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188 Commits

Author SHA1 Message Date
peterbell10 f4f2fc7c3d Add cUUID class (#3871) 2017-08-25 13:43:18 +01:00
Pablo Beltrán b18f6637b6 Fully implemented leashes (#3798) 2017-08-21 10:46:41 +02:00
Tiger Wang 72d7027861 Merge pull request #3489 from cuberite/EntityOwnership
* Changed entity ownership model to use smart pointers
2017-08-18 11:17:56 +01:00
Lukas Pioch 743a50014a Replaced includes with forward declarations 2017-08-13 12:31:10 +01:00
Tiger Wang 4ef47aed62 Changed entity ownership model to use smart pointers 2017-08-07 19:24:16 +01:00
Lukas Pioch 07f25253a2 Removed unneeded includes (#3902) 2017-08-06 20:57:44 +01:00
peterbell10 759618b035 Remove double includes part 2 (#3890) 2017-08-03 15:34:19 +02:00
Lukas Pioch 0397535fa7 Removed unused forward declarations (#3888) 2017-08-03 15:10:29 +02:00
peterbell10 a56cfd1f42 Remove smart pointer macros 2017-07-21 14:41:51 +01:00
Mattes D f6bab71d05 Fixed memory leak in cClientHandle. (#3794) 2017-06-26 09:11:30 +02:00
Lukas Pioch e35ac1bfb9 Clang 5.0 fixes
- Added override keyword
- Removed inherited member variables
2017-05-21 12:19:06 +02:00
Mattes D 6b0c795655 Fixed ClientHandle:GetProtocolVersion returning wrong number. 2017-01-28 10:31:04 +01:00
Mattes D 0e3b3be766 Initial support for the 1.11 protocol. 2016-12-16 00:07:22 +01:00
Tiger Wang 8c6d0b51c7 Use CMake's Android generators to crosscompile 2016-12-12 14:32:32 +00:00
Mattes D 2aecc7d701 Fixed race conditions in cClientHandle's State. 2016-11-19 23:24:01 +01:00
mohe2015 a990a6d133 Add Lua API export for titles. (#3408) 2016-11-13 16:04:18 +01:00
mohe2015 32b38fb264 Anticheat fastbreak (#3411)
Added block hardness checks when breaking blocks.
2016-11-06 19:30:19 +01:00
Lukas Pioch b088123d18 Added SendMessageRaw for sending json string. 2016-10-21 11:17:39 +02:00
bibo38 cb640ffea4 Spectators added (#2852) 2016-10-12 14:38:45 +02:00
LogicParrot 5625598afa Improve cPlayer::DoMoveToWorld (#3113) 2016-09-03 10:39:52 +03:00
LogicParrot c088f7ff0a Proper respawn packets on dimension travel 2016-08-29 11:16:06 +03:00
Pokechu22 a4f327118b 1.9 / 1.9.2 / 1.9.3 / 1.9.4 protocol support (#3135)
* Semistable update to 15w31a

I'm going through snapshots in a sequential order since it should make things easier, and since protocol version history is written.

* Update to 15w34b protocol

Also, fix an issue with the Entity Equipment packet from the past version.  Clients are able to connect and do stuff!

* Partially update to 15w35e

Chunk data doesn't work, but the client joins.  I'm waiting to do chunk data because chunk data has an incomplete format until 15w36d.

* Add '/blk' debug command

This command lets one see what block they are looking at, and makes figuring out what's supposed to be where in a highly broken chunk possible.

* Fix CRLF normalization in CheckBasicStyle.lua

Normally, this doesn't cause an issue, but when running from cygwin, it detects the CR as whitespace and creates thousands of violations for every single line.  Lua, when run on windows, will normalize automatically, but when run via cygwin, it won't.

The bug was simply that gsub was returning a replaced version, but not changing the parameter, so the replaced version was ignored.

* Update to 15w40b

This includes chunk serialization.  Fully functional chunk serialization for 1.9.

