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BioGen.cpp
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Enable some more clang-tidy linter checks (#4738)
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2020-05-14 22:15:35 +00:00 |
BioGen.h
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Enable some more clang-tidy linter checks (#4738)
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2020-05-14 22:15:35 +00:00 |
Caves.cpp
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Using Super.
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2020-04-16 20:07:48 +00:00 |
Caves.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
ChunkDesc.cpp
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Manage block entity lifetime with unique_ptr (#4080)
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2020-04-03 23:23:38 +02:00 |
ChunkDesc.h
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Generator: Added repeatability test.
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2019-09-07 13:38:07 +02:00 |
ChunkGenerator.cpp
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ChunkGenerator: Changed to use cChunkCoords.
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2019-09-08 20:21:49 +02:00 |
ChunkGenerator.h
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Deleted BiomeDef.h and ChunkDef.h from Globals.h (#4885)
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2020-09-25 09:13:59 +00:00 |
CMakeLists.txt
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Adding Generator For Single Piece Structures (#4830)
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2020-09-17 22:20:50 +00:00 |
CompoGen.cpp
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Enable some more clang-tidy linter checks (#4738)
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2020-05-14 22:15:35 +00:00 |
CompoGen.h
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CompoGenBiomal.cpp
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Cleanup some workarounds and warnings (#4735)
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2020-05-10 16:16:49 +00:00 |
CompoGenBiomal.h
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ComposableGenerator.cpp
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zlib -> libdeflate (#5085)
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2021-01-11 16:39:43 +00:00 |
ComposableGenerator.h
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Enable some more clang-tidy linter checks (#4738)
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2020-05-14 22:15:35 +00:00 |
CompositedHeiGen.h
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Enable some more clang-tidy linter checks (#4738)
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2020-05-14 22:15:35 +00:00 |
DistortedHeightmap.cpp
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Enable some more clang-tidy linter checks (#4738)
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2020-05-14 22:15:35 +00:00 |
DistortedHeightmap.h
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Enable some more clang-tidy linter checks (#4738)
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2020-05-14 22:15:35 +00:00 |
DungeonRoomsFinisher.cpp
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Enable some more clang-tidy linter checks (#4738)
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2020-05-14 22:15:35 +00:00 |
DungeonRoomsFinisher.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
EndGen.cpp
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Simple end gen (#4973)
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2020-10-11 15:44:57 +00:00 |
EndGen.h
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Simple end gen (#4973)
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2020-10-11 15:44:57 +00:00 |
FinishGen.cpp
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zlib -> libdeflate (#5085)
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2021-01-11 16:39:43 +00:00 |
FinishGen.h
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zlib -> libdeflate (#5085)
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2021-01-11 16:39:43 +00:00 |
GridStructGen.cpp
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Using Super.
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2020-04-16 20:07:48 +00:00 |
GridStructGen.h
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Remove smart pointer macros
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2017-07-21 14:41:51 +01:00 |
HeiGen.cpp
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Enable some more clang-tidy linter checks (#4738)
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2020-05-14 22:15:35 +00:00 |
HeiGen.h
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Enable some more clang-tidy linter checks (#4738)
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2020-05-14 22:15:35 +00:00 |
IntGen.h
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Deleted BiomeDef.h and ChunkDef.h from Globals.h (#4885)
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2020-09-25 09:13:59 +00:00 |
MineShafts.cpp
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Using Super.
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2020-04-16 20:07:48 +00:00 |
MineShafts.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
Noise3DGenerator.cpp
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Enable some more clang-tidy linter checks (#4738)
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2020-05-14 22:15:35 +00:00 |
Noise3DGenerator.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
PieceGeneratorBFSTree.cpp
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Replaced cpp14::make_unique<> with std::make_unique<>.
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2020-08-01 20:04:31 +01:00 |
PieceGeneratorBFSTree.h
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Removed unneeded includes (#3902)
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2017-08-06 20:57:44 +01:00 |
PiecePool.cpp
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Deal with covered switches consistently (#4161)
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2018-02-04 23:07:12 +00:00 |
PiecePool.h
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Enable some more clang-tidy linter checks (#4738)
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2020-05-14 22:15:35 +00:00 |
PieceStructuresGen.cpp
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Remove debug output on PieceStructuresGen.cpp (#4984)
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2020-10-12 13:35:14 +01:00 |
PieceStructuresGen.h
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Enable some more clang-tidy linter checks (#4738)
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2020-05-14 22:15:35 +00:00 |
Prefab.cpp
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Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)
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2020-04-03 08:57:01 +02:00 |
Prefab.h
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PrefabPiecePool.cpp
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zlib -> libdeflate (#5085)
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2021-01-11 16:39:43 +00:00 |
PrefabPiecePool.h
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zlib -> libdeflate (#5085)
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2021-01-11 16:39:43 +00:00 |
PrefabStructure.cpp
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Enable some more clang-tidy linter checks (#4738)
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2020-05-14 22:15:35 +00:00 |
PrefabStructure.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
ProtIntGen.h
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Enable some more clang-tidy linter checks (#4738)
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2020-05-14 22:15:35 +00:00 |
Ravines.cpp
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Using Super.
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2020-04-16 20:07:48 +00:00 |
Ravines.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
RoughRavines.cpp
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Using Super.
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2020-04-16 20:07:48 +00:00 |
RoughRavines.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |
ShapeGen.cpp
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Enable some more clang-tidy linter checks (#4738)
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2020-05-14 22:15:35 +00:00 |
SinglePieceStructuresGen.cpp
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Adding Generator For Single Piece Structures (#4830)
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2020-09-17 22:20:50 +00:00 |
SinglePieceStructuresGen.h
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Adding Generator For Single Piece Structures (#4830)
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2020-09-17 22:20:50 +00:00 |
StructGen.cpp
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add Large conifers
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2020-08-05 18:41:16 +01:00 |
StructGen.h
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Enable some more clang-tidy linter checks (#4738)
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2020-05-14 22:15:35 +00:00 |
Trees.cpp
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Changing jungle trees a bit (#4823)
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2020-09-19 16:51:26 +00:00 |
Trees.h
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Deleted BiomeDef.h and ChunkDef.h from Globals.h (#4885)
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2020-09-25 09:13:59 +00:00 |
TwoHeights.cpp
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Enable some more clang-tidy linter checks (#4738)
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2020-05-14 22:15:35 +00:00 |
TwoHeights.h
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Enable some more clang-tidy linter checks (#4738)
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2020-05-14 22:15:35 +00:00 |
VerticalLimit.cpp
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Fix one definition rule violations
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2020-05-04 13:29:56 +01:00 |
VerticalLimit.h
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VerticalStrategy.cpp
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Fix one definition rule violations
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2020-05-04 13:29:56 +01:00 |
VerticalStrategy.h
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VillageGen.cpp
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Enable some more clang-tidy linter checks (#4738)
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2020-05-14 22:15:35 +00:00 |
VillageGen.h
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Using Super.
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2020-04-16 20:07:48 +00:00 |