1
0

Changed world gamemode location to world.ini for world based gamemodes.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@43 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
admin@omencraft.com 2011-11-01 23:05:47 +00:00
parent bf2806dcb8
commit 98aaa32394

View File

@ -117,6 +117,7 @@ cWorld::cWorld( const char* a_WorldName )
m_SpawnY = 128;
m_SpawnZ = (double)((rand()%10000)-5000);
m_WorldSeed = rand();
m_GameMode = 0;
cIniFile IniFile( m_pState->WorldName + "/world.ini");
if( IniFile.ReadFile() )
@ -125,6 +126,7 @@ cWorld::cWorld( const char* a_WorldName )
m_SpawnY = IniFile.GetValueF("SpawnPosition", "Y", m_SpawnY );
m_SpawnZ = IniFile.GetValueF("SpawnPosition", "Z", m_SpawnZ );
m_WorldSeed = IniFile.GetValueI("Seed", "Seed", m_WorldSeed );
m_GameMode = IniFile.GetValueI("GameMode", "GameMode", m_GameMode );
}
else
{
@ -132,6 +134,7 @@ cWorld::cWorld( const char* a_WorldName )
IniFile.SetValueF("SpawnPosition", "Y", m_SpawnY );
IniFile.SetValueF("SpawnPosition", "Z", m_SpawnZ );
IniFile.SetValueI("Seed", "Seed", m_WorldSeed );
IniFile.SetValueI("GameMode", "GameMode", m_GameMode );
if( !IniFile.WriteFile() )
{
LOG("WARNING: Could not write to %s/world.ini", a_WorldName);
@ -176,7 +179,6 @@ cWorld::cWorld( const char* a_WorldName )
m_Time = 0;
m_WorldTimeFraction = 0.f;
m_WorldTime = 0;
m_GameMode = 0;
m_LastSave = 0;
m_LastUnload = 0;
m_ClientHandleCriticalSection = new cCriticalSection();
@ -802,4 +804,4 @@ void cWorld::AddToRemoveEntityQueue( cEntity & a_Entity )
const char* cWorld::GetName()
{
return m_pState->WorldName.c_str();
}
}