LogicParrot
ca6ef58b1e
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
tycho
dae9e5792a
Made -Weverything an error.
2015-05-24 12:56:56 +01:00
STRWarrior
e6819c4c65
Fixed the nether and end getting snow if they were generated in the overworld.
2015-04-03 16:32:31 +02:00
STRWarrior
224df08d30
GetSnowStartHeight returns an int
2015-02-28 17:27:28 +01:00
STRWarrior
81e8577cfd
changed int to unsigned
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And return 0 instead of -1
2015-02-26 20:26:45 +01:00
STRWarrior
f1f23b09ae
Added GetSnowStartHeight
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returns the height of a biome where it starts snowing
2015-02-25 19:00:52 +01:00
Mattes D
ec8c050666
Added IsBiomeVeryCold() and IsBiomeCold() functions.
2014-10-26 18:17:04 +01:00
madmaxoft
08748bafe2
Code style: Fixed braces on separate lines.
2014-07-19 15:23:40 +02:00
madmaxoft
2df5e26d3b
Fixed spaces before commas.
2014-07-18 09:57:34 +02:00
madmaxoft
015bf244b5
Added BiomeToString() API function.
2014-04-29 15:36:29 +02:00
Tycho
d9fb83300c
Fixed Compile errors
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c++11 introduces scoped enums, so the code didn't fail in clang
2014-02-03 13:01:12 -08:00
Tycho
80807eec2c
Increased Type safety of Biomes
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Changed a number of funcictions from using integers to store biomes to using EMCSBiome
Note that switching from an int to an Enum is a non-breaking chang to the lua bindings
2014-02-03 12:26:17 -08:00
Bill Derouin
af89794d76
Globals.h needs to be first include
2014-01-10 15:50:52 -06:00
Bill Derouin
ee74411024
Added newlines at ends of files
2014-01-10 10:10:24 -06:00
Bill Derouin
1c2004dfbb
Fixed missing externals
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Turns out you actually have to include the .cpp in the project file
2014-01-10 09:23:53 -06:00
Bill Derouin
cee76f1ace
Move biome definition to separate files
2014-01-09 15:21:46 -06:00