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Commit Graph

38 Commits

Author SHA1 Message Date
madmaxoft@gmail.com
3e4fb19321 Fixed block update queueing and water meta change not propagated to clients.
Fixes FS #333.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1297 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-22 16:48:45 +00:00
keyboard.osh@gmail.com
8557ed8359 Added support for the packet #28 (0x1C): ENTITY_VELOCITY
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1283 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-18 02:51:55 +00:00
madmaxoft@gmail.com
8090c13cde Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking.
Also fixed vines' placement.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1278 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-15 20:18:11 +00:00
madmaxoft@gmail.com
6f883cba2d Small performance improvements in fluid simulator.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1276 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-14 21:56:01 +00:00
madmaxoft@gmail.com
7f71bfb58f Fix for the Vaporize fluid simulator when loading chunks.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1271 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-14 20:02:52 +00:00
madmaxoft@gmail.com
7593707713 Pickups are now being saved into Anvil.
Also changed cEntity rotation datatype to double

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1262 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-09 14:35:43 +00:00
madmaxoft@gmail.com
01b24d73ea Player can sit in minecarts (but not move them yet)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1249 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-03 19:05:11 +00:00
madmaxoft@gmail.com
55326ee2a7 Simulators are woken up upon chunk load
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1248 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-03 15:33:55 +00:00
madmaxoft@gmail.com
66670f5d5c Floody fluid simulator has been converted to use direct chunk access
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1236 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-02 15:44:31 +00:00
madmaxoft@gmail.com
011e11af2c New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data.
http://forum.mc-server.org/showthread.php?tid=617&pid=6626#pid6626

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1233 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-01 19:35:29 +00:00
madmaxoft@gmail.com
afee43d274 Fixed previous commit.
I'm too sleepy and shouldn't be let around the sources :P

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1230 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-28 21:42:16 +00:00
madmaxoft@gmail.com
ee7f36f682 Fixed a bug in cChunk::QueueTickBlockNeighbors() that caused the tick thread to overload easily
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1229 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-28 21:36:43 +00:00
madmaxoft@gmail.com
2588f5a605 Simulators now have direct access to the cChunk object in the WakeUp() call
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1227 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-28 07:42:45 +00:00
madmaxoft@gmail.com
dedb414a50 Added new hooks: OnChunkAvailable(), OnChunkUnloaded() and OnChunkUnloading(). Modified OnChunkGenerated() signature.
http://forum.mc-server.org/showthread.php?tid=464&pid=6312#pid6312

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1193 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-05 19:57:22 +00:00
luksor111@gmail.com
575abe8691 Dispensers can dispense items and liquids now
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1105 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-26 17:16:33 +00:00
madmaxoft@gmail.com
afaf104b40 Added more constants into eEntityType; made them a compulsory parameter to the constructor, so that all entities have proper type.
Also added a few utility functions to cEntity for distinguishing the types (IsPlayer(), IsPickup() etc.)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1092 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-21 12:52:14 +00:00
luksor111@gmail.com
05d71675f6 Added dispensers (they can't dispense items yet)
Fixed crash when digging snow
Moved BlockPlace hook check, so Core plugin will no longer block item usage
Player chat messages are now visible in the console

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1081 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-19 21:19:36 +00:00
madmaxoft@gmail.com
310c1076a7 cChunk now tracks its neighbors as direct pointers; used in UnboundedRelGetBlock et al.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1073 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-14 22:38:30 +00:00
madmaxoft@gmail.com
934d3fe565 Removed an unused obsolete function chain - cWorld::GetChunkBlockData()
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1036 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-11 15:06:31 +00:00
madmaxoft@gmail.com
f948551971 Fixed FS #268 - if a block entity breaking is disallowed by a plugin, the entire blockentity is sent back to the client
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1031 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-11 08:48:38 +00:00
luksor111@gmail.com
35e174b4c1 Made DeepSnow remove flowers and mushrooms while snowing.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1001 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-22 14:32:54 +00:00
madmaxoft@gmail.com
ba8a5184c8 Top blocks are now snowed over, either normally, or in deep snow (patch contributed by funmaker, Luksor and Sebi)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1000 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-21 21:15:57 +00:00
madmaxoft@gmail.com
3f9e876d70 Added jukeboxes (patch contributed by Luksor)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@994 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-21 07:46:28 +00:00
madmaxoft@gmail.com
d006ea5337 Made cWorld's block query functions more orthogonal, added GetBlockInfo() returning all info on a block.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@986 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-20 11:40:34 +00:00
madmaxoft@gmail.com
bd29042dcd Removed unused [Physics].Water section from settings.ini.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@982 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-19 20:51:46 +00:00
madmaxoft@gmail.com
f9dab57d8b Fixed DelayedFluidSimulator.
Floody fluid simulator is now woken up properly across chunk borders.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@966 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-15 20:16:43 +00:00
madmaxoft@gmail.com
41a38e8d90 Floody fluid simulator now dries up correctly, too.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@964 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-14 18:30:16 +00:00
madmaxoft@gmail.com
f7da7c2536 Preparation for multiple fluid simulators.
Moved all simulators into a subfolder.
Replaced cWaterSimulator and cLavaSimulator with a generic cFluidSimulator.
Moved original fluid simulation into cClassicFluidSimulator.
Fluid simulator parameters (MaxHeight, Falloff) are read from the world.ini file (can have nether-like lava with lower falloff)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@956 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-13 09:53:28 +00:00
madmaxoft@gmail.com
7b42204b24 All blockticking is now done in cBlockHandlers
git-svn-id: http://mc-server.googlecode.com/svn/trunk@942 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-07 10:08:57 +00:00
madmaxoft@gmail.com
28332c6567 Completely removed the old (buggy) redstone simulator.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@937 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-06 20:04:58 +00:00
madmaxoft@gmail.com
4c370798d5 BlockArea writing support (BlockTypes with BlockMeta only)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@933 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-06 16:58:31 +00:00
madmaxoft@gmail.com
4168f739e1 Fixed saplings not growing into trees
git-svn-id: http://mc-server.googlecode.com/svn/trunk@924 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-03 19:01:34 +00:00
madmaxoft@gmail.com
ea2ed2c918 Moved blockticking into blockhandler classes.
Also slightly refactored the variable / argument names (BlockID is deprecated, use BlockType instead)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@921 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-03 08:52:11 +00:00
madmaxoft@gmail.com
85164fab8e Slight refactoring of BlockHandlers - dropping unneeded virtual functions
( http://forum.mc-server.org/showthread.php?tid=434&pid=4734#pid4734 )

git-svn-id: http://mc-server.googlecode.com/svn/trunk@917 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-01 21:08:15 +00:00
faketruth
17486c7853 Beds can be slept in now (it doesn't change the time though)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@911 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-29 20:43:42 +00:00
madmaxoft@gmail.com
4df23d19b7 Unified folder name-casing
git-svn-id: http://mc-server.googlecode.com/svn/trunk@902 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-29 13:59:32 +00:00
madmaxoft@gmail.com
fb9a00a64e Added the block dig animation packet (patch contributed by l0udPL)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@892 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-25 09:54:36 +00:00
madmaxoft@gmail.com
ecfe6ab65b Source files cleanup: The rest of the files renamed.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23 22:09:57 +00:00