I'm not completely happy with the chunk serialization as-is (correct use of palettes would be great), but cuberite also doesn't skip sending empty chunks so this performance optimization should probably come later.  The creation of a full buffer is suboptimal, but it's the easiest way to implement this code.

* Write long-by-long rather than creating a buffer

This is a bit faster and should be equivalent.  However, the code still doesn't look too good.

* Update to 15w41a protocol

This includes the new set passengers packet, which works off of the ridden entity, not the rider.  That means, among other things, that information about the previously ridden vehicle is needed when detaching.  So a new method with that info was added.

* Update to 15w45a

* 15w51b protocol

* Update to 1.9.0 protocol

Closes #3067.  There are still a few things that need to be worked out (picking up items, effects, particles, and most importantly inventory), but in general this should work.  I'll make a few more changes tomorrow to get the rest of the protocol set up, along with 1.9.1/1.9.2 (which did make a few changes).  Chunks, however, _are_ working, along with most other parts of the game (placing/breaking blocks).

* Fix item pickup packet not working

That was a silly mistake, but at least it was an easy one.

* 1.9.2 protocol support

* Fix version info found in server list ping

Thus, the client reports that it can connect rather than saying that the server is out of date.  This required creating separate classes for 1.9.1 and 1.9.2, unfortunately.

* Fix build errors generated by clang

These didn't happen in MSVC.

* Add protocol19x.cpp and protocol19x.h to CMakeLists

* Ignore warnings in protocol19x that are ignored in protocol18x

* Document BLOCK_FACE and DIG_STATUS constants

* Fix BLOCK_FACE links and add separate section for DIG_STATUS

* Fix bat animation and object spawning

The causes of both of these are explained in #3135, but the gist is that both were typos.

* Implement Use Item packet

This means that buckets, bows, fishing rods, and several other similar items now work when not looking at a block.

* Handle DIG_STATUS_SWAP_ITEM_IN_HAND

* Add support for spawn eggs and potions

The items are transformed from the 1.9 version to the 1.8 version when reading and transformed back when sending.

* Remove spammy potion debug logging

* Fix wolf collar color metadata

The wrong type was being used, causing several clientside issues (including the screen going black).

* Fix 1.9 chunk sending in the nether

The nether and the end don't send skylight.

* Fix clang build errors

* Fix water bottles becoming mundane potions

This happened because the can become splash potion bit got set incorrectly.  Water bottles and mundane potions are only differentiated by the fact that water bottles have a metadata of 0, so setting that bit made it a mundane potion.

Also add missing break statements to the read item NBT switch, which would otherwise break items with custom names and also cause incorrect "Unimplemented NBT data when parsing!" logging.

* Copy Protocol18x as Protocol19x

Aditionally, method and class names have been swapped to clean up other diffs.  This commit is only added to make the following diffs more readable; it doesn't make any other changes (beyond class names).

* Make thrown potions use the correct appearence

This was caused by potions now using metadata.

* Add missing api doc for cSplashPotionEntity::GetItem

* Fix compile error in SplashPotionEntity.cpp

* Fix fix of cSplashPotionEntity API doc

* Temporarilly disable fall damage particles

These were causing issues in 1.9 due to the changed effect ID.

* Properly send a kick packet when connecting with an invalid version

This means that the client no longer waits on the server screen with no indication whatsoever.  However, right now the server list ping isn't implemented for unknown versions, so it'll only load "Old" on the ping.

I also added a GetVarIntSize method to cByteBuffer.  This helps clean up part of the code here (and I think it could clean up other parts), but it may make sense for it to be moved elsewhere (or declared in a different way).

* Handle server list pings from unrecognized versions

This isn't the cleanest way of writing it (it feels odd to use ProtocolRecognizer to send packets, and the addition of m_InPingForUnrecognizedVersion feels like the wrong technique), but it works and I can't think of a better way (apart from creating a full separate protocol class to handle only the ping... which would be worse).

