Mattes D
01b8ed5295
Pulled the BlockID and BlockInfo headers from Globals.h. ( #4591 )
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The BlockID.h file was removed from Globals.h and renamed to BlockType.h (main change)
The BlockInfo.h file was removed from Globals.h (main change)
The ENUM_BLOCK_ID and ENUM_ITEM_ID enum names were replaced with ENUM_BLOCK_TYPE and ENUM_ITEM_TYPE (cosmetics)
The various enums, such as eDimension, eDamageType and eExplosionSource were moved from BlockType.h to Defines.h, together with the helper functions for converting between them and strings (StringToDimension et al.) (minor)
Many inline functions were moved from headers to their respective cpp files, so that BlockType.h could be included only into the cpp file, rather than the header.
That broke our tests a bit, since they pick bits and pieces out of the main code and provide stubs for the rest; they had to be re-stubbed and re-verified.
eMonsterType values are no longer tied to E_ITEM_SPAWN_EGG_META_* values
2020-04-03 08:57:01 +02:00
Mattes D
365cbc6e1c
Refactored more of Entities and BlockEntities to use Vector3. ( #4403 )
2019-09-29 14:59:24 +02:00
peterbell10
a4dbb5c582
Prefer static_cast to reinterpret_cast ( #4223 )
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* Change reinterpret_cast -> static_cast wherever possible
* Remove more unnecessary `const_cast`s.
reinterpret_casts should be avoided for the same reason as c-style casts - they don't do any type-checking. reinterpret_cast was mainly being used for down-casting in inheritance hierarchies but static_cast works just as well while also making sure that there is actually an inheritance relationship there.
2018-05-02 08:50:36 +01:00
Bond-009
76a0971279
Fixed 2 small warnings ( #4055 )
2017-10-02 20:59:25 +01:00
Lukas Pioch
c5f590d460
Removed UTF-8 BOM ( #4033 )
2017-09-19 10:34:08 +02:00
peterbell10
e225b7f826
Replace ItemCallbacks with lambdas ( #3993 )
2017-09-11 23:20:49 +02:00
LogicParrot
49c443896d
Revert "Replace ItemCallbacks with lambdas ( #3948 )"
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This reverts commit 496c337cdf
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2017-09-02 08:50:23 +01:00
peterbell10
496c337cdf
Replace ItemCallbacks with lambdas ( #3948 )
2017-09-01 13:04:50 +02:00
Bond-009
ad3192d696
Award player an achievement when creating a beacon ( #3930 )
2017-08-21 15:00:49 +01:00
peterbell10
5e81024f89
cBeaconEntity fix no world crash
2017-08-18 11:22:22 +01:00
Mattes D
0dd1cd750b
BlockEntities: Support cloning self.
2017-06-16 14:11:28 +02:00
Lukas Pioch
7922e6addb
Fixes problems with windows:
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- Changed cPlayer:OpenWindow to accept a ref, tolua adds a nil check
- Close open lua window in destructor, to avoid dangling pointers
2017-06-05 15:14:23 +02:00
Mattes D
cbff1378fd
Fixed bindings for cBlockArea:Read and Write. ( #3568 )
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The original bindings accepted nil as the World param, causing a crash.
2017-02-05 16:00:38 +01:00
Mattes D
0bffa29358
Removed ClientHandle.h dependencies from common headers.
2016-11-18 20:00:04 +01:00
Gargaj
f9008a4860
allow use failures to propagate from the entity/block to the player
2015-12-13 13:27:38 +01:00
Samuel Barney
804805d35a
Silenced and fixed many warning messages across multiple files.
2015-07-29 09:49:30 -06:00
tycho
dae9e5792a
Made -Weverything an error.
2015-05-24 12:56:56 +01:00
Howaner
685f6e3713
Moved window code into cpp files
2015-03-10 19:40:53 +01:00
Howaner
1eedccc56a
Merge branch 'master' into Inventory
2015-01-25 00:34:19 +01:00
Tycho
2a9664d6ca
Initial convertion of a_Dt to std::chrono
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also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
2015-01-11 21:12:26 +00:00
Howaner
b6fd400276
Own classes for all windows.
2014-12-13 15:06:55 +01:00
Mattes D
a6ed5cb1d8
BlockEntities: Removed the extra semicolon.
2014-11-27 22:42:08 +01:00
Tiger Wang
a26541a7c3
En masse NULL -> nullptr replace
2014-10-22 20:12:49 -07:00
Mattes D
bcb839d07b
Merged branch 'master' of git://github.com/sriehl/MCServer
2014-10-21 18:12:40 +02:00
Steven Riehl
4a25760363
fix std:min call, include algorithm and compare same type
2014-10-11 21:36:40 -06:00
Steven Riehl
dfd4e15ecb
refactor an if block to std::min
2014-10-11 21:18:57 -06:00
Steven Riehl
856764dee8
convert old style casts to fix warnings
2014-10-11 20:39:55 -06:00
Tiger Wang
9e4a5f824a
Removed WSSCompact
2014-09-30 22:20:21 +01:00
Howaner
3b4255dbfe
Fixed a bug who can used from hacked clients.
2014-08-02 00:14:05 +02:00
Howaner
09b63565bc
Use "default:" in switch.
2014-07-31 23:19:05 +02:00
Howaner
6b1f7e7a45
Renamed "select..." methods to "set..." and better IsValidEffect() function.
2014-07-31 18:15:39 +02:00
Howaner
556fc908ae
Renamed functions and added beacon json saving.
2014-07-31 12:13:11 +02:00
Howaner
e6ca5a5ece
Added window update.
2014-07-30 22:54:19 +02:00
Howaner
81e095adda
Exported the beacon.
2014-07-30 22:19:51 +02:00
Howaner
89b1bbdc5f
Added beacon.
2014-07-30 21:59:35 +02:00
madmaxoft
93d29555e5
Style: Normalized to no spaces before closing parenthesis.
2014-07-21 17:40:43 +02:00
madmaxoft
5e198c6730
Basic style fixes.
2014-07-17 22:50:58 +02:00
madmaxoft
6eac586794
Fixed formatting, made function static.
2014-04-19 13:05:58 +02:00
STRWarrior
433bd530f3
Some tweaks
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GetPyramidLevel returns 0 when no layers were found, 1 for one layer etc.
Auto adjust the minY and/or maxY to 0 if the beacon is low.
2014-04-12 00:35:13 +02:00
STRWarrior
eb4dd23775
Removed debug message.
2014-04-12 00:21:37 +02:00
STRWarrior
e19556ebf6
Simplefied GetPyramidLevel
2014-04-12 00:13:16 +02:00
STRWarrior
875c2557c3
Implemented the skeleton code for the beacon.
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There is no handling for the GUI. It can now check how big the pyramid is under the beacon.
2014-04-12 00:01:15 +02:00