
|
fixed player spawning in the ground.
|
2011-11-01 22:27:09 +00:00 |
cChunk.h
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cChunkLoader.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cChunkLoader.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cChunkMap.cpp
|
You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet
|
2011-11-01 21:57:08 +00:00 |
cChunkMap.h
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cClientHandle.cpp
|
fixed player spawning in the ground.
|
2011-11-01 22:27:09 +00:00 |
cClientHandle.h
|
You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet
|
2011-11-01 21:57:08 +00:00 |
cCow.cpp
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cCow.h
|
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
|
2011-10-25 23:46:01 +00:00 |
cCraftingWindow.cpp
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cCraftingWindow.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cCreeper.cpp
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cCreeper.h
|
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
|
2011-10-25 23:46:01 +00:00 |
cCriticalSection.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cCriticalSection.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cCuboid.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cCuboid.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cEnderman.cpp
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cEnderman.h
|
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
|
2011-10-25 23:46:01 +00:00 |
cEntity.cpp
|
You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet
|
2011-11-01 21:57:08 +00:00 |
cEntity.h
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cEvent.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cEvent.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cFileFormatUpdater.cpp
|
You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet
|
2011-11-01 21:57:08 +00:00 |
cFileFormatUpdater.h
|
Player data is saved and loaded as human readable JSON now.
|
2011-10-31 21:30:14 +00:00 |
cFurnaceEntity.cpp
|
Player data is saved and loaded as human readable JSON now.
|
2011-10-31 21:30:14 +00:00 |
cFurnaceEntity.h
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cFurnaceRecipe.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cFurnaceRecipe.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cFurnaceWindow.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cFurnaceWindow.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cGenSettings.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cGenSettings.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cGhast.cpp
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cGhast.h
|
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
|
2011-10-25 23:46:01 +00:00 |
cGroup.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cGroup.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cGroupManager.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cGroupManager.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cHeartBeat.cpp
|
Compiles for linux
|
2011-10-21 21:25:29 +00:00 |
cHeartBeat.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cInventory.cpp
|
Player data is saved and loaded as human readable JSON now.
|
2011-10-31 21:30:14 +00:00 |
cInventory.h
|
Player data is saved and loaded as human readable JSON now.
|
2011-10-31 21:30:14 +00:00 |
cItem.cpp
|
Player data is saved and loaded as human readable JSON now.
|
2011-10-31 21:30:14 +00:00 |
cItem.h
|
Player data is saved and loaded as human readable JSON now.
|
2011-10-31 21:30:14 +00:00 |
cLadder.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cLog.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cLog.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cLuaCommandBinder.cpp
|
Fixed crash when client only sends a space in the chat
|
2011-11-02 01:20:40 +00:00 |
cLuaCommandBinder.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cMakeDir.cpp
|
Fixed bug in cMakeDir where it would only create directories named "world"
|
2011-10-26 13:07:39 +00:00 |
cMakeDir.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cMCLogger.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cMCLogger.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cMonster.cpp
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cMonster.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cMonsterConfig.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cMonsterConfig.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cNoise.cpp
|
Using SSE instructions for noise (terrain generation)
|
2011-10-25 18:57:38 +00:00 |
cNoise.h
|
Using SSE instructions for noise (terrain generation)
|
2011-10-25 18:57:38 +00:00 |
cPawn.cpp
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cPawn.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cPickup.cpp
|
You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet
|
2011-11-01 21:57:08 +00:00 |
cPickup.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cPig.cpp
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cPig.h
|
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
|
2011-10-25 23:46:01 +00:00 |
cPlayer.cpp
|
You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet
|
2011-11-01 21:57:08 +00:00 |
cPlayer.h
|
You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet
|
2011-11-01 21:57:08 +00:00 |
cPlugin_Lua.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cPlugin_Lua.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cPlugin.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cPlugin.h
|
Made several recomended changes. Gamemode is now world based. Need to add it to player.
|
2011-10-26 20:52:19 +00:00 |
cPluginManager.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cPluginManager.h
|
Compiles for linux
|
2011-10-21 21:25:29 +00:00 |
cRecipeChecker.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cRecipeChecker.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cReferenceManager.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cReferenceManager.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cRoot.cpp
|
You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet
|
2011-11-01 21:57:08 +00:00 |
cRoot.h
|
You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet
|
2011-11-01 21:57:08 +00:00 |
cSemaphore.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cSemaphore.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cServer.cpp
|
You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet
|
2011-11-01 21:57:08 +00:00 |
cServer.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cSheep.cpp
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cSheep.h
|
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
|
2011-10-25 23:46:01 +00:00 |
cSign.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cSignEntity.cpp
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cSignEntity.h
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cSilverfish.cpp
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cSilverfish.h
|
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
|
2011-10-25 23:46:01 +00:00 |
cSkeleton.cpp
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cSkeleton.h
|
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
|
2011-10-25 23:46:01 +00:00 |
cSleep.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cSleep.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cSlime.cpp
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cSlime.h
|
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
|
2011-10-25 23:46:01 +00:00 |
cSocket.cpp
|
Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms.
|
2011-10-23 00:18:44 +00:00 |
cSocket.h
|
Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms.
|
2011-10-23 00:18:44 +00:00 |
cSpider.cpp
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cSpider.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cSquid.cpp
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cSquid.h
|
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
|
2011-10-25 23:46:01 +00:00 |
cStairs.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cStringMap.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cStringMap.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cTCPLink.cpp
|
Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms.
|
2011-10-23 00:18:44 +00:00 |
cTCPLink.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cThread.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cThread.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cTimer.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cTimer.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cTorch.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cTracer.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cTracer.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cWaterSimulator.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cWaterSimulator.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cWebAdmin.cpp
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cWebAdmin.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cWebPlugin.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cWebPlugin.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cWindow.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cWindow.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cWindowOwner.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
cWolf.cpp
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cWolf.h
|
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
|
2011-10-25 23:46:01 +00:00 |
cWorld.cpp
|
Changed world gamemode location to world.ini for world based gamemodes.
|
2011-11-01 23:05:47 +00:00 |
cWorld.h
|
You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet
|
2011-11-01 21:57:08 +00:00 |
cZombie.cpp
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cZombie.h
|
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
|
2011-10-25 23:46:01 +00:00 |
cZombiepigman.cpp
|
Prepared some parts of the code for multi world support, I created lots of TODO's
|
2011-10-31 00:52:20 +00:00 |
cZombiepigman.h
|
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
|
2011-10-25 23:46:01 +00:00 |
Defines.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
Endianness.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
FileDefine.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
LuaFunctions.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
main.cpp
|
You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet
|
2011-11-01 21:57:08 +00:00 |
ManualBindings.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
ManualBindings.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
Matrix4f.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
Matrix4f.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
MCSocket.h
|
Abstracted sockets some more to ensure the same behavior over the entire program and on multiple platforms.
|
2011-10-23 00:18:44 +00:00 |
MemoryLeak.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
PacketID.h
|
Added CreateInventoryAction packet for creative mode. Used cPacketEntityEquipment as template. Forced server into Creative Mode. Can't break blocks yet. Player can stil be damaged in creative mode and dying takes you back to survival mode.
|
2011-10-26 16:49:01 +00:00 |
tolua_base.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
tolua++.exe
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
tolua++.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
Vector3d.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
Vector3d.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
Vector3f.cpp
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
Vector3f.h
|
MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
Vector3i.cpp
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
Vector3i.h
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |
virtual_method_hooks.lua
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MCServer c++ source files
|
2011-10-03 18:41:19 +00:00 |