* Use cPacketizer for the disconnect packet

This also should fix clang build errors.

* Add 1.9.3 / 1.9.4 support

* Fix incorrect indentation in APIDesc
2016-05-14 20:12:42 +01:00
LogicParrot a431b45641 Improved player freeze code 2016-04-05 14:20:50 +03:00
LogicParrot dd0ce3287f Players never fall through unloaded chunks or end up inside solids on teleport 2016-03-31 21:35:43 +03:00
LogicParrot ca6ef58b1e Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
Lukas Pioch e1ba104359 Fixed race conditions 2016-01-17 20:11:37 +01:00
Dave Tucker 83870f9fc0 Add enum for Sound and Particle Effects
Fixes #2603

Signed-off-by: Dave Tucker <dave@dtucker.co.uk>
2015-11-24 13:21:40 +00:00
tycho d8c860ae58 Improved the data structure for storing loaded chunks
Should significantly increase the performance of deciding which chunks to stream
2015-10-05 16:20:07 +01:00
Tiger Wang de2cce9b79 Fixed food drain bugs 2015-08-20 16:26:42 +01:00
Matti Hänninen b20294604c Fix old style casts and implicit conversions 2015-08-12 16:51:38 +03:00
Mattes D 6e4122e551 Unified the doxy-comment format. 2015-07-31 16:49:10 +02:00
Samuel Barney 804805d35a Silenced and fixed many warning messages across multiple files. 2015-07-29 09:49:30 -06:00
Tiger Wang 8656e149c8 Improved maps 2015-07-14 21:46:30 +01:00
worktycho 106e06617a Merge pull request #2224 from cuberite/ChunkQueueCollapsing
Chunk queue collapsing: MK II
2015-07-04 14:43:00 +01:00
tycho 257011b440 use atomic for state, to avoid torn reads 2015-06-27 12:10:24 +01:00
Tiger Wang dd4b415051 Reinstate "Chunk queue collapsing"
This reinstates commit f36acb6835
     and reverts commit adfbc42c02.
2015-06-10 15:16:05 +01:00
worktycho adfbc42c02 Revert "Chunk queue collapsing" 2015-06-07 20:45:47 +01:00
tycho 9ebbe969c8 Made the list of chunks to stream an unordered_set
This should increase performance of chunk streaming
2015-06-05 22:31:22 +01:00
jan64 d37e0eb72b Added system and above action bar chat messages 2015-06-02 19:59:46 +02:00
Mattes D c3c30a78e1 Merge pull request #1848 from scottwillmoore/ImplementTitleCommand
Implement backend for /title command
2015-05-26 08:46:16 +02:00
Mattes D c13b1931ff More style checking.
Spaces around some operators are checked.
2015-05-09 12:58:54 +02:00
tycho 448df85e56 Added support for additional data in the ParticleEffect Packet
Also started refactoring how broadcasts are handled
2015-05-07 03:47:46 +01:00
Scott Moore 8c144207dc Implement backend for /title command 2015-04-13 16:22:51 +10:00
Mattes D c3c29577a5 Fixed signedness warnings in Protocol. 2015-03-21 16:11:57 +01:00
Mattes D 3923e3e37a Fixed signedness issues in protocols. 2015-03-21 15:40:56 +01:00
Mattes D b1d4b3bb96 Unified cByteBuffer types.
cByteBuffer now reads and writes any of the [U]Int<N> types.
2015-03-21 13:00:20 +01:00
Mattes D 19d463ae1c Fixed a deadlock in cClientHandle network sending. 2015-01-27 14:53:38 +01:00
Mattes D 7dfeb67f01 Converted cServer to use the cNetwork API. 2015-01-27 14:53:31 +01:00
Mattes D 5ac3a23586 Fixed warnings in 1.7 protocol. 2015-01-18 22:43:35 +01:00
Mattes D ccdf03daaf Refactored all player block placing to go through hooks.
Fixes #1618.
2014-12-24 07:20:17 +01:00