Tiger Wang
ea2ce1595f
Fixed annoying creative on fire bug
2014-02-04 23:27:13 +00:00
Tiger Wang
9eeeb91fa6
Added more SendMessageXXX() functions
2014-02-04 22:39:57 +00:00
Tiger Wang
3583a58cf7
Added SendMessageXXX() to cPlayer
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As requested by @bearbin, one no longer needs to download a file that
links to Core. The server does it! Hopefully this encourages standards
compliance.
2014-02-03 22:46:56 +00:00
Tiger Wang
7468ba0f10
Implemented fall damage for mobs
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+ Implemented mobile fall damage
* Formatting fixes
+ Defined new Position->Integer macros
2014-01-25 19:02:13 +00:00
Tiger Wang
fd7fc7e59e
All mobs now drown ( fixes #54 )
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* Implemented mob drowning
* Iron Golems and squids are excluded
2014-01-24 23:58:51 +00:00
madmaxoft
8a254faaf7
Merge remote-tracking branch 'MikeHunsinger/master'
2014-01-24 08:55:41 +01:00
Mike Hunsinger
11948b1d4b
Fixed spacing and doxycomments.
2014-01-23 19:54:00 -07:00
Mike Hunsinger
41b05416c7
Split TossItem into three Toss functions (Held, Equipped and Pickup)
2014-01-23 00:27:39 -07:00
andrew
7728f4bcbe
Scoreboard deserialization
2014-01-20 16:10:39 +02:00
andrew
2b94361059
Basic scoreboard implementation
2014-01-19 14:20:57 +02:00
Tiger Wang
edefa27a48
Detaching improvements
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* Players now search for an area around themselves to teleport to when
detaching from something
2014-01-12 23:23:36 +00:00
Tycho Bickerstaff
d724241407
converted commneted paramater names to the unused macro
2013-12-22 13:46:55 +00:00
Tycho Bickerstaff
94ca07cfbf
Merge branch 'master' of github.com:mc-server/MCServer
2013-12-22 13:19:27 +00:00
STRWarrior
bd6574230a
Floater now dissapears when the player doesn't have an fishing rod equipped.
2013-12-21 17:31:05 +01:00
Tycho Bickerstaff
9f41761e8e
Root is now warnings clean
2013-12-21 15:38:37 +00:00
madmaxoft
d6de11da07
Sorted a few constructors to remove warnings.
2013-12-20 16:39:20 +01:00
STRWarrior
3d70d7198d
Implented IsFishing, SetIsFishing and GetFloaterID().
2013-12-19 17:33:21 +01:00
madmaxoft
f521cbeb31
Fixed cClientHandle::Tick() being called from two threads.
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When the player was initialized, the Tick() function continued to stream chunk, while the cWorld called Tick() from its tick thread.
Final fix for #187 .
2013-12-16 10:41:51 +01:00
STRWarrior
5e75408b3b
Renamed ShootTo function to ForceSetSpeed.
2013-12-15 20:19:58 +01:00
STRWarrior
0efd74f114
This adds a function that allows you to 'shoot' a player towards a direction.
2013-12-15 18:54:54 +01:00
STRWarrior
b10d0b95cb
Added m_IsFlying and m_CanFly. Both have a Get and Set function. Added cClientHandle::SendPlayerAbilities() function
2013-12-15 14:48:17 +01:00
Alexander Harkness
c3cd436ec3
Merge remote-tracking branch 'origin/master' into foldermove2
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Conflicts:
GNUmakefile
2013-11-24 14:37:03 +00:00
Alexander Harkness
675b4aa878
Moved source to src
2013-11-24 14:19:41 +00:00